Dead Rising 3 Features Smartglass-exclusive Missions

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Dead Rising 3 Features Smartglass-exclusive Missions

Dead Rising 3 promo art

If you want to experience Dead Rising 3 in its entirety, you're going to need to keep a tablet or smartphone handy while playing.

When Microsoft debuted Dead Rising 3 during the recent E3 conference, one of the big bullet points the company presented for the title was its Smartglass functionality. The idea of interacting with a videogame via tablet or smartphone is not new for Microsoft - it first demonstrated the technology at E3 2012, and you can currently find this functionality in a number of Xbox 360 applications - but with the Xbox One the firm hopes to really push the concept on consumers.

According to a new Siliconera interview with Dead Rising 3 executive producer Josh Bridge, that effort includes in-game missions that are only accessible if you're a Smartglass user.

Bridge was asked to explain how exactly Smartglass works in Dead Rising 3 and he was surprisingly candid in his response. "After you launch the [Smartglass] app, it notices that Dead Rising is currently being played, press a button, and in kicks your phone," Bridge states. "It actually skins your phone to be like the phone from the game's universe."

More intriguingly Bridge adds, "You'll get calls from a character that are only on the SmartGlass device. So if you don't have SmartGlass, you won't get those calls from that guy. Which also means you won't get those missions."

It's currently unknown how extensive this Smartglass exclusivity might be. Whether it's localized to that one character (and the missions that surround him/her) or if it's to be found all over the game. We're attempting to contact Capcom for further information, but in the mean time those of you with intense addictions to Capcom's open-world zombie franchise might want to start saving your pennies for a mobile device of some kind. Even if Dead Rising 3 didn't feature this sort of exclusivity, it appears certain that Microsoft is headed down this direction with the Xbox One. Welcome to the future of gaming, huh?

Source: Siliconera

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Why?

I get offering something a bit different by having a physical device to interact with as part of the game - nice bit of meta. But... ..why make it dependant on having such a device? Your just cutting people out of content.

Oh, dose Microsoft get to harvest people's data via smartglass? Cause that's the only reason I can figure for this push.

I don't think you could find an amount of many people caring about SmartGlass exclusive anything with the microscope used to look at atoms in the Large Hadron Collider.

It's so hilarious how hard they're pushing the whole "integration" thing. Windows 8 is a smartphone os and now you can only access parts of your game with a smartphone.

People will be so mad in the reviews for this games I bet

What is the problem exactly? This is bonus content for those interested. Completely able to be ignored if you aren't. Not seeing a down side here.

I'm sure all 12 people with Smartglass will appreciate this... I guess...

ZZoMBiE13:
What is the problem exactly? This is bonus content for those interested. Completely able to be ignored if you aren't. Not seeing a down side here.

Buying a $400 tablet just to access maybe one or two extra missions is a downside.

Since it is not necessary for 90% of the game, and since I'm not a completionist (except for Mario), this does not bug me at all. I can see how this would bug all the Completionists though, to which I say "I'm sorry."

Locked out content and the console hasn't even been lauched yet! FUCK YE... Oh wait... I don't have a smartphone nor will have a console... I forgot about that.

ZZoMBiE13:
What is the problem exactly? This is bonus content for those interested. Completely able to be ignored if you aren't. Not seeing a down side here.

You really don't see a problem with exclusive content that people who have paid full price for the game and paid for a console which is $100 more expensive than it's competitor can't access unless they pay more for yet another device?

AzrealMaximillion:

ZZoMBiE13:
What is the problem exactly? This is bonus content for those interested. Completely able to be ignored if you aren't. Not seeing a down side here.

Buying a $400 tablet just to access maybe one or two extra missions is a downside.

That would be true, if Smartglass weren't able to be used on any smart phone as well. You don't need to buy a tablet to access it.

Kiya:

ZZoMBiE13:
What is the problem exactly? This is bonus content for those interested. Completely able to be ignored if you aren't. Not seeing a down side here.

You really don't see a problem with exclusive content that people who have paid full price for the game and paid for an a console which is $100 more expensive than it's competitor can't access unless they pay more for yet another device?

If you have a smart cell phone, you can access Smartglass. It's designed to be accessible to anyone with those kinds of devices that most of us have already. And if you don't have one, it's not the meat of the game. It's a side order of green beans.

I know it's fun to beat up on Microsoft, but I don't see this as a problem. No different than DLC or buying a new character in LoL. It's extra for those who want it, nothing more. If you just wanna be mad about it, be my guest. But no, I don't see a down side.

