Dead Space 3 Resource Exploit "Not a Glitch", Says EA

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Frostbite3789:

squid5580:

Frostbite3789:

Did you even read the post? The point is they aren't changing it. It's staying in the game.

Did you read mine? Here is a hint. It is the last line. Are you so jaded you assume that someone who is agreeing with you is still out to get you?

I must be misreading it, because I still don't understand, in which case it's my reading comprehension that's at fault. It looks like you're saying they're going to fix the ability to collect these resources multiple times if you replay a mission. I'm apparently wrong. But that's how I'm reading it.

Judging from most of the responses here you would think they would do something like that. But no that is not what I am saying. I understand what they did. If you don't want to replay the same chapter/mission or aren't the type of player who wants to go into the same room a billion times you can buy the same results instead. Although by chapter 7 I was drowning in resources without doing either (that extra 20 tungsten was hardly time efficient compared to normal play). Not to mention the extra weapons you get with the pass it seems like a pointless feature to include the microtransaction thing. And even more pointless to rage about it (not that I am saying you are).

It's funny cuz the thing they got wrong IMHO is the thing no one is talking about. 400 MS points for the personality pack is what we should be raging about. I find it hard to believe that it isn't on the disc and we are paying to unlock it. Or that it was added as an afterthought.

And at 108KB for all that extra dialogue it looks like I am not wrong

squid5580:

Judging from most of the responses here you would think they would do something like that. But no that is not what I am saying. I understand what they did. If you don't want to replay the same chapter/mission or aren't the type of player who wants to go into the same room a billion times you can buy the same results instead. Although by chapter 7 I was drowning in resources without doing either (that extra 20 tungsten was hardly time efficient compared to normal play). Not to mention the extra weapons you get with the pass it seems like a pointless feature to include the microtransaction thing. And even more pointless to rage about it (not that I am saying you are).

It's funny cuz the thing they got wrong IMHO is the thing no one is talking about. 400 MS points for the personality pack is what we should be raging about. I find it hard to believe that it isn't on the disc and we are paying to unlock it. Or that it was added as an afterthought.

And at 108KB for all that extra dialogue it looks like I am not wrong

Ohhhh, ok. I gotcha now. You're saying based on people's reactions that's what they'd do. But they aren't, and people are still acting like EA is screwing them somehow.

Well, EA is screwing people over. Cheat codes used to be free and now they are not. That by itself is something to feel upset about.

The game encourages you to purchase these packs. If you don't want to buy them, you can resort to farming for resources in the same area for a while, which is monotonous and stupid. If you want to have more fun, then buy the game twice!

Here's a question. Does anyone want to buy one of these? Does it seem like a good deal? Does it seem like it would make the game BETTER? I do not see any upside to these micro transactions, only downsides. The game would be better without them. EA can just sell us more missions and episodes and new guns and stuff instead. But this resource stuff is just a disaster.

I can not believe I'm about to defend EA here but, that's seems to be the case ...

DOES NO ONE KNOW WHAT 'OPTIONAL' MEANS ANY MORE?!

EA said from THE VERY BEGINNING the micro-transactions where never meant to replace in-game material drops

That means you don't need to pay up to get your gear -.- all you 'knee jerk EA haters' DO understand that right?

Look I hate EA as much as the next guy on these forums but it pays to actually READ and UNDERSTAND what they are doing before getting your collective panties in a twist, and this is one of those times when we should really just kick back and not cry about how evil EA is

Frankster:
Triple post... I blame the silly catchpra pestering me about some show on C4 that is out on feb the 11th... And then telling me i got it wrong when i typed in correct answer, therefore making me think more about this silly show...><

I hate tha C4 advert! If I want to watch crap there's plenty of it on youtube I don't need to watch fucking Channel 4 and let them reap the advertising revenue ____

Lunar Templar:
DOES NO ONE KNOW WHAT 'OPTIONAL' MEANS ANY MORE?!

Yeah, I've been pointing that out for awhile now. I seem to have missed the memo where "optional" meant "forced" the way some people harp on about this or that.

And to those that think they're lying - do you really think the crafting designer wouldn't have realized this would occur with respawning resources? Or as others have mentioned, you can replay chapters specifically for farming and your resources are persistent across plays? (Aside from the special hardcore ones obviously.)

Frostbite3789:

Karathos:
It's just hilarious. In a really, -really- sad way. If EA had removed this, people would be crying bloody murder about how they're removing the respawning nodes just to maximize their microtransaction profits. Now that they're actually doing something nice and aren't removing it, people are still crying bloody murder because they're lying.

Who cares if they're lying? They did something right for the players, and people are still complaining. Just unbelieveably petty, guys.

Like I said earlier EA could solve world hunger and bring about world peace, and people would still come on these forums and bitch about them in the news post about that.

