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PowerWash Simulator Endling Zero Punctuation review Yahtzee Croshaw FuturLab Herobeat Studios

PowerWash Simulator and Endling – Zero Punctuation

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This week in Zero Punctuation, Yahtzee reviews PowerWash Simulator and Endling: Extinction Is Forever.

For more major games Yahtz has reviewed lately, check out Stray, Rainbow Billy: The Curse of the Leviathan, No Man’s Sky (in 2022), a history lesson of Bob’s Game, Neon White, Hardspace: Shipbreaker, and Elden Ring.

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Transcript

Oh dear. The word “simulator” in the title, gameplay based around a boring mundane job-like task and a complete absence of NPCs because it’s aimed at people who like being left alone to browse new HDMI cables – yep, it’s a Dad game. It’s not even a post-Dad game as defined in my Hardcocks Sheepshagger review because there’s no element of fantasy in Powerwash Simulator, unless you count the fantasy of establishing a successful small business in today’s economy. But it was the game I sunk the most time into last week so I guess we’re fucking reviewing it. I couldn’t help it, I’m a dad. It lured me in with its promise of simulating good honest labour and the satisfaction of a job well done. The same way the Home Depot lures me over to the power tools section by wafting in the smell of fresh sawdust. So it’s a first person game where in each level you’re plonked in front of a building or vehicle of increasing size and complexity that appears to have been at ground zero of a volcanic eruption, we’ve got a high-pressure water spray and we can only move on when the true colours shine brightly anew and we’ve cleaned off all the dirt, played in an interesting historical cameo by the population of Pompeii.


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Image of Yahtzee Croshaw
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.