Zero Punctuation: Little Big Planet

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Man YZ is back on top form I struggled to find some of the final 2008 reviews funny but 09 has been some of his best

Amoreyna:

1. You seem to be missing the fact that people can have a different opinion from yours. While you may think it's the best game ever - a lot of people don't agree with you, and many of them have played the game. Just because they aren't impressed with it doesn't mean that they are unthinking fan-boys. People like Lego Indiana Jones, you didn't. That's okay. That's why we have th right to state opinions in the free world.

2. Comparing UGC made with a simplistic level designer to paint, music, art etc created by unlimited creative potential is a bit over-doing it don't you think? No one is going to become the next Dali because of a level they created in LBP. Plus you aren't paying to wade through someone pictures in the real world. You are when you buy games like LBP that rely heavily on UGC - which is why some of us have a problem with it.

Thanks for the reply,

1. I understand that opinions vary. My point was to not formulate a conclusion based solely on Yahtzee's opinion, or in this review more of a lack of opinion. I like Yahtzee's reviews but I don't agree with them all, even though some of his favourite games are mine also. I believe that Yahtzee's reviews are all relative to his expectations of a game, hence why LEGO Indiana Jones (which would have generally low expectations) got a generally positive review while LBP (which would have generally high expectations) got an inconclusive one. I think if LBP had more original gameplay aspects then it would have gotten a more positive review, but that does not mean that what LBP *does* have is not worthy of experiencing.

2. I think the comparison is fair. Personally I consider game design to be an artform, and LBP offers a canvas to create with; admittedly within the confines of the LBP engine, but every medium has limitations. You can pretty much paint in LBP, scuplt within its planar confines, and make your creations interactive; there is no pressure to always make platform levels and many of the best user levels for LBP are very artistic.

Could a LBP creator become the next Dali? To LBP players, yes, they can. Getting world-wide appeal however is tricky as the only people who can experience a person's art fully is by owning and playing the game, and anyone who is not familiar with LBP will not comprehend fully what they are seeing. The same is also true of paintings; to a person unfamiliar with painting as an artform, I imagine it would be difficult for them to comprehend that what they are seeing is a work of genius if presented with one.

Anyway, also it is somewhat unfair to say you are paying $50 or whatever for UGC that may be crap, whilst ignoring the presence of multiplayer and the story mode, which has some excellent levels and does have replayability, albeit mostly in the form of mini-games (of which the game has over 25). Even if you consider that to be not enough for you, the presence of UGC and the ability to make your own creations means in time you are guarenteed to be able to experience new levels that are on par or even better than the original set.

Dear Yahtzee,

First off, the chances of you actually reading this are like the same odds as you having a heart and your Dad not coming home and beating you while your mother tryed desperatly to ignore your screams in her little depraved house wife world when you were five.

Second, what happened to WhistleBlower's (the guy who made the rip-off "Zero Originality") account on youtube? I know the chances of you actually liking the fact that he ripped off your sprites, but for the most part, his videos on the Tyranny that is GameStop was actually one of the good rip-offs, like Marathon was to Doom, and it would seem like silencing someones right to free speech if The Escapist had anything to do with it.

P.S. I know you wont be reading this, so (*starts to mimick Yahtzee's fast Brittish voice), if I saw you walking down the street on a trip to Australia and was'nt a 14 year old Brittish/American/Hispanic tri-breed and more like a 20 year old tri-breed, I'd kick you in the "sackboy" and run away like a little pussy, fearing that if I stayed, you'd take off your hat, through it at my head, and cut it staright off like a fatality from Mortal Kombat. However, I'd soon stop running, come back to see if you were ok and pay your hospital billl, outoff respect for you, because even though I hate you so much, I also like you, in a toatlly non gay way that would be illegal thanks to Prop 18, because your stance on games is one of the few last rays of hope before the world starts to go even more to shit In Dcemeber 23, 2012. By then however, I hope you die whithin the first few hours of the Apocalypse and that I live to carry on, to the best of my tri-breed abilities, your brand of humor.

P.S.S. Carrying on this brand of humor, however, will cause the other survivors to abandon me and leave to die a cold, miserable death. Like you will!!!

I didn't laugh that much, but he was completely right about LBP. He describes it perfectly.

Well that was weird.

OH SHI-- DAT ASS

I have those exact pair of boxers. I think I am wearing them right now.

ahhhhh...... the eyes.... the terrible eyes....
Great review, there were some good lines in this one, like, um... chocolate.

Bit odd review, imo... he seems to flee from his short mention that the level design is overall really awesome and also completely seems to forget to mention the overall "fun factor" of the campaign altogether. So, this was a review of some bits of the game, but not of the game itself.

I agree with most of the things he said, though: The game is just disarmingly cute, the controls are a bit too soft overall and the level design is awesome. The thing I disagree with him about is that the game is basically just a platform for UGC. It isn't. The campaign lasted a friend and me roughly a full weekend. One day for the first play-through, another day for finding most of the items hidden.
That's about the same I get from any other single-player game except for vast RPGs. So, LBP actually features a full-blown campaign, which is simply a lot of fun, especially in local coop.
UGC can be good, but mostly you have to wade through a ton of crap before you actually get to a decent map, because for some odd reason there are tons of idiots that rate maps high that only exist to let players gain trophies.
Still, the map editor is pretty powerful and works surprisingly well, considering you only have analog sticks and a few buttons to work with, and some folks actually manage to put pretty cool levels together.

