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Tag: issue_6

issue_6
Grand Theft Adaptation

Hollywood Tragic

As the line between movies and games continues to blur, we must step back and ask ourselves: Do we really want some of ...
By Shawn Williams Legacy AuthorAugust 16, 2005
Grand Theft Adaptation

“What If” Becomes Reality

Gamers are famous for the question “what if?” What if they could mix their favorite two games, or do a specifically popular title ...
By Dana Massey Legacy AuthorAugust 16, 2005
Grand Theft Adaptation

Now Playing: Why They’re Mining Old Movies for New Games

I’m so over Star Wars. And not just because the last three movies were horrible, but also because I’ve had every conceivable Star ...
By Tom Chick Legacy AuthorAugust 16, 2005
Grand Theft Adaptation

It’s All Real To Me

When I’m sitting in a theatre watching a terrible movie made from a great game, the first thing I think to do is ...
By Max Steele Legacy AuthorAugust 16, 2005
Grand Theft Adaptation

Thinking Space Invaders

Adaptation is what ensures survival. Everything adapts to its environment, or it dies. In an environment as socially Darwinian as the free games ...
By Joe Blancato Legacy AuthorAugust 16, 2005
Grand Theft Adaptation

Licensing: Live With It

“The biggest names in Hollywood want to get into games,” says Warren Spector. “Movies aren’t showing double-digit annual growth any more, the way ...
By Allen Varney Legacy AuthorAugust 16, 2005
Letters to the Editor

Grand Theft Adaptation

To the editor: I really enjoyed the article “Return of the Future” by Shawn Williams. The Retro Phenomenon is often discussed in music ...
By The Escapist Staff Legacy AuthorAugust 16, 2005
Editor's Note

Grand Theft Adaptation

An entire issue on a topic as nebulous and daunting, yet as timely as adaptation? I say timely because of the recent upswing ...
By Julianne Capps Legacy AuthorAugust 16, 2005

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