This Lego Batman: Legacy of the Dark Knight Easter Egg is next-level cool if you are into your retro gaming

This Lego Batman: Legacy of the Dark Knight Easter Egg is next-level cool if you are into your retro gaming

We love it when games go the extra mile. We currently live in a world where it seems that the new Halo game will gate its bloody game manual behind a premium purchase, but sometimes, devs, not the execs, go the extra mile to make us smile.

Step forward Lego Batman: Legacy of the Dark Knight and its Commodore C64 Easter Egg that is a delight.

Cabel Sasser has posted a video on BlueSky which you can see below which shows Batman entering some code on his computer.

Here's an easter egg in the new Lego Batman that I think all of you will REALLY appreciate.It's so good, I had to make a video.

Cabel Sasser (@cabel.panic.com) 2026-06-07T20:06:22.009Z

The eagle-eyed among you in the know may have thought that it looks a bit like C64 BASIC – the old programming language off of the 1980s and how right you would be.

Now, what if you typed that into a real Commodore 64 (or suitable C64 emulator?) Would anything happen?

You can bet your SID it will. Typing in the listing like an old school magazine hero will send a yellow sprite of the Batman symbol bouncing around the screen. It’s so deliciously pointless it is amazing.

Lego Batman C64 code

And if you want to try it for yourself but really don’t want to copy it character for character from the game’s screen, we have the BASIC code here for you to copy and paste into a C64 emulator, like this one, to try it for yourself. Just hit the three dots in the bottom right and paste the code in and press Enter.

10 V=53248:POKE V+21,0:X=120:Y=120:POKE V+4,X:POKE V+5,Y:POKE V+21,4
11 POKE 2042,13:POKE 53277,15:POKE 53289,7
20 FOR N=0 TO 62:READ Q:POKE 832+N,Q:NEXT:DX=7:DY=3
30 X=X+DX:IF X>255 THEN X=255:DX=-DX
31 IF X<65 THEN X=65:DX=-DX
35 Y=Y+DY:IF Y>200 THEN Y=200:DY=-DY
36 IF Y<65 THEN Y=65:DY=-DY
40 POKE V+4,X:POKE V+5,Y:GOTO 30
200 DATA 0,0,0, 0,0,0, 12,68,96, 56,108,56, 120,124,60, 120,124,60
207 DATA 252,124,126, 255,255,254, 255,255,254, 255,255,254
211 DATA 143,255,226, 7,255,192, 3,255,128, 2,124,128
215 DATA 0,56,0, 0,56,0, 0,16,0, 0,16,0, 0,0,0, 0,0,0, 0,0,0
RUN

If you are still struggling to chalk off all the achievements, we might also be able to help you get what you are missing.


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Paul McNally
Managing Editor
Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine, PlayStation Pro, Amiga Action, Mega Action, ST Action, GQ, Loaded, and the The Mirror. He has also hosted panels at retro-gaming conventions and can regularly be found guesting on gaming podcasts and Twitch shows. Believing that the reader deserves actually to enjoy what they are reading is a big part of Paul’s ethos when it comes to gaming journalism, elevating the sites he works on above the norm. Reach out on X.