Zero Punctuation: Borderlands 2 Pages PREV 1 2 3 4 5 6 7 8 NEXT | |
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Bored-er lands > Snore derlands | |
I totally agree with that. I can imagine how Yahtzee's job can wear him down at times, but I definitely appreciate him doing it. His reviews still give me another thing to look forward to on Wednesdays. | |
And then people would bitch that he didn't bother with the sidequests or exploration, which are big parts of the game, regardless. However, your concept of "probably" still involves an asspull. Regardless, game reviewers are asked to take on games and put out the same content as other reviewers. Music CDs top out at 80 minutes and average about 45 these days. Most books can be knocked off in a weekend at worst. Movies are around 90 minutes, with a high of 3-ish hours. Games? A 4-6 hours is standard for shooter campaigns, much higher for RPGs and the likes. I'd also add that writing and playing are not discrete elements and can greatly expand the time. And finally on that note, other reviewers are expected to go through the material multiple times; it's rare to see a movie reviewed by a professional based on one screening. that's pretty much a vlog. The time involvement in games reviewing is already high.
The "other stuff" is a big element, too. Which is kind of a major problem. But beyond that, it's surprisingly unlikely that the story will ever evolve in quality from the first few hours. My only real complaint here is the time from beating that boss he cakewalked over to finding out IT'S A TRAP!!! is like two minutes, so there's no excuse for complaining. But while I like the game, the story isn't exactly the stuff of legends, or even casual thought.
Ammo is pretty plentiful, especially given most areas won't consume resources fast enough between Ammo Dumps. I'm also pretty sure health doesn't regenerate without certain mods or abilities; if I take the mod off my Siren, for example, she (and my teammates) stop gaining health. Your shields do regenerate, but that may not help you out much. Health drops are a non-issue and while I agree box-hunting is a chore, it's kind of a minor niggle. Especially compared to things like the driving and inventory.
Even towards the end game, you can get common items that are better than the rare stuff. I can see why you might not want to do it, but this IS a shoot and loot game. Personally, I rarely take pleasure in this sort of thing, but an action/shooter RPG with looting elements? It tickles me just right. If it's not for you, it's not for you, but this is what others want. the same sort of people who left-click endlessly to see a marginal improvement in a stat. The only problem I have with the looting concept in this game, really is the issue of the RNG being a cruel deity. I went for like ten levels without a decent shield and it hampered me (and the team) greatly. In my other game so far, I've had horrible luck with SMGs. Now, thankfully you can share weapons with different characters you use, but that doesn't automatically solve the problem. However, you're treating loot as optional. I'm not sure why something which has become optional is a liability. | |
Especially valid, since a lot of the complaints are about how the game PLAYS, and the guys who play games on TGWTG tend to be half-incompetent. | |
1. Borderlands came out in 2009, not 2010. I know that the big Y exaggerates the negatives and down plays the positives, but this was a pretty poor review. | |
I completed all the side quests up until I reached the "Toil and Trouble" story mission; what percent would you call that? 75% seemed like a reasonable number but honestly I can't say that I know with any level of certainty. And yeah, side quests and exploration are huge parts of the game, that's one of the things that makes it good. I can't account for anyone else's playing speed, true, but based on my own playing experience, it'd take well over 40 hours of just playtime to complete everything, outside of writing and doing the review. So while I think finishing the story campaign isn't necessarily an unreasonable expectation (simply because of how much time I spent not doing the story missions), getting through everything else would be, because that's where most of the game is. As is, it feels like Yahtzee played the game for like 5 hours, hammered out a review and called it quits, and it's disappointing. I'll reiterate; He shouldn't have made comments on the story if he didn't finish it. Like you said, it's not really even worth casual thought, and there was probably better and funnier material later in the game to rag on, and I feel an opportunity was missed. Like how you can die a thousand times and get respawned over and over and over, but Jack obviously wants you dead, and you're being respawned by HIS COMPANY. I don't know.
