Diablo III Has Single Player Online

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Agayek:
Well, I already wasn't thrilled about this, but these put the final nail in the coffin.

I'll grab Torchlight 2 if I really want a dungeon crawl.

My thoughts as well, though I actually was interested in D3. Interested enough to possibly upgrade my PC so I could play it (along with some of the other big stuff coming out in the near future). Now, however, nope. Torchlight 2 all the way.

Andronicus:
I already have enough crap to up with trying to get games to work on Steam. Any more lame attempts to introduce drag SP games kicking and screaming onto the interblag for arbitrary reasons will be met by me with scorn and contempt.

Diablo III can suck big sweaty ones.

Can't agree enough with this. I was kinda looking forward to D3's release (expected date halfway past NEVER) but strangely the more I hear about it, and most AAA publishers for that matter, the less excited I am for the "game" aspect of the game, due to all the crap that comes with it.

Agayek:
Well, I already wasn't thrilled about this, but these put the final nail in the coffin.

I'll grab Torchlight 2 if I really want a dungeon crawl.

I agree. I've heard enough about Diablo 3's online features that I don't feel a need to buy into nostalgia and give Blizzard any money. Not because I'm pissed off with them (or even love for Diablo 2--I preferred the first one anyways), but I just see a better deal with Torchlight 2 anyways.

Rofl no freaking PAUSING! Hah as if there wasn't enough reason not to buy this crapfest.

What kind of a half ass effort does it take to include a PAUSE button? I can understand with multiplayer they don't want it but so what? I'm still waiting for the convoluted reasoning their reps give for not having pause.

From a future Blizzard press event:
image

"We do not allow pausing because our market research has found that full bladders increase game enjoyment by 7.894%. Also we have a cross-marketing agreement with Depends to show ads for their products during loading screens."

D3 no Torchlight 2 Yes!

I actually don't mind because i'm an exclusively online player, ever since i've ventured into the world of MP years ago playing an offline game has always been a meh experience. Diablo imo is a one time purchase multi player online rpg, and the thing is there are millions of us out there who will play it like that and welcome it. Gaming is a social mainstream endeavor now and focusing on that crowd with the best experience possible is just the way things go; even if it means the exclusion of others.

Ahh blizzard, they are setting themselfs up to take a major fall in the eyes of pc gamers unless they fix this sort of thing before its released, Might and Magic Heroes 6 did this sort of thing right. You could play offline if you wanted but you missed out on the conflux which was a neat thing that you kept unlocking things in but it needed a net connecting, the point is that it was an option, you could do always online, or offline and never have to worry about it.

I was going to comment on the lack of any numbers about how many offline players didn't want to have to start characters over playing online, and how Blizzard "felt" that this would be good (feelings are not an acceptable basis for a business decision), but frankly, it's pretty obvious that this whole deal is a DRM issue that's been pushed from the top, and anyone you hear from is going to be parroting the company line about how it's really all about the players. Welcome to the age of corporate "goodspeak".

Oh well. My friend and I have learned how to get NWN2 hooking for multiplayer, and while I'd rather import an appropriate-level character from a save into his ongoing game, he'd rather start over and play up together. Since it's multiplayer and the point is to have fun together instead of leveling your char like you're offline or something, I'm good with that, so I'm off to make a new char.

On an unrelated note, where have you been Mr Young? Will we ever see more of the pixels you have stolen?

Back to Diablo 3; I have no comments whatsoever.

The points about can't pause is kind of bullshit. Lots of games don't take place online don't let you pause (for various reasons from it being counter to gameplay to bad planning). If an emergency happens and you haven't got a physiological problem where you value bits more then real life then you leave the game and say "fuck this I've got an emergency." If its not an emergency, then open a town portal go go someplace that has no monsters. This is Diablo, there are safe spots.

The one about username and password is also kind of bullshit. Remembering your password and name is handy nut not necessary. Unless your superlazy then its an extra 30 seconds. That's not really a valid argument since there are other far more egregious issues that could be noted. Also, security and convenience are at odds with on another you sacrifice one to get the other. It's up for debate weather this is a worth sacrificing but I'm not going to complain for minimally invasive security feature add-on after the shitstorm that Sony and other went through not that long ago.

I wonder how many people actually play using mods and how many make them? It'd be interesting to see the numbers. I suspect most people don't have the gumption to make mods but I don't know about people using them.