AzrealMaximillion:

ZZoMBiE13:
What is the problem exactly? This is bonus content for those interested. Completely able to be ignored if you aren't. Not seeing a down side here.

Buying a $400 tablet just to access maybe one or two extra missions is a downside.

Leave it to Microsoft to put content that should be free behind some sort of paywall.

capcha: Toy Soldier. I'm guessing that's going to be the next peripheral needed to play your games with Kinect.

Oh get fucked Capcom. Not all of us have smartphones.

I don't mind you having neat little features on Smartglass like it can be used as a map, but putting missions exclusive for the thing is just shitty.

Capcom has now stopped pretending and just started being a commercial company. Buy our games that contain exclusive missions for these products!

Yuk, so dumb. What next, missions exclusive to those who own a fridge of specific brand?

I'm kinda disgusted at the whole DR3 thing. They made it gray and shitty, Digital Foundry confirmed that it runs at about 15-25 FPS on xbone, and they made it exclusive right after expanding franchise to PC and Playstation with DR2 and off the record. And that's Capcom who always cry that they sell too few copies.
Granted, I'm not going to buy and Dead Rising games, so they can do whatever. Really puzzling choices here though.

ZZoMBiE13:

AzrealMaximillion:

ZZoMBiE13:
What is the problem exactly? This is bonus content for those interested. Completely able to be ignored if you aren't. Not seeing a down side here.

Buying a $400 tablet just to access maybe one or two extra missions is a downside.

That would be true, if Smartglass weren't able to be used on any smart phone as well. You don't need to buy a tablet to access it.

So you're saying that we should look at the glass as half full?

I'm not sure if this is worse than day-one-DLC.
On the one hand; it's (probably going to be) free...
On the other hand; it's being held behind a pretty big pay-wall to begin with just by being exclusive to Smartglass.

And the character couldn't call you on the in-game phone because...?

All this does is limit how much of your audience can fully enjoy the game. It's a little shameful they're fine with releasing a game where not all players can access the content for some meaningless integration gimmick.

I'm pretty sure only mutants can play with Smartglass.

...How many mutants with three hands own a Smartglass, again?

Not buying into SmartGlass. It's a cool app and all, but having to look away from the screen really detracts from being in the game. Some people might like it, but it's not for me. At least not through a first play-through.

At least you can use smartglass with most smartphones.

It'd be really shitty if it was only usable with Microsoft's stuff.

There's no real upside to this though, I'm not sure of the "why" of requiring it yet. Microsoft must get something out of the app, user data, or something.

ZZoMBiE13:

If you have a smart cell phone, you can access Smartglass. It's designed to be accessible to anyone with those kinds of devices that most of us have already. And if you don't have one, it's not the meat of the game. It's a side order of green beans.

I know it's fun to beat up on Microsoft, but I don't see this as a problem. No different than DLC or buying a new character in LoL. It's extra for those who want it, nothing more. If you just wanna be mad about it, be my guest. But no, I don't see a down side.

I disagree. If you are going to add the use of expensive peripherals then it needs to be done in a way that enhances the game and not in a way that is seen as removing content so that the gamer can't access a part of the game that they have paid for on the central device.

Ten years ago it was PC's that always needed users to have the latest and most expensive hardware to play their games and you know how that turned out? It got to the point that if you wanted to play the big name games on PC you had to spend a lot of money just to get those games to run and you had to be prepared to spend money on expensive upgrades on almost a yearly basis - the games with the high end hardware requirements priced themselves out of the market because the majority of gamers simply couldn't afford the constant upgrades and many gamers turned to consoles for that reason.

This kind of thing makes me think that some publishers/developers making games for consoles are making the same mistake. When developing a game they need to consider what the average gamer using that device can afford - not just what the people with the most money will have access to or they will price themselves and their games out of the market.

>_< - And here you see the exact opposite set of complaints to those seen with the Wii U controller.

People don't like a standard hardware feature being more elaborate than a standard controller...
But also don't like it when a game is designed with features that require an optional device.

Eh. It's probably not going to be anything meaningful. - You can't do anything important in a game if it requires entirely optional hardware that some people don't have.

If it's not compulsory to have the hardware such a feature depends on, it's going to be a pointless gimmick. If it weren't, the game would be broken without it.

So... Yeah. Can't have it both ways.

Quiotu:
I'm sure all 12 people with Smartglass will appreciate this... I guess...

It's a lot more than 12, it's a free app for iOS, Android and Windows Phone, or in other words pretty much any smart phone, or tablet.