I played solo, and found myself scrounging for ammo late in the game (much less so early on) and relying on my turret(s) to do a pretty significant portion of the killing. My Eridium all came from random drops and looting chests, so I didn't have my SDUs maxed out either. Maybe that contributed to my problems with ammo, but it did add something to the game for me: a sense of urgency for finding ammo mid-fight, and I'd count it as a point in the game's favor. As for health, all of the characters have some sort of health replenishing ability that reduces or eliminates the need to hunt down health packs, so finding health pickups in the late game was less problematic than finding ammo. I'd imagine that Salvador wouldn't have that problem, but I did, and I liked it. As for loot, it got to a point where I'd upgraded my shotgun, sniper rifle and assault rifle SDUs as much as I could and had first level SDUs for all the rest of the ammo types. Combine that with my ammo problems for those guns, and I wasn't even looking at pistols, rocket launchers or SMGs because even one that left all my current weapons in the dust didn't look that great when I'd likely run out of ammo for it in the course of a single skirmish. I was still looting boxes for ammo and money, but other than boss loot and the occasional interesting-looking drop, I ended up ignoring most of the guns, shields and grenade mods. I liked the game, I liked the first one too, but I'm gonna wait a while after release to get Borderlands 3 (if they make one). I enjoyed my time with it, but I think I'm satisfied with what it has to offer that I'm not clamoring for more. | |
It's the same steering mechanic used in Halo and a lot of people didn't complain about that. I'm assuming that you played it on the PC? The majority of console users I've seen playing love that kind of mechanic where people with a mouse and keyboard hate it. As do I, but it's tolerable. | |
Hrmm. I thought the vehicles handled fine, and found the UI to be decent. But there is very little that is explicitly different from Borderlands 1, which I also found boring. So I found this boring. All wallpaper, indeed. Many things in life are, and many people buy into them. | |
I think the dialogue is more interesting this time around. I mean overall it feels like a giant DLC (like comparing fallout 3 to NV) but with a bit more difficulty and new levels. I'm still having fun with it. I'm not sure how much replay value it has though tbh. | |
I didn't agree with this review. I think Yahtzee is burned out on loot, after playing WoW and Guild Wars 2. Borderlands 2 is a slow burn game that doesn't really suck you in until maybe 10 or so hours. The key thing in this game are the weapons. They always feel fresh, new and interesting. Not to mention the skill tree, class mods, and grenades give you a lot of freedom to create crazy classes with a unique feel. Also, the game's AI has improved dramatically, and there is a much greater variety of them too. Fighting a group of Hyperion robots requires a different strategy than fighting bandits. Most of the fun comes from experimenting with new weapons, new skills, and different classes. I can see why people would find it boring. You have to be a certain kind of person to appreciate this kind of game and play it for dozens of hours. | |
It's so amusing to see all the fanboys bring out all the shields and go "NOOOO.YAHTEE U R WRONG!!!U DIDN'T PLAY THE GAEM RITE!!!!ONLI SURTAIN KIND OF PPL CAN APPRECIATE DIS MASTERPIECE!!" Frankly, how borderlands became so popular in the first place is a surprise to me. B1 was crap, go here, shoot a few skags, come back.Also, don't forget your other assignment - go there, shoot some skags and come back!!!!You don't have to be (and i quote the person above me)"a certain kind of person to appreciate this kind of game and play it for dozens of hours."Sorry, a game that takes 10 hours to suck you in doesn't say well about itself.A game should be gripping from the start, but then again Gearbox knew that the fanboys will use the whole "Hey...play for 7 more hours!You'll find it fun!!!PROMISE" to their death. This is why games like B2 exist, because they rack up so many brainwashed fanboys that the people who made the game are only catering to the horde, and not to other sensible people.I feel that i have wasted money on B2, and sadly B2 will just rot away in my backlog. | |
Probably because it is a breed apart from the 'generic' war-simulation games that crowd the FPS market. Agree with the FO3/NV comparison in terms of not enough changing. Nicer AI, some better characters, environments & quests, sure. But the core mechanics are the same, and still unrewarding (I don't feel more powerful at higher levels). | |
