Ubisoft is Already Itching for the PS5

 Pages 1 2 NEXT
 

Ubisoft is Already Itching for the PS5

image

The head honcho at Ubisoft doesn't want to wait another seven years.

Ubisoft CEO Yves Guillemot made an appearance at the PlayStation Meeting last night to show off Watch Dogs, the upcoming title from Ubisoft Montreal. Guillemot shares the crowd's excitement for the upcoming console generation, but he would have preferred to celebrate the news of the next PlayStation sooner. He recently spoke with MCV about the console release schedule, and how he thinks it should be changing.

"No we don't want to wait seven years for the next one," Guillemot said, referring to the PlayStation 3's above-average lifespan. "The consoles have taken a long time, we've been saying it for a long time. It's really once those consoles come that we can let creative people [take] more risk, and they feel they can take more risk because new consoles can be more open."

If the PlayStation 4 is any indication, Guillemot notes, then each new console generation should provide a boost in creativity as developers are given new tools to build games with. "They have so many features that [developers] can play with. It's easier to be a creative person with new consoles, because after four years of people using all the capacity, it's harder to be innovative. With PS4, we will see new ideas and new ways to approach gamers. And that will excite consumers and excite creators."

New technology does mean that developers will need time to learn the intricacies of fresh platforms. One of the PS3's early problems was its unique hardware setup, which made it difficult to develop on. Guillemot doubts that Ubisoft will have the same problem with the PS4, thanks to its familiar PC architecture. "PS4 is a great machine, we'll be able to make things look fantastic," he assures. "Because the teams are working hard on their projects, I think we will see good things from the start. Sure, in two years engineers will figure out how to do a lot more. But these machines are easier to build on than before, so we should be able to reach their potential quicker."

The new features of the PlayStation 4 do seem a lot more developer-friendly than Sony's previous consoles have been. On the other hand, working within the constraints of fixed hardware is a huge motivator for developers to create great software. The difference in quality between any console's launch titles and those that are released at the end of its life cycle proves how much the machine can be stretched, given enough time to understand it. Guillemot admits that the PS4 will keep his teams busy for a while, but from the sound of it, Ubisoft will be getting anxious for next-next-gen consoles in a few years.

Source: MCV

Permalink

Hey Ubisoft, finish the first Popsicle before you reach into the freezer for another one!

What. Er, Ubisoft; you guys realize that this takes money to make? Don't bite off more than you can chew guys. Have fun ensuring compatibility between games like this then. Oh wait, there isn't any backwards compatibility between console games.

While I agree that when consoles get older they can hold back the scope of games people want to make. I don't necessarily agree that Scope = Creativity. There are many cases were game developers creativity is shown. Because of the fact they had to think of interesting solutions/ideas because they were limited in some way.

Hey, Ubisoft, there's this thing called a gaming PC and the high-end benchmarks are always increasing for it. It's pretty cool! You might want to check it out!

Interesting that he mention that a new console cycle improves creativity, yet he misses the point that new consoles cost more to develop for. Costs which stifle creativity. Because a higher cost means greater risk, publishers are more likely to play it safe, which results in truly creative games often being passed over for whatever seems popular at the time.

Ouch, that would be 49 in Dog years :(

Sure, this all sounds great on paper. Are you going to pay for all these ever changing consoles for us so we can play your increasingly innovative games? No? Oh ok then I'll check my Fable 3-esque Hill'o'Money Room. Oh wait I don't have one.

See here's the thing. At the conference the second guy or so (the architect/engineer with the weird eyes) said they were talking to developers about it from like 2008. So we're looking at 4-5 years. Assuming that they started designing a few years ago and they'll probably aim for a $400 price point, you're looking at computer tech that's like mid to lower mid range right now. Seeing it from their perspective they probably just don't want to be limited developing for weaker machines.

If they want more potential to make games and stuff why not just make for PC. I mean, I love console gaming, but this just seems like it would do more harm than good and undermine whatever buzz the PS4 will do for itself.

We need a *truly* open console now. Not some android bullshit. Not some fancy "yeh, it's open but it's not" thing, a truly open console. Wait, what do you say? That already exists? And it's called "PC"? Well, there goes my billion dollar idea.

Making things look fantastic does not equal creative in my book. "Ooooh, look. You can see the bead drip down random soldier guy 56's forehead as he running through yet another war-torn, brown landscape." I'm for developers trying new things (and I do like my 'safe' stuff too), but big name developers don't seem to be the ones doing it. As soon as I saw this guy mention how things will look instead of how they'll play or how they'll will work, I couldn't help but sigh. I think he may have missed the point of creativity.

