Zero Punctuation: FEAR 3

 Pages PREV 1 2 3 4 NEXT

I don't know about him, but I did like to possess enemies as Fettel, especially one of the commander, when their shield is down :D

Actually that seems like a decent challenge.

Can you make a first-person shooter scary? I think Condemned kind of did it, but that one part in Condemned 2 that had me swinging a claymore around in a museum and shooting arrows into a big can of fat bastard's open butt-flap kind of killed the mood for me (and my character a few times, because I was laughing so hard it was impossible to see what I was doing).

I actually liked the game quite a bit, but i suppose that's because i was playing with a friend of mine. He was the one who bought the game and was therefore Player 1 and had to play as Point Man, so i got to play as Fettel/Fettle(Unsure of spelling), which was great 'cause like Yahtzee said possessing enemies never gets old. Also there was that move to string enemies up in the air ad headshot them if you were in a bad position. Really took a lot of the stress(and scare out of it).

So yeah... not really scary in any way, but a good play if you think of it as a shooter where things go bump in the dark every now and then.

Cool beans I was kind of on the fence with this one... But for this game in particular I wish that Yatzhee abandoned his 'No Multiplayer' bullshit. This game has apparently done some genuinely clever and interesting things with its MP modes and I would've liked to hear what he had to say about them in all honesty.

Even before I started this review I knew we were going to get a "f-three-ar"

Whoah whoah whoah, Yahtzee actually posts threads to announce his new videos!?

Does he ever reply to anything, or does he just bugger off to go be hilarious other places? -Hunkers down and waits-

I haven't played it, but I watched someone play it with a friend and I don't have to play it now. :p

Not that I'm all that interested in playing it, anyway. I liked the first one. It was good.

I actually pronounce the pointman's name like I would a surname. Like, "Hello, my name is Gerald Pointman."

EDIT: The slide tackle in the first FEAR could send enemy bodies across the room. It was fucking awesome.

I played through the whole campaign with a friend and we had some fun. I played as Fettel (because that's how I am) and had tons of fun possessing people and shit. Also my infinite knives of killing. Those were fun.

Anyway, while it didn't do a good job in the horror department (when you have someone sitting next to you, f3ar isn't as present), it was still fun to play through with a friend. And I did like the difference in player characters rather than 'main character' and 'not-main character but practically the same'.

Funny new video.

I bought the game myself and finished it co-op and found it better than anything I've played thusfar.

FEAR was fun, and FEAR2 was better than most modern shooters (not that that is saying much though). I might get the new one when it is on sale on Steam or something, since it seems to be a co-op centered experience, which is tough for someone who doesn't have any friends, nor a homeless person in their basement.

Fun fact: The 4 in the title of the new thief game, Thi4f, isn't replacing an E with a 4, but an A with a 4, making it "thiaf," which is actually a very old, archaic word for "thief". That doesn't necessarily reduce the douchebaggery of the title though. If anything, it makes it even more douchebaggy.

I have a problem. Suddenly all Videos are just black and the "start" button doesn't appear. What can i do?

Got a Steam-Key for 15€ from G2Play.
Started playing Co-Op (the PC version at least didn't force me to finish SP first).
I'm playing as Fettel.
I'm enjoying it so far.

You're getting +points on this one for playing Co-Op, you should do that more often (judging a game by what it was meant to be in the first place), but I'm sure you'll be back to your old bitchy self playing Battlefield 3 in SinglePlayer soon enough.

Zachary Amaranth:
How dare you diss multiplayer, Yahtzee! Every game should have multiplayer! I won't even touch solitaire until they patch it for 16 people and I can teabag people who draw aces!

So are you new here, or do you just play one on TV?

Heh heh one of the funniest ZPs in a long time.

Cool review.
Played Fear, Fear non-canon and Fear non-canon 2, and Fear 2. And you'd think after all of that time I'd be interested in finding out how it ends...


So are you new here, or do you just play one on TV?

*looks at reg date*

*looks at post count*

*looks at posting history, including ZP vids*

Actually, I could see where you might be confused, since you probably didn't police my profile before asking that, but I'm wondering how the dripping sarcasm didn't trip you up. That stuff's mad slipper.

Though he even praises the multiplayer in this game, and instead of blasting it on its premise of co-op he merely points out it's bad to do it in the middle of a story based series.

I guess what I'm saying is, that would have been a better rtort had it not been to such a silly statement that was clearly taking the piss in the first place.

I don't get this numbers-between-letters thing, either, though it's bloody hilarious trying to pronounce them with my colleages.

I watched two colleagues play co-op on a lunch break once, and it was actually entertaining. I like how both characters have different abilities and therefore different strengths and weaknesses. Make "co-op" all the more co-op, haha.

What's that, Monolith released another NOLF game? No? THEN I DON'T CARE ABOUT IT.

lol THI4F? they didn't seriously go with that, oh God.

Only for the original unveiling, I think they're moved onto Thief 4 now.

Has anyone else noticed that the box art for FEARs 1, 2, and 3 depict a sequence of Alma slowly walking towards the camera
Oh wow. That's awesome!

By the way, I agree :D

Always wanted to get into this series, but I never could quite manage it. Just too hard to feel scared when you have a gun, bullet time, and sometimes a squad with you. Now they've added co-op too?

At first the story seemed complex, but the more I played part 2 the more I realized it was just a convoluted mess that was probably slapped together by a marketing team desperate to churn out more stories, or at least that was my impression.


Yahtzee just acknowledged that multiplayer can make a game better!

he even said signle player was shit, but it was alright in co-op!

Wait made your opinions change?