If it was Borderland 2 as in actually 2 it would be a much bigger improvement. After watching TotalBiscuit play it and listened to his points I'll go with his opinion over any fan at the moment. As Fans tend to hype the game up like mad. But from what I saw was about 90% the same. 1 active skill for each character. Boring mind you, and the reason Diablo 2 lasted so long was because it plenty of skills for you to use. So much about love there like you claimed it had gotten. The entire last part is just hilarious. In Borderland 1 you just picked certain skills and never really moved from it unless you picked a different type of weapon. I doubt Borderlands 2 are that much different on it. It generally boiled down to a good weapon and shield in the end on the first game. Though some monsters in NewGame+ where almost immortal even with a damn good weapon. The game also suffer from making the game more boring with more players. I don't want to fire twice as much as before if one more guy joins in. They could add more monsters but don't boost their health. One reason why playing alone could be more fun because your weapon feels powerful and the areas gets cleared quicker. With more players things just doesn't get more fun. It get more tedious. Diablo 3 had the same problem. I tried to play Coop with my brother and a friend but when we where 3 people the monsters just go so bloody powerful all of sudden. Even with 3 people it wasn't fun. Playing alone was more fun as I felt more powerful. Borderlands 2 is just Borderlands 1.5. They actually added a story that somewhat works. That's about it. It's a small improvement. | |
BL2 is one of those games that if you didn't like the previous game then it's not going to change your mind. But if you did enjoy the last game then you will probably love this one because it is a noticeable improvement in many areas, it just doesn't do anything to really shake things up or change the basic formula. Whether or not that is a bad thing is a matter of personal taste. Also when it comes to games like this I think that by playing it alone he is doing it wrong. Well not really wrong but games like these are meant to be played with other people so in playing alone he isn't going to get the most out of it. When you have more people playing with you the enemies get tougher, the loot drops are better, and its much more fun because you have backup and a friend to talk to. I can't argue with most of his complaints but at the same time I feel that this is just one of those games that you will either love or hate. | |
The first one kind of seems like a tech demo for the second one to me. And if you liked the tech demo, you'll love the actual finished product. I honestly thought Yahtzee wasn't going to review Borderlands 2. I thought he was going to give a blurb in his Extra Punctuation about the fact that it was more of the same, so he wasn't going to bother. I'm a lot more disappointed in this review than I am with Borderlands 2 at this point. On a side note, do the people who take every ZP review at face value only have, like, three games? It seems like that would be the case, since Yahtzee never mentions the good parts of the games he plays because they don't make good jokes. | |
Oh wow he hated it. Oh wow nobody really cares. Oh wow, I'm, still enjoying the fuck out of it and will probably roll up 3 more characters. Oh wow, it'll still become one of the best selling and best reviewed games of 2012. Yaaaay! | |
I never played the first one, but I disagree with Yahtzee in that I found Borderlands 2 more frustrating than boring. Perhaps that's just because I suck at FPS games, or maybe a PS3 controller isn't the best control method for an FPS. | |
This is probably why I didn't care much for this ZP, because there are a lot of things he said that were blatantly false about the game and while I already expected him to hate it as much as BL1, I had assumed he would of played it enough to at least pick up on the differences. Of course, there's no reason to point this out because I'm sure it will be met with the usual responses of how I shouldn't take ZP seriously or that Yahtzee is justified in being wrong about the facts because it's his opinion. Oh well, looking forward to next week's ZP now! | |
Why are everyone bitching about Yathzee not playing co-op? I played co-op and it was shit the enemies were bullet-sponges and my team mates seemed to try to speed run the game instead of trying to have fun. It might be better with friends but everything is more fun with friends so that's not an excuse. Besides, did a great man not once say that a good game has to be able to stand up on single-player alone? | |
Really the thing to look at here is that Borderlands (1 AND 2) is also an MMO by technicality, and we all know full well how Yahtzee hates those. Which is by all means fair, we all have a genre we don't like to some extent, and even those of us who play MMO's can look back on certain things and see the frivolity of it. But we still enjoy it, so more power to us I suppose. In any case, seeing as he's played the best that MMO's have to offer (IE: WoW, Monster Hunter, DCUO) I think it's fair to say he might as well stop reviewing them, since it's clear he hates everything about the fundamentals of an MMO game. I mean let's face it Yahtzee... 'Go to _____, Collect 10 _____, and kill 15 _____' is pretty much cemented into the MMO formula. On a side note, I'm amazed at the number of people having issues with the driving controls. Really, the first game's controls were very simple to me. Then again, my best gaming skills lie within driving games, but even so I'm sure I've seen much worse in much more popular games. (GTA IV anyone?) | |
