Molyneux: Godus Is "Invest-To-Play," Not F2P

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No use in trusting a word this man has to say. The only thing he is "grandiose" in is making false promises and disappointing people.

Adam Jensen:
I wish he would just shut the fuck up and stop making games. His games are terrible and he's one of the biggest liars in the industry these days. Nothing he says ever makes any sense. He'd make a good politician.

Well, at least he does make some rather unique games, not all the times and they usually have some insane design choices that ruin the whole thing and are nowhere near what was promised but at least they are unique.

I... I liked The Movies, m'kay.

This sounds oddly familiar..
I can think of a few MMOs that did something like this, where you could play and do most things, and you did not really need anything you could pay for until way late in the game. And by then you'd probably sunk so many hours into the game that you would be totally fine with it.

I don't really have a problem with anything like that.. IF! yes, and ONLY if the free part is good enough. What is good enough? Well enough to let you have fun, and not constantly remind you about what you can't do, rather give you things you can do instead.

When it works, I think it's actually a rather good way to do it.

Molyneux can do whatever he wants. I won't be playing godus anyway.

Still, it would be highly amusing if he manages to 1-UP EA's DK mobile game, with something even worse and he's well on the way already.

So he does a Kickstarter, funded by his last remaining fans and asks a entry fee like any regular old videogame and then he plans to incorporate freemium/pay2win aspects into the game aswell?

EA may actually be fairly even-handed and honest in comparison.

The only remaining question is, which grandfather is going to fuck his last remaining fans harder: Molyneux, sneaking P2W into a crowd-funded game, or "Lord British" with his virtual real-estate scam?

He could call them 'Microinvestments' and they will change the way people play games forever!

HK_01:
I like Peter Molyneux, but Godus is just a huge letdown. I actually bought that piece of junk. Granted, I had some fun with it, but overall it's far from what was promised and far from the quality of his previous games. Really turned me off of the whole Early-Access thing. I wasn't a huge fan of it before, but slightly optimistic. Seeing as Godus hasn't received an update since October, I honestly feel slightly cheated.

It's Pete Molyneux... that's pretty much his thing.

As for his new word... uhm Pete, you do realize that Investing implies that you will get an equal or greater return. That's why you don't buy stocks you invest in stocks. So unless your game or what I pay for real money in your game can be sold by me later at a cash value larger than what I paid for them... it's not investing Pete. It's just you making up new words for old crap.

There's nothing wrong with F2P but very few games do it right... I hate to say it but TF2 did it best, and those that followed. The game is 100% playable , only the cosmetics are charged for...

The trick thy're trying to go for in F2p is tricking you into spending more than you would on an actual game ...people will balk at a $60 dollar price tag but you can usually get them to pay a dollar 60 times easily. if you space it out.

Nothing wrong with Early Access either... because you don't have to buy into it, just like Pre orders. and even so... come on folks this is Pete Molyneux, did you really expect him to live up to his hype?

TwoSidesOneCoin:

L34dP1LL:
There's already a term "coined" (see what I did there?) for this, it's pay to win.

Here I was going to post something similar to that. Don't know why people ever flocked to this guy, but then again I never did get into the Fable series at all.

/meh

Peter Molyneux was behind some really good games. The Populus series, Syndicate, Theme Park, Dungeon Keeper for example. It's just that much like Richard Garriot, he succumbed to his own press and thinks he's better than he really is. He needs to remember why people enjoyed the games he was behind instead of saying "I'm giving you a game! worship me!"

TwoSidesOneCoin:

L34dP1LL:
There's already a term "coined" (see what I did there?) for this, it's pay to win.

Here I was going to post something similar to that. Don't know why people ever flocked to this guy, but then again I never did get into the Fable series at all.

/meh

Fable isn't why people flood to this guy. Populous and Dungeon Keeper are his success stories.

TwoSidesOneCoin:

L34dP1LL:
There's already a term "coined" (see what I did there?) for this, it's pay to win.

Here I was going to post something similar to that. Don't know why people ever flocked to this guy, but then again I never did get into the Fable series at all.