I also want to know how many people in Blizzard's potential customers don't have a reliable connection to the internet. Lots of people throw around that there internet sucks but I want to see what the numbers are and also see what connection speeds are tolerable. I really want to know whether this is the vocal minority or some notable portion.

Unreliable ISP + always-on DRM for a un-pausable SP game?

Sure doesnt make me likely to buy it.. or maybe blizz simply doesnt want my money.

Twilight_guy:
The points about can't pause is kind of bullshit. Lots of games don't take place online don't let you pause (for various reasons from it being counter to gameplay to bad planning). If an emergency happens and you haven't got a physiological problem where you value bits more then real life then you leave the game and say "fuck this I've got an emergency." If its not an emergency, then open a town portal go go someplace that has no monsters. This is Diablo, there are safe spots.

The one about username and password is also kind of bullshit. Remembering your password and name is handy nut not necessary. Unless your superlazy then its an extra 30 seconds. That's not really a valid argument since there are other far more egregious issues that could be noted. Also, security and convenience are at odds with on another you sacrifice one to get the other. It's up for debate weather this is a worth sacrificing but I'm not going to complain for minimally invasive security feature add-on after the shitstorm that Sony and other went through not that long ago.

I wonder how many people actually play using mods and how many make them? It'd be interesting to see the numbers. I suspect most people don't have the gumption to make mods but I don't know about people using them.

I also want to know how many people in Blizzard's potential customers don't have a reliable connection to the internet. Lots of people throw around that there internet sucks but I want to see what the numbers are and also see what connection speeds are tolerable. I really want to know whether this is the vocal minority or some notable portion.

You sure are expecting others to provide numbers only a google search away. But I'll show you what I have to put up with on a light week of internet bullshit.

I was really interested in this game, but now I will hold off to see what transpires after the game releases. I want to see the actual systems.
Remember that SC2 was suppose to not have an offline mode, but it was there on release.
And if all else fails, there's always the scene :)

Well, my mind still hasn't changed since the last news about D3. My internet is not reliable due to where I live, there for always online is a bad thing for me. I would LOVE to give Blizzard my money otherwise, but I can't. Looks like it's Dark Souls and Skyrim for me until they come to their senses and make a offline option.

I cannot wait for this game to come out, honestly nothing will stop me from buying and enjoying the hell out of what will probably be a great game. Thank god for a living in 2011 with a strong internet connection!

I am NOT accessing a game from a cloud. There is a reason why I built a monster gaming rig and why that rig has an internal hard drive, so there wouldn't be any lag and I can install everything, but Blizzard apparently doesn't like that.

The fact that I always have to be connected to play the single player campaign is the exact reason why I don't buy Ubisoft games anymore. If that is going to be a growing trend amongst game companies, I have no problem never buying a game again.

Why we can no longer pause the game is beyond me. It's not as big of a deal as the shit above, but it's another issue that shows me Blizzard are doing as much as they can to piss off their fans just to see what they can get away with.

The rest of the article is so far under the radar compared to these three things. I am no longer a fan nor customer of Blizzard because of Diablo 3. For someone that has purchased and played almost all Blizzard developed games, I think that is a pretty bold statement.

10 years of waiting for this bullshit. Fuck you Blizzard.

Blizzard (Activision really) have become incomprehensibly arrogant if they think they can treat fans of the Diablo series with such contempt and still get a sale from me. The thing is, Activision have done exactly that with its console audience repeatedly, and it works for them. Since they run the show now, I guess their business practices are what we should come to expect from Blizzard.

We shall see if this strategy holds up for the PC audience in the long term, or whether Blizzard will be saying "Well the PC isn't really our platform of choice" in 3 years after they have erroded 17 years of goodwill...

Removing everything about the series that made me play it for the last ten years, and then shrugging off complaints with ridiculous excuses and the whole "we're too big to fail, sorry if you don't like it but you'll buy it anyway" attitude...really?

Is this same company that would carefully put in spawn copies of their previous titles, to ensure you could play with your brother or bestie if you bought the game once? Is this the same company that, with no real hope of a serious return, retail re-released their classic Tides of Darkness with modern features and Battle.net matchmaking years afterward? This is the same company that kept servers and support up for games released 15 years ago? And they're pulling this always-on DRM BS?
WHERE IS THE REAL BLIZZARD, WHAT HAVE YOU DONE WITH HIM?

