Zero Punctuation: Super Smash Bros. Brawl

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I love unlockables and they can work in multiplayer games- it's a nice suprise to unlock Marth for example, or the complete waste of space that is Jiggly Puff.

I dunno about brawl, but in melee jigglypuff certainly wasn't worthless. At least in the 'competetive casual' atmosphere, any character could own the field depending on the master

disposable157:
But making Snake and Sonic locked by default is just stupid. Ditto Zero Suit Samus. I suppose the theory behind it is to give a real reward for playing the game for a long time but that can be effectively countered with the argument- Don't be so stupid.

Zero Suit Samus isn't locked, per se. (Is she?) She's just secret, sort of like how to start as Sheik instead of Zelda.

There are apparently three ways to trigger Zero Suit Samus:

1. Use Samus's Final Smash.
2. Hold down any Shield button while advancing to the next screen (not while selecting Samus).
3. Quickly (very quickly) toggle between Up/Down/Up taunts.

So not locked, it's just that the only way to find out how to start as Zero Suit Samus is online which is obnoxious. Then again, quite a lot about how to play this game is never explained in the game itself and can only be learned elsewhere.

Which is probably why Yahtzee figured it's a plain-old button masher. If you don't know how Smash Attacks and Specials work, it might as well be.

Well in order to cater to everyones needs, let me begin by listing what I am not- I am not a Nintendo fan boy, I am not a game troll, I am not a person who feels the need to go alongside everyone else, I am not a prick who has never played this game and is jealous of people who own it, or want to put down any wii users, I am not another consoles fan boy, I am not a biased fool with not thought process, and I am not here to kiss somebody's ass. (insert any other annoying things you could possible call me here)....
Ok lets go! well first off this review was one of the few I only chuckled at once. While I do like SSBB, I was hoping for some fun poking at its numerous flaws (every game has them) instead I, like a few others, felt this was just a rant, intent on debasing a fairly decent multi-player game. Dont get me wrong, im not here to say "OMG SSBB ROcks so hard" but it certainly doesnt deserve to not even get a fair review. I mean I usually like yahtzee because I can see what he reviews, and decide if a game is good or not (like no more heroes which I enjoyed) based on how many flaws it had. Yet here is just seems that he hated it to start with. Stating he was happy he left it somewhere else giving him time to review a game he likes, and all that drinking etc. while he was right at many points, he also seemed to be bashing the game more than usual, to the point where it felt more insulting towards anyone who even partially enjoyed the game. Of course many of the people here do not like any sort of post here, as anything I say can be and probably will be flamed, or called idiotic or fan boyish. But to be honest, ssb is one of the few multiplayer games I have, that can be enjoyed for quite some time, and since Yahtzee is not a fan of multi players its just not a good idea for him to review them for any group. (just look at this thread)

anyways on an added note, button mashing is possible in many games, but lets be honest, a basic grasp of the controls in brawl is all you need to play well and beat THAT GUY. (that part made chuckle)

so all in all, the review itself was what bugged me, not the statements about the game, I mean ok, Yahtzee is not going to like every game I like, and hes not the god of gaming who decides what is good and what is rubbish, but at least keep it to its usual formula, where there is some mild bashing, but followed with a reasonable description of why. I like his review for that, and this time it just didnt feel up to standard.

p.s again i am not a fanboy, I just dont want to see review go sour like this one felt to me, and yes he has rated games that I have liked poorly before, just like he has rated ones that I have liked highly, however they were always good reviews.

i personally like smash bros. Brawl. tho, yes, it does have its weak points, but, as fighting games go, this game isnt too bad
PS: i am not a nintendo fan boy, and in most other mario games i would rather beat the plumber over the head with a bat repeatedly so i nvr have to see is his face on another mario title...

...wait a minute, i CAN beat mario over the head with a bat now! =D

tobyornottoby:

I love unlockables and they can work in multiplayer games- it's a nice suprise to unlock Marth for example, or the complete waste of space that is Jiggly Puff.

