Image of man in yellow sports car being shot at by police in car chase in Cyberpunk 2077 artwork.
Image via CD Projekt Red

Best Cyberpunk 2077 2.1 Builds to Play

From a netrunner ninja to a mallet-swinging powerhouse, Cyberpunk 2077 has build types to satisfy many different playstyles. If you’re curious about the best 2.1 builds to play in Cyberpunk 2077, here’s a list of our personal favorites and how to make a build.

Recommended Videos

How to Make a Build in Cyberpunk 2077

As you level up in Cyberpunk 2077, you accumulate attribute and perk points to spend on skill trees and gradually mold your character’s build. For instance, the Body tree features boosts for using weapons like shotguns and blunt weapons while the Intelligence tree provides access to hacking bonuses and additional Smart Weapon stats. 

Nothing is stopping you from mixing and matching points between the five skill trees. However, naturally, focusing on fewer trees allows you to excel in specific playstyles rather than being a jack-of-all-trades. A stat blend of Intelligence, Reflexes, and Cool lets you take advantage of katanas and pistols while utilizing quick hacks to fry enemies on the spot. If you want something a bit louder and meaner, go full Body and Technical Ability to bulldoze through combat with LMGs and self-healing passives in a suped-up cyberware body.

Related: How to Complete I’m In Love With My Car in Cyberpunk 2077

These are more obvious build types, but experimenting is the name of the game. You can make almost anything work as long you have the right equipment and perks. Thankfully, you can test how you want to build your character through developer CD Projekt Red’s Build Planner if you’re on the fence about what to try.

Best 2.1 Builds in Cyberpunk 2077

Following the 2.1 patch, several builds received shakeups in Cyberpunk 2077. Below are the best builds we found and consider powerful options despite recent changes:

Bullet-Slashing Ninja

  • Attributes: 20 Reflexes, 20 Cool, 14 Intelligence, 9 Technical Ability, and 9 Body.
  • Recommended Perks: Lead and Steel, Dash, Air Dash, Finisher: Bladerunner, Sharpshooter, Salt in the Wound, Tailwind, Slaughterhouse, Scorpion Sting, Juggler, Style Over Substance, and Ninjutsu.

Gunslinger

  • Attributes: 20 Body, 20 Technical Ability, 20 Cool, 18 Reflexes, and 3 Intelligence.
  • Recommended Perks: Die! Die! Die!, Spontaneous Obliteration, Rip and Tear, Onslaught, Adrenaline Rush, Pain to Gain, Focus, Deadeye, Nerves of Tungsten-Steel, Run ‘N’ Gun, and Quick Draw.

Hammer Smasher

  • Attributes: 20 Body, 20 Reflexes, 20 Technical Ability, 12 Cool, 9 Intelligence
  • Recommended Perks: Onslaught, Pain to Gain, Adrenaline Rush, Die! Die! Die!, Spontaneous Obliteration, Rip and Tear, Quake, Wrecking Ball, Painkiller, Savage Sling, and Edgerunner.

Running the Net

  • Attributes: 20 Intelligence, 15 Cool, 15 Technical Ability, 15 Reflexes, and 6 Body.
  • Recommended Perks: Queue Mastery, Spillover, Smart Synergy, All Things Cyber, License to Chrome, Embedded Exploit, Hack Queue, Carhacker and Dash, Overclock, and Livewire.

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article All Can Locations in Stellar Blade Listed
Can of Pixie in Stellar Blade
Read Article How to Level Up Fast in Sand Land
Sand Land screenshot of Beelzebub absorbing darkness in front of the moon
Read Article Where to Get Ancient Gold Coins in Sand Land
Sand Land screenshot of Lassi in Spino
Related Content
Read Article All Can Locations in Stellar Blade Listed
Can of Pixie in Stellar Blade
Read Article How to Level Up Fast in Sand Land
Sand Land screenshot of Beelzebub absorbing darkness in front of the moon
Read Article Where to Get Ancient Gold Coins in Sand Land
Sand Land screenshot of Lassi in Spino
Author
Anthony Jones
Anthony is a Strategic Content Writer for the The Escapist and an RPG nerd in love with retro games and the evolution of modern gaming. He has over two years experience as a games reporter with words at IGN, Game Informer, Distractify, Twinfinite, MMOBomb, and elsewhere. More than anything, Anthony loves to talk your ear off about JRPGs that changed his childhood (which deserve remakes) and analyzing the design behind beloved titles.