CM156:

XinfiniteX:
Waah Waah. People just need something to QQ about. I have to go on this internet thing to play my game? But I'm scared and overwhelmed! Get with the times grandpa! If you don't like it go make a better game.

Just to be clear, that means you give up the right to ever complain about anything unless you ever do anything better.

Sure you wanna say that, mi amigo?

Sure and not just because I usually do.

Right, dopey, so I guess that means you should give up your right to vote since you don't plan on running for parliament?

If I am a customer of a company, who pays their bills, and I don't like what they do with their product, I have a pretty good reason to complain. If I don't, they won't change it, I won't buy it, and they won't know why I didn't buy it, and everyone loses.

If I say why I'm not happy, they can fix it and and then I'll buy it, everyone wins.

Or they can ignore me, I won't buy it, but then they know they know what I want want and don't care, and I know they know they don't care, so it's a winning proposition to terminate our relationship. Noone wins here, but at least noone loses.

Twilight_guy:

I also want to know how many people in Blizzard's potential customers don't have a reliable connection to the internet. Lots of people throw around that there internet sucks but I want to see what the numbers are and also see what connection speeds are tolerable. I really want to know whether this is the vocal minority or some notable portion.

Well, I'm one. And I play games from a different location besides home too, one that has no internet at all. Which rules me out on both counts.

Thank you Blizzard. I got the message that you refuse my money. I want to pause my game, thank you very much. Otherwise I'd play Adventure on my 2600.

Twilight_guy:
The points about can't pause is kind of bullshit. Lots of games don't take place online don't let you pause (for various reasons from it being counter to gameplay to bad planning). If an emergency happens and you haven't got a physiological problem where you value bits more then real life then you leave the game and say "fuck this I've got an emergency." If its not an emergency, then open a town portal go go someplace that has no monsters. This is Diablo, there are safe spots.

The one about username and password is also kind of bullshit. Remembering your password and name is handy nut not necessary. Unless your superlazy then its an extra 30 seconds. That's not really a valid argument since there are other far more egregious issues that could be noted. Also, security and convenience are at odds with on another you sacrifice one to get the other. It's up for debate weather this is a worth sacrificing but I'm not going to complain for minimally invasive security feature add-on after the shitstorm that Sony and other went through not that long ago.

I wonder how many people actually play using mods and how many make them? It'd be interesting to see the numbers. I suspect most people don't have the gumption to make mods but I don't know about people using them.

I also want to know how many people in Blizzard's potential customers don't have a reliable connection to the internet. Lots of people throw around that there internet sucks but I want to see what the numbers are and also see what connection speeds are tolerable. I really want to know whether this is the vocal minority or some notable portion.

As for pause. I is annoying to have your character die every time you need to handle something. And it trains people to play "marathon sessions" to get anything done.

On to the password. Great that you know buzzwords like "egregious," "At odds," and "shitstorm." But it doesn't matter. This is a single player component of a game we are talking about right? Why do you need a password on a save game file that could be stored on your hard disk. In fact asking for a password to play offline is asking for more trouble from key loggers then there needs to be. No hacker is going to hack into your computer to steal you level 35 wizard single player file, they want your online password and you juicy online niblets.

Honestly 30 seconds? Its established you might get logged off a lot. so lets say you need to log back in on average 6 times a day. that's 180 seconds or 3 minutes each day. Lets say they sell only 5 million copies. That is 15000000 million minutes of life bleed from the earth each day. Each day they would be wasting over 10 thousand days of paying customers time. And that is a low estimate I have spent a long time looking for lost passwords.

If someone wants to play single player there is already a good chance they are not playing online because they cant. Why punish them by forcing them to be online anyway?

Twilight_guy:
The points about can't pause is kind of bullshit. Lots of games don't take place online don't let you pause (for various reasons from it being counter to gameplay to bad planning). If an emergency happens and you haven't got a physiological problem where you value bits more then real life then you leave the game and say "fuck this I've got an emergency." If its not an emergency, then open a town portal go go someplace that has no monsters. This is Diablo, there are safe spots.

The one about username and password is also kind of bullshit. Remembering your password and name is handy nut not necessary. Unless your superlazy then its an extra 30 seconds. That's not really a valid argument since there are other far more egregious issues that could be noted. Also, security and convenience are at odds with on another you sacrifice one to get the other. It's up for debate weather this is a worth sacrificing but I'm not going to complain for minimally invasive security feature add-on after the shitstorm that Sony and other went through not that long ago.