Can we expect a re-review of games you trashed because you didn't try co-op with?

Good on you Yahtzee. Expected a full blown thrashing, but only recieved a strong talking to. Personally I liked FEAR 3 myself, and bothered to play it both single player and co-op. The co-op is it's strong suit, especially playing as Paxton, who does laugh like a giddy child every time you possess someone, but the single player isn't a total wash if you like fps games. Of course, again you do have to deal with the ass clenching difficulty curve that goes all over the place. Soloing the EPA is hard, but taking on the 3 Force Commanders at once is probably worse, jumpy little bastards.

What happened in the robot sequence?

Well i never really got into the FEAR series and this game doesn't interest me either, were the previous FEARs any good?

The original F.E.A.R. is really good. I'd put it in my top 5 shooters of all time.

F.E.A.R. 2 was fun, but they kinda went more toward the action, and less toward horror. The first one blended them nicely. And unfortunately, it was a console port for PC... whereas the first game was PC... then ported to console.

The funny thing is.. if you didn't really like #2.... after you play F.E.A.R. 3... you'll say, "hmm... wow, F.E.A.R. 2 was actually pretty good."

The problem is that F.E.A.R. 3 practically abandons everything that made the original great. #2 was at least close to the first in more aspects.

F.E.A.R. 3 is a fun action shooter.... but a terrible F.E.A.R game.

Hungry Donner:
What's that, Monolith released another NOLF game? No? THEN I DON'T CARE ABOUT IT.

Nice one there. Except for the fact that Monolith didn't have a whole lot to do with this game. They sort of gave it a slight direction and then told the guys they handed it to to go nuts. You can keep your apathy, just get your facts straight before talking about it. Pedantic, I know, but I thought it was worth pointing out.

Yatzhee, I thought the single player offered a good challenge, whereas most modern shooters are far too easy.

Wait how the hell does a 6 stand in for an 'R' ...well I guess it could be a lower-case 'R'.
Makes about as much sense as a 4 standing in for and 'E'.


"(Alma's) coming and (she's) gonna kick your ass,
(Alma's) coming and (she's) gonna kicker your ass.."

Nice one there. Except for the fact that Monolith didn't have a whole lot to do with this game. They sort of gave it a slight direction and then told the guys they handed it to to go nuts. You can keep your apathy, just get your facts straight before talking about it. Pedantic, I know, but I thought it was worth pointing out.

I don't mind at all, I've certainly corrected people on the difference between Bethesda Game Studios and Bethesda Softworks often enough. I hadn't realized developement of this game had been transferred to another studio.

When the title of a game is F.E.A.R. You'd think it was atleast a little bit scary, but it's really not. F.E.A.R. 3 failed miserably to scare me, F.E.A.R 1 and 2 were much better in that regard.

And btw, for a proper scary game experience, check out Amnesia: The Dark Decent.

I just played through this game with a friend from start to finish. We were both pretty surprised when we turned the game on and found out that being Player 2 was significantly more awesome than being Player 1 for once. Also I have to agree with a lot of things here. The game made no fucking sense (it's also the only FEAR game I've played), wasn't scary at all, and was ridiculously short, but it was also really quite fun because of the amount of running and gunning they let you get away with. Overall I thought it was pretty solid.

Also fuck that robot. I know exactly what he's talking about and that shit took us forever.

In FEAR you play as Point Man and gradually find out that Alma was basically locked away at age 15 and used in experiments to breed supersoldiers who could be controlled hivemind style by psychic commanders. It was really just an excuse to throw supersoldiers, bullet time and a young psychic girl into a game (it originally came out at a time when Japanese horror movies featuring small creepy girls with long dark hair were trendy).

In FEAR 2 you play as a different guy (whose name I can't remember) who discovers Point Man was Alma's son. He is part of another task force who is supposed to extract one of the doctors who worked on the supersoldier experiments right before things go critical at the very end of FEAR 1 - however things do go critical. He winds up being knocked out and captured by the other group, discovering in the process he was part of a supersoldier/psychic commander experiment as well. At the end he's the only one who can stop Alma, but instead of him stopping her, she traps him in a psychic nightmare and rapes him (which is why she's pregnant in F3AR).

I think F3AR was really, really well done and the way the world kept experiencing aftershocks every time she had a contraction. It made the whole thing so deliciously surreal.

interesting points especially on the functionality of the co-op in particular...I played Army of Two and it was pretty annoying the way they forced it

altho two people playing co-op in Halo has in my experience allowed for the party to pay attention to the story if both are invested. of course this is usually not the case once the number reaches 3-4 player co-op, then cutscenes get skipped :p

Well i never really got into the FEAR series and this game doesn't interest me either, were the previous FEARs any good?

FEAR 1: Scaryish... more like jumpy. But best atmosphere. Miles away from Amnesia or anything like that though.

FEAR 2: Okay. Giant robot sequences were fun. Ending was... well now we know why Beckett is crazy.

Wait a second, "Godfather of the Nightmare Child?" Was that a shout-out to RTD's run on Doctor Who?

I would like to say thanks to Yahtzee for not being as a big douchbag as MovieBob was when he did Scream 4. It's like things have finally gone full circle or something.

I kept hoping Yahtzee would chime in on TRENCHED!, but I guess that isn't going to happen. Too bad. Such a great game that.

Apparently it's impossible for him to have a game on his show unless he does it within the month it came out?

Besides, if it's a great game why would he talk about it? I suggest you rewatch the Batman Arkum Asylum episode to get a reminder of what this show is about.

 Pages PREV 1 2 3 4 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
Register for a free account here