Crytek: PCs Are a Generation Ahead of Consoles

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BloodSquirrel:

Gorfias:

I just can't imagine that 6 or 7 years from now, people are going to buy a PS3 or 360 at any price when a PC is going to be about 32 times as powerful. And if such a PC can be bought for $600, what would a console have to offer to be attractive?

First off, console gaming is still easier. A lot of people would just not bother having to install games, troubleshoot, bother with the DRM that's taken over the PC market, etc.

Second- it doesn't matter how many times more powerful PCs get if games aren't being made to take advantage of it. As long as games are still being designed around being able to run on a console, the differences between the console version and the PC version will be limited.

We'll get a new gen of consoles when either MS or Sony decide that the advantage of releasing a new system outweighs the cost of doings so. The recession has stalled that, but it will happen.

I do find it more convenient to play on console, so, I kinda hope you are correct but I will write one thing: for the first time in my life, I am doing something I have never done before: hooking up to my 55" LED a $600 PC with surround sound, bluray player, a TB drive and about 6 times the power of either my 360 or PS3 (to use mostly as a media PC, watch HBO as well as Netflix) but I threw in a ATI 5670 in there and will see how well games run for the fun of it. I finished buying parts today and have to put the thing together this weekend. Once I buy a $50 Xbox360 wireless controller for PC, it'll be interesting to see if I note a difference in gaming.

Simalacrum:
I guess the rather long console cycle has also let PC's go even further ahead graphically - since console cycles were shorter before, I guess they might have been able to 'catch up' (so to speak) with PC's more frequently in the past... Though, I hastened to point out this is an amateur speaking who has only really been following the gaming industry since this generation of consoles :P

Still, I remain a console player at heart (even though my PS3 is far away at home and I have no TV at uni... *sniff*) - I honestly don't have 5000 or however much to invest in a big gaming powerhouse of a PC, and my little 13" MacBook Pro can't really compete against my PS3 graphically speaking :P

Also, graphics aren't everything Crytek! In many cases high-end graphics themselves can hold back games too - just look at Minecraft!

I'm going to be honest here, if Crytek are hampered in creativity terms because of the hardware/graphical limitations of the console systems... then I fear for the innovation department in Crytek =\

5k? D: What the fuck man? Hahah, my gaming PC will run pretty much everything at max res, 4-6x AA, etc etc and I spent just under 600.

Worth looking into when your next loan payment's in! And how much was the macbook? D:

Except PC gaming isn't just visuals. Better controls, user made content instead of DLC bullshit, larger and more DIVERSE (anyone up for Generic shooter #17?) library etc.

And the fact is you probably paid 2 to 3 times as much for your console/TV combination as you would for a decent PC. But wait, you were going to get the TV anyway? Well everyone has a PC now as well, so why not add the few hundred you would spend on a console to building a decent PC? You're also going to end up paying extra for more expensive games, DLC, and a next generation of consoles.

Oh, look. 200 PC gamers. Yeah, wrong forum to post this on if you want an honest discussion.

Oh yeah. Crytek's right. Thanks to the PS3's graphical limitations, I just can't enjoy games. I say we need less gameplay and more graphical output. As graphics are the only thing that matters. (sarcasam detector explodes)

lol, PC gaming. Yea, your hardware has the potential to be better, but the money you spend on it could buy you 15 of each current-gen consoles.
Controls ass-backward as fuck. You have a keyboard and a mouse. Those are meant for typing and clicking.
With the software PC's get, it might as well be the original Xbox. Hey-o!

Alucard832:
lol, PC gaming. Yea, your hardware has the potential to be better, but the money you spend on it could buy you 15 of each current-gen consoles.
Controls ass-backward as fuck. You have a keyboard and a mouse. Those are meant for typing and clicking.
With the software PC's get, it might as well be the original Xbox. Hey-o!

image

I think Crysis wants a word with you
Besides controllers work just fine, choice is always better than no choice

if console makers allow a mouse controller for certain games on a console - I will drop the PC tomorrow. In fact if console makers did this the PC games market would be dead over night....