It's absurd. It's at a point where they haven't made anyone this cynical, people just latch onto this because they know others will agree. It's a mob mentality. And this place is RAMPANT with that.

This place? More like the entire internet. Everything EA has done, and ever will do, will be considered poison by the internet thanks to the mob mentality that occurs with virtual anonymity.

EA has made some mind-bogglingly stupid decisions over the years, but at this point the mindless hate is really just pathetic. I defer to Adam Sessler on the issue of Dead Space's microtransactions: http://www.youtube.com/watch?feature=player_detailpage&v=_wAZDHdU0eo#t=287s

He starts talking about it around 5 minutes in. I don't know how to embed videos that start at a specific point in the video, sorry :(.

I would argue that even if you don't purchase a single resource pack, you are being negatively affected by them. I am arguing that the game is intentionally unbalanced and broken to some degree. The game has a problem built into it (the grind), and EA will sell you the solution.

These micro transactions are a feature that has no upside for the player. If I purchase a game I should be able to play it however I want. I should have cheat codes for free. It's anti-consumer, insulting, and bad and awful and no good and also bad. It's a bad thing.

Edit: EA is not some horrible nightmare company. Evil is too strong a word. Perhaps Zynga is an evil company but EA is not anywhere near as abusive. And as a company they have made some very innovative original titles. ESPECIALLY Dead Space. I think they'll have some amazing next gen titles at this next E3. I just don't like the things they try to get away with.

When you think about it, EA is not the evil Empire. EA is Darth Vader, and its investors are the Emperor!

ThriKreen:

Lunar Templar:
DOES NO ONE KNOW WHAT 'OPTIONAL' MEANS ANY MORE?!

Yeah, I've been pointing that out for awhile now. I seem to have missed the memo where "optional" meant "forced" the way some people harp on about this or that.

I missed that memo to. I mean I'm all for pointing out EA's failings, but this seems to be a case of people complaining case *gasp* EA did 'something', instead of taking the time to see if that 'something' is even worth complaining about.

And to those that think they're lying - do you really think the crafting designer wouldn't have realized this would occur with respawning resources? Or as others have mentioned, you can replay chapters specifically for farming and your resources are persistent across plays? (Aside from the special hardcore ones obviously.)

Your asking for common sense, which is incredibly rare to begin with, from the 'EA hate group'? >.> good luck with that.

Its unbelieveable just how much butthurt there is in this thread.

EA is damned if they do and damned if they don't.

Having actually played the game all the way through (and loved every second of it) instead of instantly jumping on the EA hate bandwagon just because there is the OPTION of paying for resources like most of the "people" (not for lack of a better term) on this site seem to have done, I can say that the resource microtransactions aren't even visible unless you go looking for them.

TLDR; The internet, escapist community in particular, once again makes a mountain out of a molehill.

Dustin Matheny:
I would argue that even if you don't purchase a single resource pack, you are being negatively affected by them. I am arguing that the game is intentionally unbalanced and broken to some degree. The game has a problem built into it (the grind), and EA will sell you the solution.

These micro transactions are a feature that has no upside for the player. If I purchase a game I should be able to play it however I want. I should have cheat codes for free. It's anti-consumer, insulting, and bad and awful and no good and also bad. It's a bad thing.

Edit: EA is not some horrible nightmare company. Evil is too strong a word. Perhaps Zynga is an evil company but EA is not anywhere near as abusive. And as a company they have made some very innovative original titles. ESPECIALLY Dead Space. I think they'll have some amazing next gen titles at this next E3. I just don't like the things they try to get away with.

When you think about it, EA is not the evil Empire. EA is Darth Vader, and its investors are the Emperor!

The problem with your argument is that it ignores the fact that that the "grind" was present in the previous incarnations of the game. You know before EA put in the microtransactions. Heck, by all accounts, this entry is less grindy than the previous.

If a trait of the game existed before a certain change occurred, then logically, that change cannot be the catalyst for the trait. It's that simple.

The MT, in this case, was actually put in to allow players to break the game. The players choose to make it unbalanced, as in too easy. Its really no different than starting the game with the DLC force gun in DS2. Having that weapon in the early chapters makes it ridiculously simple.

Edit: and, as has already been pointed out, this "exploit" existed in one form or another in both of the previous titles, making it hard to believe they are really lying about this.

Teoes:
I can't decide if this was the honest response, or if for once they took the gracious out and realised how bad they would look for penalising players that did this (or how impractical it would be to try) and just came up with a "uhh, yeah.. of course we meant it to be like that! *nervous laugh*" statement.

yeah, but you would still need to invest a lot of time with a really repetetive task to make that exploit "profitable".

i think that people here are mostly pissed because its EA.

and more so since you can just get all extra dlc with in game sources/ration stamps.