I dunno about brawl, but in melee jigglypuff certainly wasn't worthless. At least in the 'competetive casual' atmosphere, any character could own the field depending on the master

why hasnt nintendo gotten rid of jigglypuff? i dont think there is a single person that even LIKES jigglypuff!

I dunno, if you analyze Jigglypuff as a pure fighter she really isn't that bad. She can be lethally powerful if you know what you're doing. For example, Jigglypuff was the only character I ever beat the last event match with, because it was notoriously easy to get rid of Giga Bowser. A true unbiased player can probably become super cheap with Jigglypuff.

The real problem with Jigglypuff is that it honours the anime too much over the original game, which is what SSB should be about. At the time the original SSB came out, people weren't sick of the anime yet and putting in Jigglypuff probably made those fans happy. Now, it seems out of date. Although, I thank God every day that they made him "Pokemon Trainer" and not "Ash".

You're forgetting the humiliation of getting beaten by a pink, floaty, narcoleptic fluffball.

I play Jigglypuff. And I'm pretty damn good with the floating little ball of pink fluff.

Jiggly is massively underestimated and can be deadly in the right hands, even if she (it?) has gotten massively nerfed from it's (her?) Melee incarnation.

despite how much i love SSBB, you've made a ton of points which were dead-on (particularly the one about being "that guy") - this is EASILY the best review you've done. bra-vo good sir.

(also, if more reviews start with eye of the tiger, they will achieve the same level of praise imo)

tthor:

tobyornottoby:

I love unlockables and they can work in multiplayer games- it's a nice suprise to unlock Marth for example, or the complete waste of space that is Jiggly Puff.

I dunno about brawl, but in melee jigglypuff certainly wasn't worthless. At least in the 'competetive casual' atmosphere, any character could own the field depending on the master

why hasnt nintendo gotten rid of jigglypuff? i dont think there is a single person that even LIKES jigglypuff!

girls.

A lot of girls like jiggly. Even some 'non-pink' girls :o

tobyornottoby:

tthor:

tobyornottoby:

I love unlockables and they can work in multiplayer games- it's a nice suprise to unlock Marth for example, or the complete waste of space that is Jiggly Puff.

I dunno about brawl, but in melee jigglypuff certainly wasn't worthless. At least in the 'competetive casual' atmosphere, any character could own the field depending on the master

why hasnt nintendo gotten rid of jigglypuff? i dont think there is a single person that even LIKES jigglypuff!

girls.

A lot of girls like jiggly. Even some 'non-pink' girls :o

And my sister's fiance, as he has taken the time to learn how to use her Rest move effectively.

This jigglypuff talk reminds me of when you had to use Jigglypuff in melee to kill gigabowser, ganondorf, and..some other character, and at first you are like "oh my god are you kidding?" - but then you realize that there is no better person than jigglypuff for this fight.

Oh, and I just got Brawl yesterday, I frikin' love it, but I still agree with Yahtzee, and is it just me or are the controls very unresponsive with wavebirds?! I think it's just MY wavebird but, it's really starting to piss me off.

-and seriously, the subspace emissary is fun and all but my God, this has more lengthy detailed pre-rendered cutscenes than a JRPG, and this time, it has no dialogue.

I can't believe how long this thread has gone on for...I'm a fanboy and I'm not this obsessive. If you like it, why not import and go play it! If you don't like it why are you here complaining about it instead of playing something else you enjoy?

...Morons

Falcon_Punch:
I can't believe how long this thread has gone on for...I'm a fanboy and I'm not this obsessive. If you like it, why not import and go play it! If you don't like it why are you here complaining about it instead of playing something else you enjoy?

...Morons

Because that's what forums are for; expressing our opinions. Believe it or not, you self-proclaimed fanboy, the rest of us do things other than play video games. We argue about them on forums, like all fanboys, and many non-fanboys. I see that you only have one post, so either all your posts are on a different forum somewhere and you're a hypocrite, or you joined exclusively to express your opinion, like the rest of us with fewer than 20 posts, myself included. And if the latter testimony is the truth, you're a hypocrite anyway for that one last insult you decided to tack onto your post.