UncleScar:
I really can't "get" the fuss over LBP...

Wow, where have I heard this statement before...

Halo, SSBB...

Anyhoo, fun review as usual though a bit more disturbing. Those boxers are going to haunt my nightmares. Also the little bit with the character looking and games and guns really makes me wonder why the hunting equipment is right next to the video games in my local big-box department store.

I also find something rather dirty about the exclaiming of "sticking googly-eyes all over your mission hub," then dancing around with said eyes on your arse.

CountFenring:
I have those exact pair of boxers. I think I am wearing them right now.

why would you put googly eyes on your boxers?

This is my first post on any of Yahtzees work and tbh it was gd I havnt bought LBP yet but I will but the thing that pissed me of were people like "The Amazing Orgazmo" who I dought have even touched a girl in their misrable lives unless it was there mum. Yahtzee is a commic genius as far as im conserned. What Im trying to say is I would like to see you lot come up with some thing as funny as zero punctuation. In fact I dare you to?

Garek Karn:
This is my first post on any of Yahtzees work and tbh it was gd I havnt bought LBP yet but I will but the thing that pissed me of were people like "The Amazing Orgazmo" who I dought have even touched a girl in their misrable lives unless it was there mum. Yahtzee is a commic genius as far as im conserned. What Im trying to say is I would like to see you lot come up with some thing as funny as zero punctuation. In fact I dare you to?

...what?

Also, keep in mind that Yahtzee is just another man with an opinion. He ragged on Too Human, and I hear many others think it is a good horde killing game.

Different strokes for different folks.

Yahtzee does read messages to his mailbox, if they are coherent.

*He reviewed condemned 2 after my freiend messaged him, and Mercenaries 2 after I did the same*

I don't know, I thought it was lacking. I believe he already brushed up against user-created content in a previous review/s, which ended up being half the video's focus. Yahtzee himself said the review was a bit short (usually he's a little bare on review elements in general due to various restrictions, but particularly so here).

I mainly keep tabs on the series for the humor, but the jokes were minimal. This week was just... lacking.

I can't seem to get this video to work. I click on the play button, and it acts like it's loading, then gives me an error message (not a windows/internet error, but apparently some sort of error with the video and "Stream"). I tried some other videos, as well, and got the same result. I even updated my Adobe. Any suggestions?

another good review, the whole googly eyes pants had me laughing. so did the stutering and then resorting to choclate labels.

But im still going to pick this up though because i heard the level design is top notch and the level creater sounds fun. it would also give my brother the oppurtunity to make the most difficult levels he could think of and then watch me beat them to screw with his head.

I literally masterbated to that

thank god you rememberd the user made content because i did not want to watch that...

Chocolate.

I agree...Expect to see a shitstorm of Naruto based levels. JESUS CHRIST GET IN THE CAR!! ITS NARUTO!!!!

So....

  • It's cute.
  • It's a simple platformer.
  • It has user-made content.
  • That's pretty much it.
Yeah, there wasn't much Yahtzee could do for the PS3's little reason for living.

The Amazing Orgazmo:
Second, what happened to WhistleBlower's (the guy who made the rip-off "Zero Originality") account on youtube? I know the chances of you actually liking the fact that he ripped off your sprites, but for the most part, his videos on the Tyranny that is GameStop was actually one of the good rip-offs, like Marathon was to Doom, and it would seem like silencing someones right to free speech if The Escapist had anything to do with it.

I really doubt it was Yahtzee who was able to bring the hammer down on Zero Originality, so much as GameStop likely sweeping in with a wonderful array of legal charges. He'd have a hard time defending himself against Slander charges because, whether or not what he has to say is correct, GameSpot's lawyers are way bigger and more powerful than what could afford. It doesn't help they probably have their employees sign papers that say they keep their practices a trade secret.

[Actually, it was apparently "Themis Media" who did it. Even so! GameSpot would have got it if they didn't.

Apparently there was already a thread on this.]

when you die, you see...
the ARSERING :P
1:16 I felt compelled to chant "IA! IA! CTHULHU F'THAGN!" from the top of my lungs for some reason
1:10 why philipino BOYS, Yahtzee? hmmm?

This review was funny shit, especially Yahtzee's googley eyed ass. THe endimg made me look forward to the review of Project Origin (I took it like an indirect reference). I once again agree with user-generated content. It's difficult to make something truly proffessional and plenty of tossers give it 5 stars because it references something they like, not just Naruto.
BTW; Yahtzee sure tries hard to come up with those analogies. This time, the lack of them and show of struggle were great.

Aptspire:
1:10 why philipino BOYS, Yahtzee? hmmm?

Well, there's two possibilities:

  • This is Yahtzee coming out of the closet about something that would get him arrested.
  • This is Yahtzee saying something completely ridiculous for the shock humor affect.
It's not too hard to figure out what the most likely possibility is.

