This week in Zero Punctuation, Yahtzee reviews Ghostwire: Tokyo.

For more major games Yahtz has reviewed lately, check out Babylon’s Fall, Horizon Forbidden West, Elden Ring, and Pokémon Legends: Arceus.

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Transcript

People often say to me, “Yahtzee, you devilishly handsome sex god who certainly never recycles old gags he’s pretty sure most people would have forgotten by now, are there any particular upcoming games you’re looking forward to?” To which I say “Bitch, I have to play a new game every week. They all blur together. That’s like asking a drowning man if there’s any particular lungfuls of oxygen he’s looking forward to once he breaks surface. But to the extent that I look forward to anything, I was looking forward to Ghostwire Tokyo, because it was the new IP from Shinji Mikami’s studio. Who’s Shinji Mikami, you ask? Oh nobody much just the guy who made Resident Evil. And Resident Evil 4 and God Hand and Vanquish and the Evil Within and yet for all that doesn’t seem to have attained the rockstar status of a Miyamoto or a Kojima. I mean, I don’t even know what he looks like off the top of my head. Maybe that’s because he’s less focussed on self-promotion than on just being really bloody good at developing video games. So I just want to say that I appreciate you, Shinji Mikami, for all your years as a positive force for innovation in this ever stagnating industry. You’re one of the good ones. Now, what’s this new game about?

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