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Unreal Engine 5 new Tomb Raider UE5 Lyra multiplayer game problems ruin single player games: open world freedom, bad pacing, sidequests Metroidvania Tob Raider Crystal Dynamics sequel Eidos combine new old games timelines

New Tomb Raider in Development Using Unreal Engine 5

Tombs. Raiding. They go together so well. But it’s been a while since that lastĀ Tomb Raider trilogy concluded, and aside from a brief tease a while back, we haven’t had the slightest hint of the next time we could join Lara Croft in her adventures again. Until today. During today’s State of Unreal 2022 event, Crystal Dynamics announced that it is working on a new Tomb Raider game and using Unreal Engine 5 (UE5) to build it. Additionally, Unreal Engine 5 is officially available to everyone now, along with a version of The Matrix Awakens and a sample shooter game for developers to experiment with called Lyra.

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Details are scarce, but the game is described as a “high-quality cinematic action-adventure experience,” which would be in line with the franchise itself and especially the rebooted trilogy that concluded in 2018 with Shadow of the Tomb Raider. In the announcement, Crystal Dynamics staff said that they have just started the development of the new Tomb Raider in UE5, so it’s going to be a long while before we see anything from it. However, last year, Crystal Dynamics game director Will Kerslake did say that the game would begin bridging the gap between the new trilogy and the more experienced Lara we saw in the original games.

AfterĀ Marvel’s Avengers came out of the gate to a collective shrug, the studio probably wants to reassure everyone that it has something good coming down the pipeline. The studio is also working on Microsoft’s new Perfect Dark game, but considering that project is also having reportedly significant difficulties at The Initiative, a new Tomb Raider in Unreal Engine 5 is definitely the most exciting news for Crystal Dynamics.

This developer, alongside CD Projekt Red, is one of the biggest ones to announce it’s using Unreal Engine 5, though it definitely won’t be the last now that the engine is available to everyone for use.


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Matthew Razak
Contributing Writer
Matthew Razak is a News Writer and film aficionado at Escapist. He has been writing for Escapist for nearly five years and has nearly 20 years of experience reviewing and talking about movies, TV shows, and video games for both print and online outlets. He has a degree in Film from Vassar College and a degree in gaming from growing up in the '80s and '90s. He runs the website Flixist.com and has written for The Washington Post, Destructoid, MTV, and more. He will gladly talk your ear off about horror, Marvel, Stallone, James Bond movies, Doctor Who, Zelda, and Star Trek.