I don't personally subscribe to the "Bigger/better/shinier" tools makes for better creativity.
At least not as a rule.

Having a limited palate really brings out the creativeness in a person usually.

Does not matter at all Mr. Guillmont, as Ubisoft is such a poorly-run company, I doubt it will last another five years before going the way of THQ. Not including the last holiday quarter, Ubisoft is in the red $90 million euros (like 150 million USD) over the last 3 and 1/2 years. Strong sales of Far Cry and Assassins Creed will help offset this, but then what? Ubi has pulled the trigger on its two biggest franchises, and Watch Dogs and Rayman cannot offset their massive operating budgets and administrative expenses.

Even if we assume that they will catch up thanks to a good game (AC3) and an accidentally good game (FC3), and start this year at even for the 4-year running total, they will bleed money because they spend about twice as much as they should on advertising and development, and Uplay -so far- is a major drain on their admin costs.

We hope the power of the PS5 will finally allow David Cage to make a good game and not complain that he would have this time but he's lacking enough CPU cycles to generate emotion subroutines in the Script-Bot 2000.

Reading between the lines...

I think creativity has very little to do with wanting the PS4, rather it's more like:

"Oh God! Please please PLEASE give us a better console! We can't deal with these PC customers any more! We tried to shuffle them onto consoles with our ridiculous always-online DRM! When that failed we tried doing shoddy ports! We can't make our projected dividends doing this shit anymore! PLEASE. SONY. BAIL US OUT OF THIS!"

Edit: Wait...Playstation 5?!

He seems to forget that customers can't always afford consoles when they come out AS-IS, let alone with a tighter release cycle.

Ubisoft, you do know that you don't need to wait for a new hardware cycle to be creative and innovative, right? If so, then why aren't you paying more attention to the PC, which gets new hardware all the time?

And if you really do rely on new consoles for innovation in games, then you're screwed. You don't need new hardware to innovate.

Yeah, no thanks to all you PC enthusiasts. I don't feel like going back to PC gaming in the same way that I don't feel like going back to the bowling alley to be punched in the stomach every night.

I've never had more aggravation when trying to play a game than when I was primarily playing on PC.

When someone builds an operating system + hardware that just works when you put a game in it - with no need to fiddle around getting new drivers, replacing shoddy parts, etc. Then maybe PC gaming will come back as a major platform. Till then, I'll play my no-hassle Playstation and Xbox.

Sidney Buit:
Yeah, no thanks to all you PC enthusiasts. I don't feel like going back to PC gaming in the same way that I don't feel like going back to the bowling alley to be punched in the stomach every night.

I've never had more aggravation when trying to play a game than when I was primarily playing on PC.

When someone builds an operating system + hardware that just works when you put a game in it - with no need to fiddle around getting new drivers, replacing shoddy parts, etc. Then maybe PC gaming will come back as a major platform. Till then, I'll play my no-hassle Playstation and Xbox.

This isn't 1992. We have computers that are reliable now, otherwise no one would use them. Why else do you think computers took over?

Drivers take longer to release now so there is no "daily drivers" anymore, and steam already updates the drivers with no fuss.

Seriously, where have you been?

I bet they already have DLC planned for the PS5!

Ultratwinkie:
Seriously, where have you been?

Only paying attention to the misinformed or unrepresentative posts about PC gaming and reinforcing that confirmation bias is my guess.

...And why do people expect the PS4 to run PS3 games?

Ultratwinkie:
This isn't 1992. We have computers that are reliable now, otherwise no one would use them. Why else do you think computers took over?

Drivers take longer to release now so there is no "daily drivers" anymore, and steam already updates the drivers with no fuss.

Seriously, where have you been?

Nice try, but I didn't stop defending my PC until 2008. Its a shame, since my preferred genre (turn-based strategy) is actively ignored by consoles - because they don't just want to demand a peripheral in the form of a mouse...

Hammeroj:
Only paying attention to the misinformed or unrepresentative posts about PC gaming and reinforcing that confirmation bias is my guess.

Again, nice try, but no. I've experienced the many annoyances of PC gaming - it isn't misinformed or unrepresentative when you've been there.

Someone fire this guy already. Pathetic excuse for a human being.

So basically Ubisoft want consoles to become PCs. yeah i can get behind that.