I don't really think the PC gaming market would die just because consoles could use a mouse and keyboard. One of the biggest things with PC gaming is the ability to add mods to a game. I think if console games were given that ability that might hurt the PC gaming market. I am not talking about the DLC that the developers make but the mods that people come up with.

jamesworkshop:

Alucard832:
lol, PC gaming. Yea, your hardware has the potential to be better, but the money you spend on it could buy you 15 of each current-gen consoles.
Controls ass-backward as fuck. You have a keyboard and a mouse. Those are meant for typing and clicking.
With the software PC's get, it might as well be the original Xbox. Hey-o!

I think Crysis wants a word with you
Besides controllers work just fine, choice is always better than no choice

I don't think any of that counters what I said.......

"a decent gaming PC"

Yeah, I'll get right on that. And then, a year from now I'll invest another couple hundred. ANd the year after that, and the year after that...

Honestly, I prefer PC gaming (gotta love mods, and having a mouse and ~100 buttons), but you can't deny that not having to upgrade is a mark in console's favor. Considering the types of things you can do with the current gen, I doubt that PC's are being held back that much.

Krantos:
"a decent gaming PC"

Yeah, I'll get right on that. And then, a year from now I'll invest another couple hundred. ANd the year after that, and the year after that...

Honestly, I prefer PC gaming (gotta love mods, and having a mouse and ~100 buttons), but you can't deny that not having to upgrade is a mark in console's favor. Considering the types of things you can do with the current gen, I doubt that PC's are being held back that much.

http://www.hardocp.com/images/articles/1286442355tCXafRvsMc_2_5_l.gif

5760x1200 is 6.9 megapixels, the standard of 1280x720 for consoles is 0.9 megapixels

(which many games including Black ops, Alan wake even Halo: Reach failed to reach at 1152x720)

Those are not even the most powerfull graphics cards available 5760x1200 is 3 seperate 1920x1200 displays running off a single computer.

The cheapest set of graphics cards is the red line Sli GTX 460 that is about 280 which will drop in price way before the next round of consoles appear.

http://www.hardocp.com/images/articles/12788968667K0gVsvzTK_4_2.gif

but even a single GTX 460 for 140 is complete overkill if you more than halved the resolution and knocked 14xAA Sample rate off to give 1280x720 2xAA.

The power of the modern desktop PC is massivly underused on cross platform and ported games.

limited to what their creative expressions is, what the content is.

Pretty much means:

baaaaaaaw, we have to create games with interesting gameplay and settings instead of shitty soulless benchmarks

QQ more.

Gorfias:

I just can't imagine that 6 or 7 years from now, people are going to buy a PS3 or 360 at any price when a PC is going to be about 32 times as powerful. And if such a PC can be bought for $600, what would a console have to offer to be attractive?

Probably coming in really late to this discussion, but, because I am alpha as fuck, I will say this anyways.

Keep in mind a good gaming PC can only be bought if it is custom built.
And, too the general populous, this is too much to understand.

So they pay 1500$ for something that should be 1000$.

Also, if you do build preset, don't forget that you still need a monitor (any decent monitor isn't less than 300$, keep in mind) And Windows unless you pirate it.

So, you are really looking at 900$ total.

Just throwing that out there. I kinda agree with your point, still

ImprovizoR:
He is right. But graphics aren't everything. PC gaming is also a generation ahead in gameplay as well. There is so much more that you can accomplish with a keyboard and mouse than with a simple joypad. Just imagine all of the gameplay elements that can be added in a game if you have enough buttons to press.

Damn Straight

There is no difference in storytelling between the two platforms, but pcs easily overpower consoles and pcs have for options and maneuverability for game play. There isn't anything a console can do that a pc can't, however there are a lot of things a console can't do that a pc can (multitasking). If you want you can even hook a controller to your pc.
I bought My PC in summer 2008 for about $1300 (USD). That includes; monitor, powerful speakers, gaming mouse, mic, power strip, keyboard, and computer. I can still play any game (except possibly crysis) on full graphics settings, and even have programs in the background.
also by the time I have to replace my PC, console gamers will have spent more on their consoles than I will on a new PC that will kick twice as much but as my current one, especially if they are on two or three consoles. (more than my current too).

*edit* custom build every time.

