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Tag: issue_116

issue_116
Editor's Choice

Deconstructing Collection

Last March, an auction for a lot of 24 NES games appeared on myebid.com. A man who lost his son in Iraq a ...
By Aaron Linde Legacy AuthorSeptember 25, 2007
Editor's Note

Editor’s Choice

We hear from a lot of people on a weekly basis wishing to write for the magazine. Some just like the magazine’s style ...
By Julianne Capps Legacy AuthorSeptember 25, 2007
Editor's Choice

The Escapist Interview: Jane Jensen

For old-school adventure gamers, Jane Jensen needs no introduction. Her crafted gaming experiences rest indelibly on their minds: the fervent mouse-clicks leading them ...
By Paul Rice Legacy AuthorSeptember 25, 2007
Letters to the Editor

Editor’s Choice

In response to “WebGame 2.0” from The Escapist Forum: I’ve been engaging in this exact behavior for the extent of the W2.0 timeframe, ...
By The Escapist Staff Legacy AuthorSeptember 25, 2007
Editor's Choice

Information Complexity and the Downfall of the Adventure Game

In the beginning, adventure games were pretty straightforward. BedroomThe bedroom is a mess.It is a small bedroom with a faded carpet and old ...
By Atul Varma Legacy AuthorSeptember 25, 2007
Editor's Choice

Hard to Be Humble: Bungie on Bungie

“Oh, Lord it’s hard to be humble, but I’m doing the best I can.” – Mac Davis It’s hard to be humble, if ...
By Russ Pitts Legacy AuthorSeptember 25, 2007
Editor's Choice

I Am Citizen SingStar

We shuffle in like factory workers on the end of our shift, coming in from the driving rain. Our hats and scarves are ...
By Christian McCrea Legacy AuthorSeptember 25, 2007
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