If you are wondering whether or not you can play Suicide Squad: Kill the Justice League offline, here is the answer - no

Can You Play Suicide Squad: Kill the Justice League Offline?

Set in the Arkham Knights universe, Suicide Squad: Kill the Justice League sees the titular team of bad guys working to take down DC’s biggest heroes, who are under the control of Brainiac, and you may be wondering if you can play the game offline. Here’s the answer.

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Is Suicide Squad: Kill the Justice League Playable Offline?

Sorry, it might not be what you want to hear, but at launch, you can’t play Kill the Justice League offline. We’re not just talking about multiplayer mode, either, as you’ll need to be online to play in single-player.

From the official Suicide Squad: Kill the Justice League FAQ, “an internet connection is required to play Suicide Squad: Kill the Justice League solo or via online co-op.” The PC, Xbox Series X | S, and PlayStation 5 versions all have the same requirement.

Does it make sense the game has to be online? No, not really. Rocksteady and Warner Bros. Games are no doubt hoping to profit from the game’s cosmetics, but forcing people to play it online seems unfair. The good(ish) news is that Rocksteady has revealed it’ll be adding a single-player offline mode some time after launch.

If you want a deeper dive, you can read our former editor-in-chief’s thoughts on the game’s live-service design. So the answer to whether you can play Suicide Squad: Kill the Justice League offline is no, but there’ll be a later post-launch update that enables offline play.

When Does Suicide Squad: Kill the Justice League Release?

After several delays, Suicide Squad: Kill the Justice League is officially slated to release on Feb. 2, 2024, on PlayStation 5, PC, and Xbox X/S. At this time, it’s expected to drop at midnight on that date.

If you’re looking for more, check out our article explaining how the divisive ending of Batman: Arkham Knight is about the necessity of the Caped Crusader’s death.


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Chris McMullen
Chris McMullen is a freelance contributor at The Escapist and has been with the site since 2020. He returned to writing about games following several career changes, with his most recent stint lasting five-plus years. He hopes that, through his writing work, he settles the karmic debt he incurred by persuading his parents to buy a Mega CD. Outside of The Escapist, Chris covers news and more for GameSpew. He's also been published at such sites as VG247, Space, and more. His tastes run to horror, the post-apocalyptic, and beyond, though he'll tackle most things that aren't exclusively sports-based. At Escapist, he's covered such games as Infinite Craft, Lies of P, Starfield, and numerous other major titles.