I wonder how many people actually play using mods and how many make them? It'd be interesting to see the numbers. I suspect most people don't have the gumption to make mods but I don't know about people using them.

I also want to know how many people in Blizzard's potential customers don't have a reliable connection to the internet. Lots of people throw around that there internet sucks but I want to see what the numbers are and also see what connection speeds are tolerable. I really want to know whether this is the vocal minority or some notable portion.

Do you have Stockholm Syndrome from exposure to Ubisoft or 2K? Tell us on the doll where the bad GamesforWindows touched you.

Seriously, why do you come up with weak "it's not THAT bad" defenses for what are clearly an erosion of convenience and customer support? Why should WE put up with bullshit just because people like you don't mind having their time wasted?

And about the Internet, I tried Blizzard's Great Online-Only Experiment with Starcraft 2. I wouldn't touch Ubisoft's bull, but with SC2 I excused the online DRM by the fundamental degree to which the game's online integrity is vital to its survival as a competitive game.

That was before I found myself waiting up to several minutes for menus to load, stuck with 500-600 ping to my 'local' servers (which were in Singapore, apparently), and unable to play my single player game during 'maintenance' nights, which fell during my prime playing hours - and often just having the game lock up randomly and drop me out coz my ISP sneezed.

Since I have fibre-to-the-node Cable net access, with 20,000 kb/s downstream, I'm really not going to give them a second shot with Diablo 3, especially since ith as no epic online tournament scene to excuse the DRM.

I'd wager that it won't be long after launch that there will be an offline single player version of the game that will fix most of the stuff Blizzard has fucked up. Now the question that needs to be asked is will this version be put out by Blizzard so that people who want to play offline by themselves can finally have a reason to pay for Diablo 3 or will it be put out by another group of individuals who will probably care far less about how much Blizzard is getting for their product? My money is on the latter.

My personal opinion of Diablo 3 is that the Blizzard staff can kindly go find a giant bag of dicks and choke on them as I have NO plans of giving Blizzard one red cent unless massive changes are made. This game is a fucking insult to PC gamers plain and simple.

Blizzard's recent decisions as a company are showing that they only really give a fuck about the bottom line anymore and it is showing in their games. WoW, is losing subscribers like rats off a sinking ship. Starcraft 2 is was split because . . . . .well probably because getting 180 dollars out of a game is more appealing than getting 60. Finally Diablo 3 is like a collection of everything that is wrong with gaming today. It's amazing how Blizzard has wiped their ass with a decade and half of good will in the span of a couple years.

#FuckYouBlizzard

Suffice to say, I just don't care anymore. I really wanted to get Diablo 3, and it was probably going to be the game that forced me to finally buy a new computer... but... not anymore. Torchlight is looking pretty damn good to me, and there are a hell of a lot more hack and slasher RPGs out there these days. Only thing I'll miss is the unique setting Diablo crafted over the years, but I'll get over it.

I have a reliable, relatively fast internet connection. And i'm still not touching this with a barge pole. The auction house doesn't sit well with me, not that i would ever use it. But..no pause? Really? I do like pause buttons for when i want to go assuage my urges mid slaughter without opening up a damn town portal. Convenience, true but fuck i'm the one paying for it, i don't pay to be told by the people im paying that i don't need that luxury. Their previous press releases also made me spasm with rage. Who remembers being told that they have the power and influence to force gamers to do it their way? I do.

Well, let's hope this "diabolic" fiasco gives birth to some really cool games which clone that genre. Like Torchlight, Titan Quest and (a hopefully better programmed) Loki.

My list of reasons not to buy Diablo 3 is growing. At the current rate, I'm not going to buy it...like twice. If they implement moar shit, I think I'll have to steal a copy and burn it in front of Blizz HQ
or
organize a Torchlight 2 Open Air LAN in front of it

"You'll Need an Always On Connection to Play"

Until crackers and pirates fix it, that is.

I don't care, whatever it takes for them to lose money on this.

And of course people will eat this game up anyway because they don't care about being raped up the ass, as long as it's blizzard!!11 Welcome to the fucking future.

Yeah there's pretty much no way I'm touching this game at this point.