Frankly I'm not really amazed he didn't finish the story. He sounded bored begining to end and even stated it himself (y'know, "this game bores me to fucking tears!"). I understand that his integrity is a bit compromised for not really going through the game, but then again, he didn't like the first one, hates games that rely on loot (dungeon crawlers have gotten it really bad from Yahtzee). He basically gave it the Gears of War 3 treatment of just pointing out how tedious the game is for him. | |
Everybody who hasn't got any problems with driving is playing the console release which pretty much uses the same controls as most driving games do. On the PC, however, using W and S for going back and forward and using the mouse for looking and steering is very uncomfortable and non-standard. They tried to fix what wasn't broken. Ammo: Weapons: I'm soloing a Siren at level 14. I'm mainly using a 170 damage,4 Rounds per shot Torgue AR(aquired at level 14),an Elemental SMG (level 10) , a Vladof Sniper (level 12),some sort of shotgun I found and a 1456 damage Rocket Launcher I got at level 12. | |
I gotta say, I'm a bit on the fence with Yahtzee's video, Ill agree that it could have done things better (multiple mission selection, car handling). But, at the same time I feel that he has missed some key points in comparison to BL1, for instance; The environments are so much more diverse and it doesn't feel like your running through the middle east the entire game. The enemies are loads different (apart from the obvious bandits and skags). Critical hits aren't always at the head, which became rather monotonous after a while in BL1. Weapons are so much different than the first one. It actually matters what brand you use. Granted, this game certainly isn't for everyone. | |
Why do people take it personally when Yahtzee says he doesn't like a game? He doesn't like it, you do. What's the problem. You yourself have done nothing wrong. | |
Welp, looks like they're not buying anything ever again... | |
And he didn't even rag on about it having a minecraft reference like he did about Castlevania Lords of Shadow having a Portal reference. | |
Well, I'm bored. Time for some ala-carte commentary.
I'm playing on the PC (only), don't own a 360 or PS3, and I have no problems with the driving controls. They were greatly improved from BL1, where driving felt way too..."floaty". Not just in vehicle gravity, but in how they "glided" over terrain. It felt sort of like turning an air-hockey table on and off. Burnouts and hand-braking lets me do crazy things with the default Light Runner, and power-slide T-stops with the Bandit Utility Truck.
It isn't a matter of Yahtzee liking a game or not. Re-read the complaints.
Your entire post is an "Ad-Hominem" fallacy, possibly a "Poisoning the Well".
This is a common defense I see for Yahtzee's videos, and it's pretty weak. "Oh, it's humorous and informative, ergo, still credible" Informative? Always questionable, especially when Yahtzee gets facts wrong or ignores them for the sake of a joke. And for this reason alone you should not use his reviews for any shopping guidance. Then there's the problem of Bias. Take one of his videos, separate his "serious" critical points from his humor, and weigh the results against each other just point by point. Subtracting hyperbole and jokes, you will find that they are overwhelmingly negatively bias. Worse, it's a problem he manufactures. He commented early in his videos that "nobody likes it when he's being positive" (paraphrased), and that's unfortunately a product of the internet hate machine. Finally, his excuse of "Assume everything I don't mention is perfectly fine" doesn't fly if we're to take him seriously. The mark of a reliable review is how the good compares with the bad. | |
I didn't like Borderlands 1 for the same reasons Yahtzee mentioned back in his earlier review, and I did play it with friends, and it was still shit. It sucks when I'm trying to explore the world and they go off doing quests and missions so when I arrive to do stuff, it's all killed or looted. If anything, playing with other people made the experience worse for me. Seeing as how we were on the same page for Borderlands 1, I'm going to continue holding off on buying Borderlands 2 because I expected I would dislike it as much. More so with all the references I keep hearing are in it. I'm not against Easter Eggs, but this game seems to make pop-culture references all over the place. It comes off as more annoying than impressive. | |
I played Borderlands 1 and liked it somewhat. Got kind of boring after I beat it and rolled 2 or 3 more characters. I haven't played Borderlands 2 yet. But I might have to reconsider that after I saw this. This is from the upcoming DLC, the Mechromancer skill tree: I promise you this isn't Photoshoped. Every single one of those skills is a reference to FiM. So yeah, I might need to pick that up =). | |
What about the unique builds you can use with characters? Is it really just a 1.5 game when almost everything was overhauld? | |
Ugh, i'll stick with commando thanks | |
I was really looking forward to his take on the dialogue; I thought Anthony Burch did a fantastic job. I feel somehow deprived not hearing Yahtzee's humor clash with the tongue and cheek of the game conversations. | |
Eh? Shub-Nigurath (sp?) ? Wasn't he/she/it the final boss from the 1st Quake? | |
The Black Goat of the Woods with a Thousand Young, as imagined by Howard P. Lovecraft and given birth to by id. | |
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