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Tag: david cage

david cage
Critical Miss

Keep Calm and Feel Emotions

[folder_nav][folder_nav] I’m actually a fan of David Cage and Quantic Dream. Or I was. I’m not sure. Omikron was well ahead of its ...
By Grey Carter Legacy AuthorDecember 3, 2013
Reviews

Beyond: Two Souls is Almost Beyond Belief

David Cage’s cinematic experience pushes the boundaries of how we define “play.” So far, we’ve seen the cinematic nature of Beyond: Two Souls ...
By AJ Glasser Legacy AuthorJune 13, 2013
Critical Intel

Realistic Graphics Are Broken

E3 is nearly upon us. Somewhere in Los Angeles, event planners are marking maps of the expo floor. PR reps proofread PowerPoints. Developers ...
By Robert Rath Legacy AuthorJune 6, 2013
Featured Articles

One and Done

I don’t play most videogames all the way through more than once. Not when there are tons of options available to me, or ...
By Andy Hughes Legacy AuthorAugust 14, 2012
First Person

David Jaffe, David Cage and Videogame Stories

Last week at the DICE summit in Las Vegas, David Jaffe delivered a talk in which he argued that videogames shouldn’t attempt to ...
By Dennis C. Scimeca Legacy AuthorFebruary 16, 2012
Going Gold

Going Gold: When It Rains ?

Extensive Heavy Rain spoilers follow. If you haven’t played the game, steer clear. I spend a lot of time in my columns complaining ...
By Christian Ward Legacy AuthorApril 21, 2010
Pocket Gamer

The Pocket Gamer Report: Singing in the (Heavy) Rain

According to David Cage, his latest game, Heavy Rain, is so non-typical of the medium, that it’s no longer even a game in ...
By Pocket Gamer Legacy AuthorDecember 26, 2009
Once Upon A Time

Face Job

“Why make videogames when you can make art?” David Cage asks, as I visit him at Quantic Dream headquarters on Boulevard Davout in ...
By Sam Sundberg Legacy AuthorNovember 6, 2007
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  • News
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    • Adventure Is Nigh!
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    • Cold Take
    • Zero Punctuation
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    • Escape the Law
    • Expedition
    • Frame Jump
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    • New Narrative
    • Out of Focus
    • Storycraft
  • Podcasts
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