Hi Samus, long time no see.
Of all the stuff I dislike about D3's online only functionality, what makes me nervous the most is more the auction house, where you can buy and sell ingame items for real money, with Blizzard taking a cut of the sale. This has so much potential for abuse by cashiered players and goldfarming companies that it will leave honest not-so-well off players in the cold. True the items should still be attainable through time and sweat, but this is also time and sweat that those players may not be able to afford to get the most out of their game.
There is potential here where the Auction House of Diablo 3 is going to end up held in control by mafia practices, and Blizzard won't care since they still get a cut.
If this doesn't catch the interest of the FTC within a year, then I have to figure that it is only a matter of time before games are only going to be for the wealthy and the rest of us can just go play jacks and streetball.

Jumwa:

So yes, it sucks for us partnered people. Plus those of us who just rarely spend any of their gaming time sitting there doing nothing but play a single game.

Really does anybody who isnt a basement dweller actually have the time to do nothing at all but play a single game? Whenever I am playing a game I am never just playing a game I am always doing multiple things and getting interrupted by something.

This is actually the first I've heard about D3 requiring a constant internet connection.

Nevermind, there's plenty of other games for me to buy.

Thanks for the info Shamus.

Wow, even NES games have Pause.

It's as if they held a meeting and asked: "How can we fuck this game up?".

The thing that bothered me the most about all this is the lag in single player issue. It gets me the most because to have a "fair" loot system and lag-free single player are not incompatible with each other. I've played free-to-play games where the loot system was based on a server-client process where the gameplay is largely detached from that process (each instanced battle is run on a host computer which other players connect to directly, which has it's problems, but in a single-player only environment, is not an issue. You're maintaining a connection to a server (at least nominally), you are ensuring players get a fair enough experience, with no lag.

I may not be the most internet impoverished here (according to the recent study that was posted here, I'm right about average, with little to no dropped connections), but above passwords and pause issues (I've probably played more games without a pause than with) are nothing in comparison to the idea that my ability to succeed in the game is dependent on my ISP not deciding to throttle my speeds because I'm playing during "peak hours".

Always on internet for single player, though, as a whole is dumb. Mind, I only ever played D2 in Bnet, but that's because I never saw the benefit of playing a character that would never see others or join in with friends. But requiring everyone to be online really excludes a lot of situations outside of the "sitting at home" situation. Well, glad I got the laptop for not Diablo reasons, huh.

Twilight_guy:
The points about can't pause is kind of bullshit. Lots of games don't take place online don't let you pause (for various reasons from it being counter to gameplay to bad planning). If an emergency happens and you haven't got a physiological problem where you value bits more then real life then you leave the game and say "fuck this I've got an emergency." If its not an emergency, then open a town portal go go someplace that has no monsters. This is Diablo, there are safe spots.

I have not played a single RPG that did not feature some kind of pause function. Even games like Oblivion have the decency to pause when you open a menu or your inventory. You do realise that the entire point of having a pause function in the first place is so that you don't have to inconvenience yourself by running or TPing to a safe spot every time the phone rings? People have every right to complain about the loss of this functionality. Would you rock up to a crowd who were angry about a bus not coming and tell them, 'You still have legs, start walking'?

Let's see...

First problem: Internet connection. Mine's a cheap ass satellite connection (It's this or dial-up!) that gives me 200 MB/24H. Over exceeding this limit causes the "FAP" (Fair Access Policy) to take control, reducing you download speed from 512 KB/s to 24 KB/s. FYI: Dial-up is roughly 56 KB/s.

Second problem: Internet Connection! My Internet's about as stable as a refrigerator balanced on a coke bottle on a 45 degree slope...made of Teflon. (Where the hell did I hear that from?), which means it tends to shut off...if a cloud passes over the satellite dish.

WELL BOYS, NO DIABLO THREE FOR HILLBILLIES LIKE ME, hurr hurr hur. I guess I'll just move away from my farm, abandoning my family, friends and work to go live somewhere with high-speed.

Oh! WAIT, one final kicker. You know my satellite internet connection? Yeah? 3 year contract, bi**h. At 79.99$ a month. Terminating the contract costs roughly 900$, plus any remaining months. Only two years to go! Whee!

Edit: My internet provider is Hughes.net, fyi.

Double Edit: 56 KB/s. Whoops.

Yeah, stuff like this is the reason I'm perfectly happy Valve got ahold of Dota 2 instead of blizzard. Seems Valve's fast on the road to becoming the last company with standards.

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