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PSVR 2 Reveals See-Through Cameras, Broadcast Feature, & Marking Play Area

Sony has provided more info on PlayStation VR2 (PSVR 2) for PS5, including details on see-through view, broadcasting, & marking play area.

Sony has provided even more information on the PlayStation VR2 (PSVR 2) for PlayStation 5, including details on see-through view and broadcasting functionality, in a PlayStation.Blog post. While the company has been keen to share some of the games coming to PSVR 2, this post outlines some of the new functionality that make it an improvement over the original PSVR beyond spec upgrades.

First up is PSVR 2 see-through view, which is pretty much what it sounds like. The PSVR 2 sports cameras that allow players to see their surroundings even while the headset is totally strapped on. It’s a small touch that is sure to result in less property damage, and it also means players can more easily ensure those around them are safe. There’s also the new customizable play area feature, which allows players to create a boundary in the area where they’ll be using PSVR 2. This modifiable digital fence will send an alert if the player happens to get too close, creating yet another safety measure for those with limited space.

PSVR 2 Gets Details on Broadcast Feature, See-Through Cameras, and More

PSVR 2 also has a cinematic mode to accompany its VR mode, meaning that, in addition to experiencing higher-quality virtual reality gaming, players will have the option to play non-VR games while still using the device. This time around, cinematic mode supports 1920×1080 HDR video format with 24/60Hz as well as 120Hz frame rate.

The final new feature discussed in the post is the broadcast feature. Those with PS5 cameras will be able to film themselves while playing and capture every reaction.

The PSVR 2 looks and sounds like a worthwhile follow-up to Sony’s original virtual reality headset, but we still don’t know how much it will cost. Today’s post says that fans can expect to hear more about a launch date and additional games “soon,” so stay tuned for updates regarding the new peripheral’s pricing and release date.

About the author

Michael Cripe
Michael joined The Escapist team back in 2019 as a news reporter but has been covering games, movies, TV, and music since 2015. Most of his time is spent on the news team, but you’ll definitely see his name pop up in the opinion and interview sections from time to time. From the most obscure indie games to the industry’s AAA juggernauts, there’s nothing Michael isn’t interested in digging into. The vast majority of Michael’s work can be found at The Escapist, but his bachelor’s degree in Multimedia Journalism has led him to other sites like OnlySP, Gameranx, and Kansas City’s The Pitch. When he’s not writing, Michael is probably playing Super Mario Sunshine, Dead Space, or The Binding of Isaac. If you’d like to connect and talk about the latest in pop-culture, you can follow Michael on Twitter (@MikeCripe), Instagram (mike_cripe), or LinkedIn if that’s your thing, I guess.