Sidney Buit:
Yeah, no thanks to all you PC enthusiasts. I don't feel like going back to PC gaming in the same way that I don't feel like going back to the bowling alley to be punched in the stomach every night.

I've never had more aggravation when trying to play a game than when I was primarily playing on PC.

When someone builds an operating system + hardware that just works when you put a game in it - with no need to fiddle around getting new drivers, replacing shoddy parts, etc. Then maybe PC gaming will come back as a major platform. Till then, I'll play my no-hassle Playstation and Xbox.

When did you stopped being a PC gamer? 1990?
I havent had to update my PCs drivers or operating system in over 1 year now and it still runs without any problems. i get a game, i insert a disc, it instals and bam i can run it. not that different from consoles, except that i can do cool stuff like mods. In my history if over 15 years of PC gaming i have once had a bad part which the insurance (that is enforced for 2 years by law to any sale here) replaced within a week. all i had to do is call them up, they sent a courier to pick it up and deliver it back. PC is less hassle than consoles nowadays. well maybe that is about to change with increased use of DRM that sometimes fail (yes im looking at you ubisoft) but that is still to be seen.

Apparently, Ubisoft has a hotline to the Doctor in his TARDIS, which is funny 'cause he actually prefers the Wii.

And I'm hoping this gen lasts even longer than the last one.

I'm itching for non intrusive DRM and creative games ubisoft. Make them and the people will come.

Makes sense that new consoles help creativity, but I don't think it's for the reason he's claiming. New consoles have fewer games, so chances are first adopters are going to be picking up a lot of new IPs, making them a lot less risky.

infinity_turtles:
Makes sense that new consoles help creativity, but I don't think it's for the reason he's claiming. New consoles have fewer games, so chances are first adopters are going to be picking up a lot of new IPs, making them a lot less risky.

Or it's for both reasons. The better the hardware is, the further the limitations are and the more they allow you to do in every single way; at the very, very least in terms of character and environmental design (but also in allowing the devs to focus on different things from before, anywhere from procedural generation to a more cinematic feel).

WickedFire:
Interesting that he mention that a new console cycle improves creativity, yet he misses the point that new consoles cost more to develop for. Costs which stifle creativity. Because a higher cost means greater risk, publishers are more likely to play it safe, which results in truly creative games often being passed over for whatever seems popular at the time.

He doesn't care about creativity. Actually I think he knows pretty well that higher graphics cost more to develop - but such a thing for Ubisoft is brilliant, because they have the resources while other smaller companies don't. That's a more likely reason they want even more.

Cognimancer:

"No we don't want to wait seven years for the next one," Guillemot said, referring to the PlayStation 3's above-average lifespan. "The consoles have taken a long time, we've been saying it for a long time. It's really once those consoles come that we can let creative people [take] more risk, and they feel they can take more risk because new consoles can be more open."

Let's keep a close eye on Ubisoft & hold them to this statement. We better get something good from them when the PS4 drops

Itīs like with writers, their creativity stagnates if they keep the same typewriter for more than 5 years, they have to buy new typewriters all the time unless they want to repeat the same story over and over again. It makes so much sense!

Defineately also a problem in the movie industry, directors runs out of ideas when they donīt have new things to play with. Just look at the time before sound, every movie was the same, until they finally got sound, but then there were years with the same crap until they finally got color, and then creativity hit rockbottom until 3D and now shaking seats reinvogarated the business. You canīt be creative without new toys!

Well, seeing as this console generation is now just dedicated PCs with a walled-garden OS and DLC/cloud-based ecosystem, nothing's really stopping anyone from putting out new "consoles" every year if they wanted to. Not necessarily a profitable strategy, but surely the hardware R&D cycle is a lot faster if everyone's just using off-the-rack components anyway.

Whoa, whoa, whoa! Slow down buddy. You're like that guy that starts seeing another girl before breaking up with his girlfriend. This generation hasn't really kicked off yet thanks to the Wii on U being a gen behind (again!) and producers like you forgetting there is an always advancing game machine, known in some circles as the PC, that you could start developing a game for before the next console generation and just port that to the console of your choosing. Just don't go overboard with the graphics and porting will be much easier.

Or, you could stop releasing yearly franchise updates. Start letting creative ideas come to life on a current system instead of holding back all but top tier money makers so they can have "Bettah Graffisks". Then letting the studio tank or release a crap game because they don't have enough artists or programers to do it right with new, advanced tech with the tight deadlines and executive meddling you give them. This goes to Bobby Kotick, John Richtewhateverhisnameis and Sega too.

 Pages 1 2 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here