Rocket Dog:
[quote="Gorfias" post="7.247185.9075014"]
Also, if you do build preset, don't forget that you still need a monitor (any decent monitor isn't less than 300$, keep in mind) And Windows unless you pirate it.

my monitor is a 19" and has a high res. I am very satisfied at 200$

Alucard832:

jamesworkshop:

Alucard832:
lol, PC gaming. Yea, your hardware has the potential to be better, but the money you spend on it could buy you 15 of each current-gen consoles.
Controls ass-backward as fuck. You have a keyboard and a mouse. Those are meant for typing and clicking.
With the software PC's get, it might as well be the original Xbox. Hey-o!

I think Crysis wants a word with you
Besides controllers work just fine, choice is always better than no choice

I don't think any of that counters what I said.......

ok Alucard.
I could get 3 current gen consoles for the price of my pc.
also I grew up with both controller and mouse/keyboard controls. Neither are "ass backwards" as you so eloquently put it. The mouse/keyboard are however more complicated to use as controls to someone just coming into it. This does however allow them to do so much more.
The software on the PC also allows for more than the consoles.

*edit* how do you quote more than one person in one post?

Ravek:

TheRightToArmBears:
The thing is, not that many people have super-powered latest tech PCs. You could make a game for such crazy-ass PCs but it wouldn't sell too well.

That's the only type of game Crytek has ever made, and they seem to be doing pretty well.

true, but to be fair, Crysis didn't NEED a super computer to run it, i was running it on the computer i now use as a door stop. granted it ran shit on lowest graphics, it still ran. and their company is small enough to not have to worry about paying a million employees, only 580 in total.

Well of course he it is. No one is denying that.

Yet, some of us are waiting to sell our souls to buy other things besides a super gaming PC.

Don't get ahead of yourself Crytek. Maybe you should be thinking about the average consumer.

Alucard832:
lol, PC gaming. Yea, your hardware has the potential to be better, but the money you spend on it could buy you 15 of each current-gen consoles.
Controls ass-backward as fuck. You have a keyboard and a mouse. Those are meant for typing and clicking.
With the software PC's get, it might as well be the original Xbox. Hey-o!

Using the keyboard and mouse for gaming is not all that difficult. I was never really a big PC gamer until a couple of years ago but I was able to adapt to the controls of the keyboard and mouse quite easily. I don't understand why some Console gamers and some PC gamers have to insult one another. In the end we are all gamers. We should not be fighting amongst ourselves just because we prefer to play games on different machines.

I actually like this stagnation. I'd rather not upgrade my computer or buy a new console every 2 years just so game designers with a graphics fetish can release their next overblown-benchmark-utility of a game.

...The Glorious PC Gaming Master Race.

Key words here: "You just need to invest in a decent gaming PC."

In any technological melting pot, you would inevitably have what the PC represents here: something which you spend more money to customize and build yourself, making it work better and more efficiently for your purposes.

On the other end of the spectrum, you have the console platforms, which have a flat cost (which goes DOWN over a generation rather than up, in addition to the platform itself improving via updates and patches) and which developers agree to limit themselves to in exchange for accessibility (for the players) and a more available player base (for the developers).

And graphics hardly ever mean shit-all--and when they do, they'll cease to in six months. Crysis was a piece of shit. Six months later, it was more of a piece of shit. I'm not saying PC gaming isn't as good, or indeed that there haven't a great deal of envelope-pushing PC gaming accomplishments just in the last year, but let's not muddy the argument and blame it on the consumers, who, if you want to look at it that way, are only maximizing their investment.

And in the case of Yerli, I'd blame it more on my lead designer's inability to create a compelling game without requiring that my players first spend several hundred dollars and sacrifice a goat.

I agree.

Even a mid-range gaming rig is more powerful than current consoles. There's no need to purchase or assemble a $1000+ gaming rig to play the current slew of PC titles with outstanding performance. The arguement that it costs more to maintain a PC is absolute BS. Once one has purchased a decent platform, updating major hardware every few years isn't all that expensive - about on par with how much new consoles run when they're released. Not to mention, the cost of PC game titles drops quickly after the first month or two, we don't have to purchase at the $60+ per title that holds on for a year or better for console titles.