/meh

The only game that I enjoyed was black & white, and god knows why they never released something like it for the kinect.

So, it's an entire article dedicated to Molyneux talking semantics.
Even the author of the source admits difficulty in getting a straight answer from ol Pete the Liar.

Mark Brown:
Instead, there'll be monetisation in Godus "that hasn't existed before". And it will be as "fresh and as new and as different from anything you've ever seen in any game", he adds, in one of his now-typical promise-the-moon sales pitches.

He's [Molyneux] cagey about the finer details of Godus's monetisation, so getting him to divulge concrete examples is like pulling teeth.

We know the model, Pete, and a good number of us know how investment models work.
There is nothing innately evil about the F2P game model but it is a service-centric model, which means the player is far more dependent on the developer than in a classic game. And because of that dependency, it's both easier and more tempting to just jerk customers around for more money; a fact that's being exploited more and more as time goes on.

The timing and subject of this article is no accident; Pete is doing his best to distance his game from the recent fallout of the Dungeon Keeper fiasco (which was more of the proverbial "last straw" than anything; this freemium gouging shit has had a reckoning long overdue).

(Speaking of Dungeon Keeper...that was no accident either. The market let it happen.)

But back to the subject: Why the name change from ol' Pete?
To divert attention away from the growing stigma associated with F2P, nothing more.
Attention, that the genre is rightly earning right now as more companies try to pull this shit.
(which I have some issue with because there are legitimately good F2P games out there)

And I imagine that's especially important for a man who, not too long ago, sold a social experiment that was literally nothing but micro-transactions. Pete's proven how invested he is into exploiting the model.

WeepingAngels:

TwoSidesOneCoin:

L34dP1LL:
There's already a term "coined" (see what I did there?) for this, it's pay to win.

Here I was going to post something similar to that. Don't know why people ever flocked to this guy, but then again I never did get into the Fable series at all.

/meh

Fable isn't why people flood to this guy. Populous and Dungeon Keeper are his success stories.

Yes I'm not 100% certain but I believe this is where he first fell off the wagon. Molyneux promised the moon with Fable, which was a good game but didn't deliver anywhere near what he promised. Something like a completely dynamic game world and perhaps the best RPG of all time.

I know Molyneux seems to have a very big mouth according to the past, but if you look closely at the dev times given for Fable, you'll see that they get lesser and lesser every game. So, I'm betting Molyneux actually really did believe he could have delivered on at least a lot of his promises during Fable 2 and 3's development but then Microsoft kept coming along and cutting his dev time.

It will be interesting to see if he'll be able to deliver on half of what he says now that he can set his own deadlines.

Call it "Custard pie fights with christopher walken" for all I care it's still bullshit. You know what we can do with the money we have. Find old games, and good ones at that, and just buy them. RCT, X-wing, IL2 Sturmovik, Call Of Duty 4, From Dust, and countless other fully fledged experiences are out there and they don't hide behind bullshit paywalls.

You know what this is? This is hostage gaming. It's literally holding the good part of the game hostage until either you pay up or the ransomer gets tired and goes to sleep and finally lets a good part pass. And the worst part is how people keep buying into it. It won't do good to post a warning here. Everyone here is already perfectly aware of how bullshit this is. The people out there won't see this message. They're too busy doing other things.

But one thing I do know for sure is that this is not gaming. This is hostage negotiation.

Who knows, maybe he GENUINELY means INVEST. You just plop a few dollars early on, and then GROW. and GROW MORE. AND GROW MORE EMERALDS! MORE OF THEM, ENJOY BEING DROWNING IN THEM WHEN YOU INVEST EARLY ON FOR THE GROWTH! ENJOY ITTTTTTT! Because, if you don't pay a few dollars early on, you loose time that you could be using GROWING THE EMERALDS! They only grow linearly, unfortunately.
Seems like a fairly easy model, to be honest.

Ugh. Why is this guy still allowed to work in the industry?

He utterly destroyed any credibility he used to have, long ago. Now he's just another Uwe Boll of Games.

I'll trust Molyneux. Just 'cos he needs someone to be on his side. He overhypes things but goddanm he tries so hard.

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