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Medals Cap in Helldivers 2
Screenshot by The Escapist.

Medal Cap in Helldivers 2, Explained

Slow down Diver.

Aside from scouring planets to collect every single Super Credit, you also need to think about progressing your Helldivers 2 Warbonds, but there is a Medal Cap along the way. My guide will cover what the cap itself is and how it will affect your progress.

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What is the Medal Cap in Helldivers 2?

Earned Medals in Helldivers 2
Screenshot by The Escapist.

The total Medals cap is 250 in Helldivers 2. Once you reach the 250 limit, your missions won’t provide any further rewards that you can use on the Warbond specifically. To avoid wasting time, just spend some of those Medals and you’ll be able to earn more. Any kind of cap can get frustrating in a game where your progress is locked behind that currency, but it seems like the aim of the limit is to have players pace themselves in between Warbond releases.

Other currencies like Super Credits don’t have any kind of limit. In fact, you can spend all day collecting Super Credits out in the fields as you keep aiding the fight alongside managed democracy. Credits can be saved up indefinitely and you can use them to purchase new Warbonds when they release or any of the armor sets in the shop. Unfortunately, for the other currencies, like Samples and Requisition Slips, there is another cap.

Related: Fastest Ways to Level Up in Helldivers 2

If players were able to indefinitely save up their Medals in Helldivers 2, all new content could be unlocked at a moment’s notice. The most dedicated players could bypass any of the spontaneous Super Earth war events that pop by dumping all their earned currency into unlocking the content. As a live service game, Helldivers 2 aims to keep players interested. Everything else is still playable at all times, it’s only the cap you need to watch out for.

Maybe in the future, Super Earth will reward us for our service and increase the cap, but I would just focus on spreading Democracy until that happens.


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Author
Image of Dan Wenerowicz
Dan Wenerowicz
Dan Wenerowicz is a Staff Writer at The Escapist, where he helps lead the team's guides coverage of FPS and action games such as Call of Duty, Elden Ring, Diablo 4, and Black Myth: Wukong. He has a Bachelor's in Writing and has worked as a video game journalist for four years, having written and edited for such prominent outlets as Prima Games, Screen Rant, Sportskeeda, GINX TV, and Gfinity. His work has been read by millions of people, and his expertise has helped them better understand and complete video games.