And being able to easily (if tediously) farm your way to maximum power is conducive to a good horror game....How?

Dreiko:

VanQQisH:
W-we never actually wanted your money, anyway! W-we totally put this in the game on purpose so you could circumvent our microtransactions. Really guys, believe us! We're the good guys!

You just made EA sound cute and tsundere there...damn you...damn youuuuu...now I'll never be able to be mad at EA ever again without thinking that she loves me secretly...>_<

Haha, thank you. Glad I wasn't the only one who caught that.
OT: Yeah, sounds like a cop out but it good either way. Hopefully it isn't patched and just kept in like in the other games.

It seems the only people who are saying "IT'S A LIE I KNOW IT I JUST KNOW IT" are people who haven't played the game, while people who have played it disagree.

It's not a problem to just ignore the optional micro-transaction thing, is it? Your not forced to use it and understandably an feature could be disposed of if it's hardly used.

Then again, you are so smarter then I.

On one hand, at least they're not insisting that players pay for said resources with real money. This is very non-EA of them. This makes me suspicious and leads me to the other hand, where I conclude that EA is lying so hard that even a politician would be shocked.

Adam Jensen:
I don't for a second believe that they aren't butthurt by this. It took them a while to respond for a reason. But I'm glad this is the response they decided to go with. Mostly because I predicted that they would, and I like being right. But also because it means that they aren't completely detached from reality. Which is good.

We'll see how honest they were with this response in their next shooter with micro transactions.

Aeonknight:
It's OPTIONAL.

For now. Seriously, were you living under a rock for the past several years? Companies add those "optional" things in order to gain more money. When that fails they make optional into something you have to buy if you want to have it. It happened with cheats in some games. It happened with alternate outfits, skins and weapons that were once unlockables for completing challenges. It even happened with characters in fighting games.

You got it 100% right. Play any game in the ps2 and before era and you have unlockable costumes, cheat codes, and much more goodies inside games. Now it is considered an "optional" luxury and we should be grateful to have the option of paying for something that until this generation has always been included.

Let me get this straight.

Some people are willing to pay EA so that they don't need to play the game that they bought from them in the first place. This is where I ask myself how long before they start splicing chunks of deliberately shitty gameplay into the main game that you must either have to play or pay your way through.

Paradoxrifts:
Let me get this straight.

Some people are willing to pay EA so that they don't need to play the game that they bought from them in the first place. This is where I ask myself how long before they start splicing chunks of deliberately shitty gameplay into the main game that you must either have to play or pay your way through.

As soon as we let them. Really that is all there is too it. The second we sit there and say these practices arn't so bad and I don't mind it, it will become mandatory.

I personally have seen this through the years. Publishers constantly try and push the bounds and see where we lash back. If we don't then it becomes a standard and they push the next boundary so on and so forth.

Look at DLC if you need evidence for how they could take a good idea and abuse it. When DLC was first introduced everyone was excited for it because people thought developers would extend gameplay on top of the actual game. However, what we got was they took pieces of the game out in order to resell it to us after we already bought the game. Now I admit there are some DLC that does it right but around a good 9/10 DLC's I see are pure cash grabs.

i cant believe people are finding an excuse to get mad at them about this. if you have read any of my posts about EA youd know im boycotting them but i can fault them here. who cares if they're lying about them desiging it this way to save face, every company you like does. fact of the matter is they arent changing it any time soon. that is something we should actually praise them for here

it does kind of make me a little bit ashamed to be an EA hater because im still going to be lumped in with the rest of the people who are complaining for the sake of complaining

Frostbite3789:
image

LEAVE EA ALONE!

There, there little darling. Don't worry about it. EA's a big boy now. He can handle people talking nasty about him on this thread. Because he's a giant, multi-national corporation making billions that can crush any opposition under its feet. So it doesn't need you attacking every single post on this thread that makes an anti-EA statement, OK? People can have opinions other than yours, y'know.

This is totally inexplicable. What are they...even...I don't...I'm confused. I think I need to lie down.

As much as I'm not sure whether or not they're being totally honest here, it's silly to assume they're lying just because this "circumvents" their microtransactions. It circumvents nothing! Smart developers don't try to oppose these kinds of things, because it wouldn't lose them any money anyway unless it was severely broken. The money option is there for people who have no problem paying a small amount to save time, not to give players something they couldn't otherwise have. That's why you have games like TF2 on one end of the spectrum, where unnecessary cosmetic hats are expensive as balls and maps/weapons/gamemodes are free, and on the other end of the spectrum you have games like Civ V and CoD where whole expansions and maps are paid and you end up with community fragmentation when person X can't play with persons Y and Z because they haven't paid for a race or a map the host has. Intuitively the latter offers better "value" but it has worse consequences on the game as a whole, but the audience they're appealing to generally comes down to two options, "willing to spend more money" and "can't be bothered to get out credit card". Whether your DLC cost $2 or $5 barely matters since it only appeals to a small niche that is willing to spend more money on their game for some benefit.

tl;dr I genuinely don't think EA's worried about this affecting their DLC money. I also genuinely don't know if they're just bluffing about a development mistake, but don't blame this on money.