But, the general misconception is that PC gaming is more expensive, and that it's easier to fire up a console for a quick gaming session. Until such myths are stamped hard in the ground and beaten with a length of PVC pipe - it won't ever rest, and new gamers fresh to the console market will pick up on them quickly without ever having tried "the dark side."

as much as i would love to be a pc gamer consol gaming is simpler and i want to game not muck about with hardware and getting stuff to install

imperialreign:
Even a mid-range gaming rig is more powerful than current consoles. There's no need to purchase or assemble a $1000+ gaming rig to play the current slew of PC titles with outstanding performance. The arguement that it costs more to maintain a PC is absolute BS. Once one has purchased a decent platform, updating major hardware every few years isn't all that expensive - about on par with how much new consoles run when they're released. Not to mention, the cost of PC game titles drops quickly after the first month or two, we don't have to purchase at the $60+ per title that holds on for a year or better for console titles.

But, the general misconception is that PC gaming is more expensive, and that it's easier to fire up a console for a quick gaming session. Until such myths are stamped hard in the ground and beaten with a length of PVC pipe - it won't ever rest, and new gamers fresh to the console market will pick up on them quickly without ever having tried "the dark side."

It's not a myth, it's fact. PC gaming requires knowledge of computer hardware, time to custom build and maintain a gaming computer, installs, troubleshooting, and regular hardware upgrades. I was a PC gamer for several years, but I don't have the time anymore.

PC gaming does have it's advantages, but if you can't honestly see the advantage consoles might have for some people, you're a fanboy.

Shroomhell:

Rocket Dog:

Also, if you do build preset, don't forget that you still need a monitor (any decent monitor isn't less than 300$, keep in mind) And Windows unless you pirate it.

my monitor is a 19" and has a high res. I am very satisfied at 200$

Well the few sub 300$were all pretty shitty, while my Dell U2311H (300$) is fucking MAGICAL

So I was just speaking from experience.

Rocket Dog:
Also, if you do build preset, don't forget that you still need a monitor (any decent monitor isn't less than 300$, keep in mind) And Windows unless you pirate it.

So, you are really looking at 900$ total.

Just throwing that out there. I kinda agree with your point, still

And if you factor in the cost of the HDTV to run your console games, you just eclipsed the entire cost of the PC, with one purchase.

jamesworkshop:

Krantos:
Considering the types of things you can do with the current gen, I doubt that PC's are being held back that much.

http://www.hardocp.com/images/articles/1286442355tCXafRvsMc_2_5_l.gif

5760x1200 is 6.9 megapixels, the standard of 1280x720 for consoles is 0.9 megapixels

(which many games including Black ops, Alan wake even Halo: Reach failed to reach at 1152x720)

Those are not even the most powerfull graphics cards available 5760x1200 is 3 seperate 1920x1200 displays running off a single computer.

The cheapest set of graphics cards is the red line Sli GTX 460 that is about 280 which will drop in price way before the next round of consoles appear.

http://www.hardocp.com/images/articles/12788968667K0gVsvzTK_4_2.gif

but even a single GTX 460 for 140 is complete overkill if you more than halved the resolution and knocked 14xAA Sample rate off to give 1280x720 2xAA.

The power of the modern desktop PC is massivly underused on cross platform and ported games.

Sorry, I should have explained what I meant a little better. Yes, PC's are getting lightyears ahead of consoles graphically, but that's only a very small portion of what makes a game. Additionally, graphics on the consoles already take so long (which means they use a lot of $) to make that they're keeping developers from spending time on other things. So, even though PCs definitely can produce tons better graphics, I don't really consider that to be a very big deal.

The other problem with PC is that it's so danged expensive. Sure, things are getting cheaper, but I've already dumped about $500 into my current computer and it can barely play low end 360 games (because of my processor, unfortunately). That doesn't prevent me from enjoying the games I play, however. In fact I generally spend about 3X as much time on the PC as I do anything else (and I don't even play MMO's). I just don't see graphics as the be all, end all of gaming.

Krantos:
The other problem with PC is that it's so danged expensive. Sure, things are getting cheaper, but I've already dumped about $500 into my current computer and it can barely play low end 360 games (because of my processor, unfortunately). That doesn't prevent me from enjoying the games I play, however. In fact I generally spend about 3X as much time on the PC as I do anything else (and I don't even play MMO's). I just don't see graphics as the be all, end all of gaming.

You need to prioritize your purchases more appropriately towards your hardware then. You create bottlenecks for data/processing pipelines in your PC that way. Graphics certainly aren't the end all be all of gaming, however, having more resources doesn't _just_ improve graphics, it improves every atmospheric, physic and viewable aspect of a game. And by viewable, I don't just mean how it looks, I mean how _far_ you can look. Not necessarily important for every game, but for games like Crysis and Stalker, that thrive on huge...massively huge open areas that are constantly in a state of activity whether you're there or not, would be difficult if not impossible to recreate on console.