It still seems like a gimmick, but at least a heck of a lot of us have a compatible device already.

Kiya:

ZZoMBiE13:

If you have a smart cell phone, you can access Smartglass. It's designed to be accessible to anyone with those kinds of devices that most of us have already. And if you don't have one, it's not the meat of the game. It's a side order of green beans.

I know it's fun to beat up on Microsoft, but I don't see this as a problem. No different than DLC or buying a new character in LoL. It's extra for those who want it, nothing more. If you just wanna be mad about it, be my guest. But no, I don't see a down side.

I disagree. If you are going to add the use of expensive peripherals then it needs to be done in a way that enhances the game and not in a way that is seen as removing content so that the gamer can't access a part of the game that they have paid for on the central device.

Ten years ago it was PC's that always needed users to have the latest and most expensive hardware to play their games and you know how that turned out? It got to the point that if you wanted to play the big name games on PC you had to spend a lot of money just to get those games to run and you had to be prepared to spend money on expensive upgrades on almost a yearly basis - the games with the high end hardware requirements priced themselves out of the market because the majority of gamers simply couldn't afford the constant upgrades and many gamers turned to consoles for that reason.

This kind of thing makes me think that some publishers/developers making games for consoles are making the same mistake. When developing a game they need to consider what the average gamer using that device can afford - not just what the people with the most money will have access to or they will price themselves and their games out of the market.

I appreciate your candor, and I appreciate your trying to make valid points instead of just spouting anger. So I apologize for the "be mad" crack. That was out of line and I'm sorry.

Those things out of the way though, I still don't agree that this is a bad thing. I was worried about Dead Rising 3 in the beginning. I'm a long time fan of the series (since 06) and the new direction worried me. So during E3 I soaked up as much info on it as possible. And until there is some genuine proof that this is something other than a fun extra for people who want it, I can't assume it's anything other than that. They've said that the full game is completely playable without Smartglass. You can play both modes, beat both modes, get the full experience (I can provide links if you wish).

The PC gaming problem from a few years back is an interesting specter to bring up. But that is why I feel Smartglass isn't a big deal. There is no upgrade that you have to run out and buy to be part of the core experience. If it were something that required a Windows phone, if it were something that required a Surface tablet, your point would be dead on. But it works on iOS, it works on Windows phone, and it works on Android. It works with any smartphone or tablet that is currently on the market and the app is free to download and use. And since so many people have adopted these devices into their life, I see it as an easily accessible way to get their second screen app out there. If you don't use these devices then I can understand the frustration, but it's not like there isn't a full game there if a person doesn't have access. Heck, it doesn't even have to be YOUR smartphone, you could borrow one from a parent or a friend if you're really jonesing to play these extra content missions. All you do is sign in with your already created Xbox ID.

As another person who quoted me joked earlier, I'm choosing to see this as a (smart)glass half full situation rather than the opposite. There's plenty of other things to get angry about, I just don't think this one warrants outrage.

Dead Rising 3 is literally everything that's wrong with AAA gaming. Chasing after the CoD crowd? Check. Stupid brown filter? Check. Dumb pointless Kinect features? Check. Dumb pointless smartglass features that require you to buy another expensive thing to get your money's worth? Check.

It's just such a punch in the dick. "Thanks for buying our $500 console and $60 game. Now get a tablet too. You fucking mud covered peasant."

CrystalShadow:
>_< - And here you see the exact opposite set of complaints to those seen with the Wii U controller.

People don't like a standard hardware feature being more elaborate than a standard controller...
But also don't like it when a game is designed with features that require an optional device.

Eh. It's probably not going to be anything meaningful. - You can't do anything important in a game if it requires entirely optional hardware that some people don't have.

If it's not compulsory to have the hardware such a feature depends on, it's going to be a pointless gimmick. If it weren't, the game would be broken without it.

So... Yeah. Can't have it both ways.

Maybe I am misunderstanding but I feel like you are saying those two views are incompatible. People don't like devices more complicated then the standard controller and don't like games that require extra hardware that seems superfluous, i.e the smartphone. People don't want games that require more then the standard controller, whether it be a single piece of unwieldy hardware or multiple devices. That is not wanting it both ways, but wanting the same basic thing, something easy to control.

That sounds cool...

(Looks up the cost of a windows 8 tablet)

So, according to Best Buy, we can all enjoy this content at the low price of $500 + sales tax by purchasing a Lenovo 10.1 inch Thinkpad with Windows 8 installed on it. Why do I feel like this isn't going to take off...

still smells like capcom backed out of a wii u deal

slacker09:

CrystalShadow:
>_< - And here you see the exact opposite set of complaints to those seen with the Wii U controller.