...

moron...

(heh, I couldn't resist)

burnside65:
I dunno, if you analyze Jigglypuff as a pure fighter she really isn't that bad. She can be lethally powerful if you know what you're doing. For example, Jigglypuff was the only character I ever beat the last event match with, because it was notoriously easy to get rid of Giga Bowser. A true unbiased player can probably become super cheap with Jigglypuff.

The real problem with Jigglypuff is that it honours the anime too much over the original game, which is what SSB should be about. At the time the original SSB came out, people weren't sick of the anime yet and putting in Jigglypuff probably made those fans happy. Now, it seems out of date. Although, I thank God every day that they made him "Pokemon Trainer" and not "Ash".

ya, you have a point.
in about every fighting game ive played, there have always been those certain characters that really suck, yet you no that they would probably be very powerful in the hands of some1 who noes how to use them

1 thing i dislike about brawl are the controls. the motion sensers could have so much potential in this game, but yet there is really no use for them,and nearly EVERY1 i have talked to GREATLY prefer to use the gamecube controller for this game over anything else (including myself)

Actually, my roommate plays with the puff as his main character, and he can win as often as the rest of us. And it's been that way both in Melee and Brawl.

Also, there's another reason jigglypuff can't be removed, that being the fact that it was in the original. Nothing that was in the original, because of all-important tradition and other practical reasons (which fail to come to mind right now), can be removed. Even if jigglypuff wasn't popular enough for its existence in the original Smash Bros to be justified, it is now, since it's possibly as famous for being in Smash bros for three seasons as it is for its existence in the pokemon game/anime/merchandise, if not more so.

And I remember being very relieved when I heard about the controls back in '07, since I feared that the motion sensing would (god forbid) force me to relearn the controls, and of course, there's the usual fear of CHANGE. Upon reflection, though, I imagine that motion controls could have been incorporated effectively, but the creators probably predicted (accurately) that lots of whiners would complain about that aspect of the game even if it was as intuitive as ... I don't know, eating.

Realistically, the easiest way to shut people up who complain about having to wait about unlocking Sonic or Snake, and apparently intend to throw this game in the bin 3 hours after they buy it, while still giving the rest of us the satisfaction that comes with a successful unlock, is to just include a cheat code. I wonder why they didn't incorporate one sooner.

144:
And I remember being very relieved when I heard about the controls back in '07, since I feared that the motion sensing would (god forbid) force me to relearn the controls, and of course, there's the usual fear of CHANGE. Upon reflection, though, I imagine that motion controls could have been incorporated effectively, but the creators probably predicted (accurately) that lots of whiners would complain about that aspect of the game even if it was as intuitive as ... I don't know, eating.

i dont think they should make the controls completely reliant on the motion sensers, but merely an option, and that you'd be able to choose your control style you want to use

tthor:

burnside65:
I dunno, if you analyze Jigglypuff as a pure fighter she really isn't that bad. She can be lethally powerful if you know what you're doing. For example, Jigglypuff was the only character I ever beat the last event match with, because it was notoriously easy to get rid of Giga Bowser. A true unbiased player can probably become super cheap with Jigglypuff.

The real problem with Jigglypuff is that it honours the anime too much over the original game, which is what SSB should be about. At the time the original SSB came out, people weren't sick of the anime yet and putting in Jigglypuff probably made those fans happy. Now, it seems out of date. Although, I thank God every day that they made him "Pokemon Trainer" and not "Ash".

ya, you have a point.
in about every fighting game ive played, there have always been those certain characters that really suck, yet you no that they would probably be very powerful in the hands of some1 who noes how to use them

A better example of this is the Ice Climbers.