Bulletinmybrain:
Yahtzee does read messages to his mailbox, if they are coherent.

*He reviewed condemned 2 after my freiend messaged him, and Mercenaries 2 after I did the same*

Or it might have more to do with them being out at the time.

review sucked, game sucked, googly eye'd ass sucked. is yahtzee turning into a tard or what?

verbosely hilarious, as always. and the googly eyed bottom shaking was an epic win.

HE FUCKING REVIEWED IT!

I didn't think he'd review it after the Far Cry 2 review, but he reviewed it!

Great as always Mr. Crowshaw.

merkaba48:

Thanks for the reply,

1. I understand that opinions vary. My point was to not formulate a conclusion based solely on Yahtzee's opinion, or in this review more of a lack of opinion. I like Yahtzee's reviews but I don't agree with them all, even though some of his favourite games are mine also. I believe that Yahtzee's reviews are all relative to his expectations of a game, hence why LEGO Indiana Jones (which would have generally low expectations) got a generally positive review while LBP (which would have generally high expectations) got an inconclusive one. I think if LBP had more original gameplay aspects then it would have gotten a more positive review, but that does not mean that what LBP *does* have is not worthy of experiencing.

2. I think the comparison is fair. Personally I consider game design to be an artform, and LBP offers a canvas to create with; admittedly within the confines of the LBP engine, but every medium has limitations. You can pretty much paint in LBP, scuplt within its planar confines, and make your creations interactive; there is no pressure to always make platform levels and many of the best user levels for LBP are very artistic.

Could a LBP creator become the next Dali? To LBP players, yes, they can. Getting world-wide appeal however is tricky as the only people who can experience a person's art fully is by owning and playing the game, and anyone who is not familiar with LBP will not comprehend fully what they are seeing. The same is also true of paintings; to a person unfamiliar with painting as an artform, I imagine it would be difficult for them to comprehend that what they are seeing is a work of genius if presented with one.

Anyway, also it is somewhat unfair to say you are paying $50 or whatever for UGC that may be crap, whilst ignoring the presence of multiplayer and the story mode, which has some excellent levels and does have replayability, albeit mostly in the form of mini-games (of which the game has over 25). Even if you consider that to be not enough for you, the presence of UGC and the ability to make your own creations means in time you are guarenteed to be able to experience new levels that are on par or even better than the original set.

To me this isn't a question as to whether or not video games in themselves are an art form. Instead it's whether or not a level designed in a prefabricated program can be considered an art form on the same foundation as painting, sculpting etc. and to me the answer is no. Even though you can partake in virtual sculpting and painting in the program it is still massively different then when doing it hands on.

When you paint something you have to have an idea of what you want. The majority of people create a sketch first and then put a light outline onto their canvas so that they know how everything will lay. You spend hours with the colors, shading, fine lines, tiny details, getting everything just right so that it looks like it took no time at all. Mistakes can be agonizing to correct. The same with sculpting - it takes hours of hands on work. Both of these mediums demand that you practice them and have background knowledge so that you can use them effectively.

But with a program that is set up to design levels already half of the work is already taken out. There is no foundation laying, no building up to what is considered the fun stuff. Players don't have to spend hours getting the code right - it's already done for them. That's what takes away the status of art from something like this. Regardless of how creative you are anyone who sits down can use it and create something functional out of it. Everything is laid out for you that you'll need. Anyone can sit down and with a little bit of fiddling and patience make something realitively impressive.

There may be a lot of highly creative people that work on level designing for LBP. If they are truly creative and artistic then they will become know by other work that they do. I mean think about it, what is more impressive to you: a level that designed with a program or one that was built from scratch that someone had to lovingly program? They are both beautiful, both run well, and both are fun - so the second one is going to be more impressive by the sheer amount of work that's gone into it.

Mind you I am not saying that anything created with a computer is not art. Far from it - in fact the website Digital Blasphemy is one of my all time favorites. I just have a problem with comparing work done from scratch with work that's already half completed from a program.

God yahtzee never fails to come up with somthing sweet.

johnman:

StarryXNights:
Today's episode contained more bile than usual and didn't include such fast conversation. Personally I think Yahtzee has finally lost the plot, which is not necessarily a bad thing.

Thats not quite fair, do you how how hot it is in Austraila at the moment? I have family over there and its hell in the city, up wake up shower then 5 mins later you will be dripping Its so hot they've been having power cuts.

I was referring to his peculiar underpants dance; I was not claiming that his reviews have lost quality.

I love that a game designed specifically to be simple and different and happy incites so much rage among mainstream gamers.

I'm just not seeing the ocean of crap that supposedly exists out of necessity from the level creation tools. Let's not forget that hardly anyone owns a PS3 and even fewer of them own LBP because they're too busy shotgunning the genitals off zombies. That's exactly what LBP needs to thrive - a small, loyal community of level designers - and for the most part they're already there.

Ouch, the banning for one word...and even 4 word posts is hardcore. In light of that I think I'll write more than that. Thought the review was pretty good, considering "cute" games like that aren't exactly what I like. Do googly eyes creep anybody else out though....just wondering.

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