People don't like a standard hardware feature being more elaborate than a standard controller...
But also don't like it when a game is designed with features that require an optional device.

Eh. It's probably not going to be anything meaningful. - You can't do anything important in a game if it requires entirely optional hardware that some people don't have.

If it's not compulsory to have the hardware such a feature depends on, it's going to be a pointless gimmick. If it weren't, the game would be broken without it.

So... Yeah. Can't have it both ways.

Maybe I am misunderstanding but I feel like you are saying those two views are incompatible. People don't like devices more complicated then the standard controller and don't like games that require extra hardware that seems superfluous, i.e the smartphone. People don't want games that require more then the standard controller, whether it be a single piece of unwieldy hardware or multiple devices. That is not wanting it both ways, but wanting the same basic thing, something easy to control.

I suppose I could've been a bit clearer. I guess what I was actually getting at is that sometimes the only way to improve an experience is to try new things with hardware design.

What would've happened if people had said the NES controller was good enough, and rejected any attempt to create a control scheme with more buttons?

What I actually meant here, is you cannot build a meaningful new experience on an 'optional' hardware device, because all you'll do is create a gimmick that seems to prove the point of the people that imply these kind of hardware improvements are pointless.

Adding such optional features to a game is a self-fulfilling prophecy in terms of proving that these features would ever actually add anything beneficial to a game.

I guess what I was really reminded of here is the people that were complaining that for instance, the Wii U's (or the Wii's motion controls before it) standard controller should've been an optional extra (if it existed at all), yet that would immediately undermine any attempt for it to ever even try to be more than a meaningless gimmick.

And now we see people complaining about a game containing such a near meaningless gimmick because it requires additional optional hardware...
(or to put it differently, don't ever experiment with anything that requires unusual, optional hardware... And don't design anything with unusual hardware either until you've already proven that it does something amazing...)

Ah well. That probably doesn't make much sense. It just annoys me is all.

Although, honestly,the same kind of problem can be seen in other technically driven areas besides gaming;

For instance, Ground effect vehicles (think something between a hovercraft and an aircraft) have amazing potential, but because people are unwilling to fund anything other than very small vehicles, and the physics principles behind it show the usefulness of such a vehicle to grow exponentially with size (eg. A car-sized ground effect vehicle isn't much use, but a cruise ship sized one would radically change a lot of things about transportation), the technology has never really gotten off the ground, and remains little more than a minor curiosity.

Guess that can't be helped though.

weirdguy:
still smells like capcom backed out of a wii u deal

Seriously, this would be gold for the Wii U.

OT: Sad to see what the DR series is coming to when it comes to this. While I'm sure it's not much that's added in, seeing all the changes they've made to DR3 when compared to DR2 still makes it sad. Oh Capcom, I remember when you used to make games I liked. What happened to you? *glares at the cancellation of Legends 3 and some of the prominent figures leaving*
Ah right, that happened...>.>

While yes this is nice for some people, not everyone owns a smart phone or tablet that can utilize Smartglass. This is just a plain gimmick, and ironically a gimmick that would have been nice to have on the Wii U.

Hahahaha no.

Seriosuly, can I get a large no with my nos?

Oh, and a side order of nope.

CrystalShadow:
snip

Thank you for clarifying. I see what you were trying to say now and am totally fine with that. Sorry for this misunderstanding.

Andy Shandy:
Oh get fucked Capcom. Not all of us have smartphones.

I don't mind you having neat little features on Smartglass like it can be used as a map, but putting missions exclusive for the thing is just shitty.

The missions are granting you access to little call-in support things. I highly doubt these are going to be fully flushed out side missions but moreso something like "Go to location X and kill Y number of zombies".

Kiya:
snip

It is just enhancing. You get special call-in support options. It's just a fun way to add some extra pizzaz. If you watch the gameplay demo, that artillery callin was from completing some objective for the guy on the phone.

Colt47:
That sounds cool...

(Looks up the cost of a windows 8 tablet)

So, according to Best Buy, we can all enjoy this content at the low price of $500 + sales tax by purchasing a Lenovo 10.1 inch Thinkpad with Windows 8 installed on it. Why do I feel like this isn't going to take off...

I think everyone needs to be clear on the fact that smartglass is available on Android, iOS, and Windows 8 Phone devices. Also works on Windows 8 PC's apparently, which means desktops or laptops running windows 8 also would work.

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