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AGDC 2007

AGDC 2007

AGDC 2007

AGDC 2007: “We’re The Real Writers.”

Fourteen years in game development grants you the right to host your own panel at AGDC. Over a decade of experience as a ...
By Russ Pitts Legacy AuthorSeptember 10, 2007
AGDC 2007

AGDC 2007: You Say You Wanna Start A Startup?

Everyone’s favorite pirate gamer, Three Rings’ Daniel James, moderated one of the most enlightening panels at this year’s AGDC, “Startup Lessons from Recent ...
By Russ Pitts Legacy AuthorSeptember 7, 2007
AGDC 2007

AGDC 2007: Writing for Someone Else’s Game

“They want twice as much content in the same amount of time,” said Steve Jaros of Volition, referring to the demands made by ...
By Russ Pitts Legacy AuthorSeptember 6, 2007
AGDC 2007

AGDC 2007: Five Things Game Writers Can Learn from Star Trek

According to Evan Skolnick, everything you need to know about game writing can be learned from watching Star Trek. “I come to you ...
By Russ Pitts Legacy AuthorSeptember 6, 2007
AGDC 2007

AGDC 2007: What Is AGDC?

Belying the peaceful tranquility of the downtown Austin metro area (probably the most laid back city on Earth), the registration hall at GDC ...
By Russ Pitts Legacy AuthorSeptember 5, 2007
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