Krantos:
Sorry, I should have explained what I meant a little better. Yes, PC's are getting lightyears ahead of consoles graphically, but that's only a very small portion of what makes a game. Additionally, graphics on the consoles already take so long (which means they use a lot of $) to make that they're keeping developers from spending time on other things. So, even though PCs definitely can produce tons better graphics, I don't really consider that to be a very big deal.

The other problem with PC is that it's so danged expensive. Sure, things are getting cheaper, but I've already dumped about $500 into my current computer and it can barely play low end 360 games (because of my processor, unfortunately). That doesn't prevent me from enjoying the games I play, however. In fact I generally spend about 3X as much time on the PC as I do anything else (and I don't even play MMO's). I just don't see graphics as the be all, end all of gaming.

What hardware are you running because my PC is pretty much low end kit now and absolutly kills games

image

Meh you can build a 500-600$ PC that can keep up with the 360 or PS3 for at least 4 more years.

The trouble is at the core of the amtter is PC gamers are 10 generations ahead of console gamers as its hard to sell cheap uninspired wank to PC gamers easily(and yes I am calling out you Fallout "I'mashooter" 3 and Bio"retarted"shock) So why even bother making stuff for the PC its not configured for customizing the keyboard or mouse and worse yet its a port me down with no work done to optimize it for PC.

Sucks to be a Gamer that likes PC controls and qaulity these days its all shiny bright bloom and explosions to keep the drooling other half happy with crap....

ALso most PC devs have stopped making new gaming rig centered games as its cheaper to make it for the console.. not to mention dumbing it down so much saves alot on the budget and bug testing....

Trelmayas:
It's not a myth, it's fact. PC gaming requires knowledge of computer hardware, time to custom build and maintain a gaming computer, installs, troubleshooting, and regular hardware upgrades. I was a PC gamer for several years, but I don't have the time anymore.

PC gaming does have it's advantages, but if you can't honestly see the advantage consoles might have for some people, you're a fanboy.

I don't necessarily disagree with anything you're saying - but one doesn't need to upgrade their hardware as often as people like to make out. It's not like how PC gaming was 10 years ago, whereit wasn't uncommon for a new range of titles to come out that you absolutely had to upgrade your 6 month old hardware to play. You could right now fire up a gaming rig with a 775 dual-core and a HD3870 nad have decent enough performance. The only big drawback is how large of a resolution you want to run.

But, really, the problem being is the general users lack of knowledge of the PC in general. There are too many people that don't want to do their research, or simply don't care. They want things to work right straight out of the box. I don't blame them at all in this respect. But OEMs have been taking advantage of that for years now - using older hardware, cheap, poor-quality hardware, under-rated equipment . . . then they sell that off to the consumer at cheap prices, while throwing a ton of numbers at them to confuse them into thinking it's a good deal. That's, IMHO, where a lot of the "expensive," and "constantly breaking or having to upgrade" thinking has come from, and it's true - users who purchase OEM systems generally have to upgrade or replace failed components more often.

Krantos:
"a decent gaming PC"

Yeah, I'll get right on that. And then, a year from now I'll invest another couple hundred. ANd the year after that, and the year after that...

Honestly, I prefer PC gaming (gotta love mods, and having a mouse and ~100 buttons), but you can't deny that not having to upgrade is a mark in console's favor. Considering the types of things you can do with the current gen, I doubt that PC's are being held back that much.

Uh, so what, you think the console hardware magically upgrades itself every night while you're asleep? That's how newer games manage to work on them? 'Fraid not. It's called engine scaling, and it works on PC too. Meaning, you don't _have_ to have the settings at maximum on the PC version. The games still run fine, if they didn't, they wouldn't run on console anyway.

You know what cutting-edge gets you on the PC? Rampant piracy and lost sales to people who don't want to upgrade for your game. Which is why core gamers are the loudest about "PC gaming is dying" (happily, since 1985).

What was it Brad Wardell said about developing PC games for people who buy PC games, not for game reviewers and graphics whores (the latter of whom tend to be pirates)?

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