A rusty, retro-futuristic robot in Fallout 4, wandering around a scrapyard.

All Patch Notes For Fallout 4’s Next-Gen Update

Fallout 4‘s next-gen update is here, after a delay or two. It pretties up the game on PS5 and Xbox Series X|S or gives it a big performance boost, your choice. But there’s more to it than just that, so to clue you in, here are all patch notes for Fallout 4’s next-gen update.

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All Patch Notes For Fallout 4’s Next-Gen Update

Fallout 4’s next-gen update adds in a performance mode, which offers up to 60FPS in 4K mode and quality mode which gives up to 30FPS with ultra graphics settings. You might still want to meddle with some of the game’s environmental mods, but it should make the game look more striking. Well, as striking as a pock-marked nuclear wasteland can look.

The patch also adds in a host of Enclave weapons, including the awesome Tesla Cannon. The Enclave claim to represent the US Government and while they figured into Fallout 3, they’re not a big part of Fallout 4. There’s also some not entirely seasonal Halloween content, plus widescreen and ultra-widescreen support for PC.

Features aside, there are plenty of bug fixes, too. Codsworth is less likely to break, and the game should be more stable. Fallout 4 wasn’t the most crash-prone game Bethesda have ever put out, but I did have it break once or twice.

A word or two of warning, though. As reported by PC Gamer, some are finding that the update has issues, which includes breaking modded saves. At the time of writing, Fallout 4 has disabled my console mods and won’t let me reinstall them. The saves do still work, though.

Here’s everything included in the patch, from the patch notes:

New Creation Club Content

Enclave Remnants

Some say the past is a scar, cut across the skin of the Commonwealth. Others believe it’s a scab clotted over an unhealed wound. Those who fought the Enclave, and those who serve them subscribe to the latter. And when the scab is broken the flag of this old-world cabal will once more stand at full mast. Unless of course, you stop them first. Features the classic Enclave Colonel uniform and over a dozen workshop items! If you have other Enclave creations installed, some of these troops may use this equipment against you!

(Quest “Echoes of the Past” starts on the road north of Saugus Ironworks.)

  • Armor and Weapon bundle
  • X-02 Power Armor
  • Hellfire Power Armor
  • Heavy Incinerator
  • Tesla Cannon
  • Enclave Weapon Skins
  • Enclave Armor Skins

Makeshift Weapon Pack

Whether it be grenades or piggy banks, there’s no shortage of objects you can transform into murderous projectiles with this collection of unique weapons. Included are two grenade launchers, a Nail Gun, Baseball Launcher, Saw Blade launcher, and piggy bank based weaponry. (Quest “When Pigs Fly” starts at a merchant workshop northwest of Greenetech Genetics.)

Halloween Workshop

On the eve of the end, the New England Technocrat Society has thrown a spooky Halloween gala for anyone with the nerve to attend. Drop in on this fa-boo-lous pumpkin-lit soiree replete with witches, cauldrons, and ghouls, and unlock 38 new spine-tingling Halloween props to decorate your settlement! Includes new wearables, such as the iconic De-Capitalist helmet!

(Quest “All Hallow’s Eve” starts by tuning into the Mysterious Signal on your Pip-Boy.)

Changes and New Features

  • Native PS5 and Xbox Series applications. Includes performance and quality mode options.
  • Performance mode: 60 FPS target, 4k resolution, standard settings, relying on dynamic resolution scaling.
  • Quality mode: 30 FPS*, 4k resolution, ultra settings, should not require dynamic resolution scaling.
  • *When connected to a 120Hz display, Quality mode will target 40 FPS.
  • *When connected to a 1440p display, the title will run at 1440p resolution at 60 FPS w/ ultra settings regardless of rendering mode
  • Release on Epic Store.
  • Widescreen and Ultra-widescreen support.
  • Steam Deck Verified
  • 9 Free Creation Club Items . Enclave Remnants (New!), Enclave Weapon Skins, Enclave Armor Skins, Tesla Cannon, Hellfire Power Armor, X-02 Power Armor, Heavy Incinerator, Halloween Workshop (New!), Makeshift Weapon Pack (New!).
  • Added “Installed Content ” menu.

Bug Fixes

  • Resolved issues preventing Japanese and Chinese users from connecting to Bethesda.net (this restores access to Mods).
  • Resolved issue preventing save data from properly loading during the prologue.
  • Resolved issue that could prevent the Vault 111 Door from opening on new games.
  • Resolved issue that could prevent the quest “Go Home” from advancing.
  • Resolved issue that could result in Codsworth being broken on the ground after fast traveling.
  • Resolved issue with mipmaps in DLC.
  • Resolved issue that could result in a softlock when in dialogue with Prestson Garvey.
  • Resolved issue preventing autosaves while fast traveling in Power Armor.
  • Fixed issue where text would occasionally disappear in the Creation Club menu.
  • Resolved issues with text formatting in the credits in Japanese and Chinese.
  • Resolved issue causing the camera to fail when leaving furniture after an extended time.
  • Fixed issue that could misplace quest markers while the VR Workshop Creation was installed alongside Automatron.
  • Resolved issue with player movement in some underwater areas at Thicket Excavations.
  • Resolved issue that could cause corruption within the Settlement system resulting in wrong resource counts and/or destroyed settlements.
  • Resolved issue where the “Level Up” notification would display even if there was not a level up available.
  • Fixed some flickering in Vault 111.
  • Stability improvements.

PC Only

  • Resolved issue preventing saves being made under Windows Usernames with Cyrillic, Chinese, or Japanese characters.
  • The Fallout 4 next gen update is not currently available on GOG but will be available soon. We will let you know as soon as we can.

PlayStation Only

  • Resolved issue that could keep the Pip-Boy light on when reading holotapes.
  • Resolved issue that could prompt users to free up 0kb worth of space when attempting to save even if space was available.
  • Fixed crash that could occur while loading a save that was made immediately before dying.
  • Resolved issue that would prevent Codsworth from checking on Shaun in the intro.

Xbox Only

  • Resolved issue where users would not always be returned to the main menu after signing out of their profile.
  • Resolved crash that could occur if the player had unlocked all perks.
  • Fixed lighting issue that could occur during Airship Down.
  • Encountering a BNET error will now return you to the main menu instead of asking you to log in again.
  • Resolved issue that could result in significant drop in frame rate when a Gas Canister is ignited by a Molotov Cocktail.
  • Addressed some visual artifacts that could occur when dynamic resolution was triggered.

Creation Kit

  • Removed non-functional “Hot Load” button.
  • Removed non-functional “Material Editor” button.
  • Editor IDs longer than 99 characters will no longer crash the editor.
  • Resolved crash that could occur while viewing a quest’s Objectives tab.
  • Resolved hang that could occur while adding a reference to a layer.

Those are all patch notes for Fallout 4‘s next-gen update.


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Chris McMullen
Chris McMullen is a freelance contributor at The Escapist and has been with the site since 2020. He returned to writing about games following several career changes, with his most recent stint lasting five-plus years. He hopes that, through his writing work, he settles the karmic debt he incurred by persuading his parents to buy a Mega CD. Outside of The Escapist, Chris covers news and more for GameSpew. He's also been published at such sites as VG247, Space, and more. His tastes run to horror, the post-apocalyptic, and beyond, though he'll tackle most things that aren't exclusively sports-based. At Escapist, he's covered such games as Infinite Craft, Lies of P, Starfield, and numerous other major titles.