Well...glad they're not going to patch it.

Wow. EA is really turning things around. *snicker, snicker* Maybe I'll give them another HMPFF. Another cha---
BAWHAHAHAHA

VanQQisH:
W-we never actually wanted your money, anyway! W-we totally put this in the game on purpose so you could circumvent our microtransactions. Really guys, believe us! We're the good guys!

Yeah, what a load of bullshit. An exploit was found by players and used by them because they were mad about your shitty DLC policies. And you won't ban the people that bought your game because you need them to say to other people that they thought the game was good so others can buy it so you can recoup your 5 million copy investment. Lying to us about it isn't going to save you any face.

Even if this is true, what kind of shitty design philosophy is it to build a game with resource management and then give the player infinite resources? That's fucking stupid and you know it.

Why do I get the feeling a guy had a Desrt Eagle pressed against the back of their head as they said that? XD

Kopikatsu:

Skeleon:
I guess people who actually paid additional money feel pretty silly now. Well, except if they didn't want to bother farming that room. Or is it really late in the game?

It's chapter 8, so less than halfway through. But Chapter 1 drowns you in ammo and health, and chapter 7 drowns you in resources. The game has a chapter select feature. People who paid for the resources should feel silly anyway, because at no point do you ever need the additional resources.

Hm, interesting. Yeah, that definitely doesn't sound too bad or too far off.
Never mind the fact that I generally don't think you should pay additional money for a shortcut like that, it really sounds very pointless to even have microtransactions then.
Which is good!

aegix drakan:
And being able to easily (if tediously) farm your way to maximum power is conducive to a good horror game....How?

While you make a valid point but dead space is not really trying to be a full on horror game. Then again the game also has chapter select so even if this didnt exist you could just farm earlier parts of the game.

The previous two games basically had the exact same thing as thing where there was easy to farm respawning resources. Although this farming method is actually kind of silly for most because its slower then just playing through the game.

So instead of looking stupid by admitting their game has a bug they're choosing to look stupid by claiming they wanted people to circumvent their own system.

image

VanQQisH:

Iceklimber:

VanQQisH:
W-we never actually wanted your money, anyway! W-we totally put this in the game on purpose so you could circumvent our microtransactions. Really guys, believe us! We're the good guys!

Yeah, what a load of bullshit.

The only BS here is your comment: It is based on literally nothing. No one ever claimed that they accidentally put it in. There are multiple places in
DS1:
http://www.youtube.com/watch?v=EzjVKyIEqJI

and DS2:
http://www.youtube.com/watch?v=3I0ksWTjgrI

Where people have access to infinite resources if they only look for it, and so is DS3.
I don't rule out the possibility that the first 2 games had these on purpose and the third by accident but there is no base that would suggest it other than random forum posters who list no sources.

I'm not the type to use cheats or look for them so I had no idea such a thing existed. You have to admit though, it's pretty sleezy to make your cheats require so much effort then add in paid cheats that are more or less equivalent to typing "Show me the money" like in the old days except now the cheat code is your credit card number.

Shit sucks in my opinion, but if people are willing to pay for cheats then power to them.

It is the pretty basic of f2p pricing strategy. Make everything available, but charge for convenience. The real issue is if the screws are to tight on DS3 so it is a general grind just to play without paying for the convenience. That I have no informed opinion on since I havn't played the game.

I understand why people would assume EA is full of it after all the shit they've pulled over the years, but I really do believe them on this one. Dead Space 3's micro transactions seem to be nothing more then short cuts for impatient players, and I doubt EA would overlook how easily you can get resources with a couple of simple exploits.

Either way, this one is good for DS3 players so just chill out guys.

I can almost picture Marty McFly in the future, as his dumb son asks him "dad, my Mega Nintendo asks me for money if I want to keep playing, would you lend me your credit card please?".

Teoes:
I can't decide if this was the honest response, or if for once they took the gracious out and realised how bad they would look for penalising players that did this (or how impractical it would be to try) and just came up with a "uhh, yeah.. of course we meant it to be like that! *nervous laugh*" statement.

It's the latter for sure. There's nothing they can do to fix it, because anyone with a launch copy of the game can just refuse to download any patch that would fix it and keep using the exploit. I'd say they were taking the "gracious" way out too, but come on, it's so obvious that the glitch has EA by the balls that it's not gracious at all. We knew they were fucked when this glitch was found and they knew it too. There's no other move on the board for them here.

I'm still wondering how many people quietly got fired over this, though.

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