Indigo_Dingo:
Realistically, the easiest way to shut people up who complain about having to wait about unlocking Sonic or Snake, and apparently intend to throw this game in the bin 3 hours after they buy it, while still giving the rest of us the satisfaction that comes with a successful unlock, is to just include a cheat code. I wonder why they didn't incorporate one sooner.

well, its the whole "grass is greener on the other side" idea. theres more to unlocking characters than simply work. ive learned from using cheatcodes to unlock stuff in the past that if you take the effort out of an achievement, you gain nothing. and if the cheatcodes are dangling in front of you, why would u take the effort? you wouldnt realize it at first, but you would be taking some of the fun out of the game. having stuff like characters to unlock gives you a goal to keep you going.

tthor:

Indigo_Dingo:
Realistically, the easiest way to shut people up who complain about having to wait about unlocking Sonic or Snake, and apparently intend to throw this game in the bin 3 hours after they buy it, while still giving the rest of us the satisfaction that comes with a successful unlock, is to just include a cheat code. I wonder why they didn't incorporate one sooner.

well, its the whole "grass is greener on the other side" idea. theres more to unlocking characters than simply work. ive learned from using cheatcodes to unlock stuff in the past that if you take the effort out of an achievement, you gain nothing. and if the cheatcodes are dangling in front of you, why would u take the effort? you wouldnt realize it at first, but you would be taking some of the fun out of the game. having stuff like characters to unlock gives you a goal to keep you going.

Not really. I could, hypothetically, just go online and use the cheat codes for Guitar Hero II to unlock the Log, but intead I'm going through it the right way. The acheivement is made greater by the effort put into it. the inclusion of a cheat code hasn't ruined the game for me, but it does allow people to unlock the entire setlist if they don't have a memory card.

Haha, wow, even Halo 3 didn't get this much controversy. Could it be that Nintendo fans outweigh 360 fans?!

EittilDratsab:
Haha, wow, even Halo 3 didn't get this much controversy. Could it be that Nintendo fans outweigh 360 fans?!

its mainly because SSBB is a big game, but has much controversy over gameplay, characters, and unlocking stuff, when all halo 3 had to be controversal about is that the story mode kinda sucks and that the game is mostly centered around multiplayer

EittilDratsab:
Haha, wow, even Halo 3 didn't get this much controversy. Could it be that Nintendo fans outweigh 360 fans?!

See page 24.

I wonder if we can reach 1000 before this weeks is unvieled.

Indigo_Dingo:
I wonder if we can reach 1000 before this weeks is unvieled.

Yeah I mean it created so many new accounts, why the hell are we not at 1,000 yet?!

ElArabDeMagnifico:

Indigo_Dingo:
I wonder if we can reach 1000 before this weeks is unvieled.

Yeah I mean it created so many new accounts, why the hell are we not at 1,000 yet?!

Well, we are pretty close. Only 60 posts to go

It's ironic how Yahtzee made this review with the intent to shut everyone up. I wonder what his inbox looks like this week.

I'd also be quite suprised if he's not keeping an eye on these boards...

Considering this wasn't his best video, I wonder what he's going to take from the 942 posts about this one game...

make that 943 posts. its the 11th hour, we need to pull together 57 posts ppl. whos willing to spam, raise your hand
(raises hand)
k good
no i did not join just to post here. i joined because i wanted to post on another forum. kthxbai

and yes i don't think this was his best video for reasons outlined nearly 1000 times alredy...
(not enough reasoning behind the ranting => if you hadnt read any other posts)
oh and i dont own a wii and have not played ssbb, so y the f*** am i posting here

Just because this thread gets viewed alot, anyone as well as me think moneys on GTA 4 for review next?

How can you defend jiggely ?? havent played brawl yet but jiggely sucked in melee.. The only good thing that fluff ball could do was to fall asleap next to someone, which was only possible to do in multiplayer since nobody cared what the fluff ball did.. Kirby kicks fluffballs ass!! Rant rant rant, rant rant.. RANT..... rant.

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