Games you consider overrated

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Launcelot111:
Red Dead... I hated that killing your horse was a crime (this is my biggest complaint).

Wouldn't have been such a problem but for the parallax aiming problems from the first Third-person perspective, you could clearly aim past the horses head but the actual path of the "bullet" (actually a hitscan line) is to the left or right and down. They could have fixed this, made the bullets clip through your horse head as who ever wants to shoot their horse in the head WHILE RIDING IT!

Red Dead is a very imperfect game. It did so much good stuff but ultimately it has too many flaws. As bad as Mexico was I found it's a major letdown to go from there to a forested American region, it just can't have the same potential as revolutionary Mexico and then for the game to revert to doing tutorial missions again as a rancher, unable to change out of that rancher outfit, then being swapped out for

In the end the game punished me for succeeding, for giving John what he wanted.

See John may care about his family BUT I DON'T! And I have no reason to particularly want to give up being a badass bounty hunter to be with my illiterate wife who I can never actually have a marital relationship with. Sex scenes are cut out, all I am left with is the nagging. And no sense can I share in John's paternal satisfaction as I never saw Jack grow up, he's just some young punk.

As long as Red Dead Redemption took to make, I'd say it needed another year to work on the ending, or even more radically a year earlier the entire premise should have been scrapped and started again (a la Half Life 2's development). Family reunion is NOT a personal motivation when it is not your family, but the protagonist's family.

It should have been a motivation the player can share, like vengeance for or whoever you meet up with your final reward is to continue being a badass bounty-hunter just now you are training your son to follow in your footsteps. The Marstons are not ranchers, they're fighters.

Crazy Idea: John Marston tries to go straight as a rancher but has bad luck, is screwed over by the bank, the government and even his own character weakness and is left destitute. He resorts to criminality again a out of desperation and raises his son as an outlaw, but John pays for it in the end. I think it's far more poetic than the actual ending of "Ross is Pontius Pilate, John is cowboy jesus".

Deus Ex HR, Dark Souls and Bioshock. I finished Deus Ex, but by fucking George it was a chore. I loved the gameplay of Dark Souls but the whole thing just became way too repetitive. And Bioshock was the same, only more of a rat maze. I didn't hate these games, just the process by which progress was made.

I just finished the main two story lines of Skyrim and was underwhelmed by one of them in particular. Five years after Oblivion and we still cant't ever have more than 15-20 combatants on screen?! I love the game as a whole, but next time Bethesda cut the redundant content and give us EPIC battles.

Halo 1 (the sequel were fine). I disagree that the British magazine EDGE giving it a 10/10 (they rarely hand out that rating) since while it was a good game but I felt the choice of weapons and vehicles were rather limited. The story was so and so but overall I wouldn't have given it a 10/10.

Al-Bundy-da-G:
Shadow of the Fucking Colossus. Oh the story, the strategy required during combat, the style, the innovation, it's perfect.

Strategy amounted to flicking arrows at the damn thing till it got annoyed enough to pay attention to you then fighting the camera and controls to find the one exact way to get to the big glowing weak spot and poking it till the colossus threw you off and then starting over again.

On top of that a grey and brown world that people bitch about when it CoD or BF but here it "fits the artistic mood". What part of this game is innovative anyway? Cause it's not the combat, the story, or the world.

But I bring up any of these points with someone and they say "you just don't get it". I get that it was a mediocre game with a save the princess plot, a brown and grey world, horrible camera and combat controls, and a total of what maybe twenty characters most of which were giant rock monster with no personality or real identity.

The thing that made Shadow of the Colossus special is that it was a completely unique mix of multiple gameplay elements rarely seen together to do something visually and mechanically spectacular while still being functional and entertaining. I can't really say anything other than "no, you're not right" in response to your assertion of the strategy amounting to shooting the collosi with arrows, it just isn't the case. Additionally, the environments weren't all grey and brown, and there's nothing wrong with that color and shade in the first place. The grey and brown complaint arises from games that could have varied and interesting environments but instead opt for a boring "realistic" grey and brown fortress. However, Shadow of the Colossus has beautiful, interesting, atmospheric and varied environments; even if a lot of them do consist of dirt, mountainside and rock. The camera is bad and the controls are only slightly better, you're right about those two, but the princess is pretty much irrelevant to what's great about the game and your twenty characters point was just strange. Part of the appeal was a sense of mystery and loneliness as you gallop solemnly between each magnificent encounter, I can assure you that having a weapon vendor or whatever wouldn't have improved the game. There's a reason, after-all, why it's in a pseudo language and you very rarely interact with characters that have a face.

Where to begin, firstly by saying I'm a single-player campaign gamer not an online gamer
GTA IV I agree with, fun for a while but didn't hold my attention, and I have even less time for the DLC

Call of Duty franchise, while I've played the last 5 iterations they are far too hyped for the quality (and length) of the single player. I am fully prepared for the onslaught of COD players telling me I should play online. I have, and just got bored very fast

Oblivion is another one for me, loved Fallout 3 so thought I'd try Oblivion for the similar mechanics, but it just bored the hell out of me

Borderlands. I know many people who rave about it but I thought it was bland, boring and repetitive with no goal other than the opening cutscene for motivation to reach the end. Conversely, Rage plays almost the same as Borderlands with a bit of Bioshock thrown in (now Bioshock 2 also makes my list, why bother with it)but the execution and smaller stepping stone motivations in Rage just make it wholly more enjoyable

Dead Island - Worst game I've ever played, yet people seemed to love it. The combat was broken, (why does a zombie's arm have greater reach than my arm holding a machete?) the story was retarded, (so we just get in the helicopter and abandon all the people we spent the entire game helping?) and the missions were painfully dull (run to one end of the city, pick one thing up, run all the way back.)

The absolute worst thing about it, though, was that whenever you did an escort mission (which was quite a frequent occurrence) they wouldn't get in a vehicle with you; they'd just run alongside it. I can't believe that an entire development team looked at this and said, 'sure, that makes sense.'

Oblivion. I've been flamed for saying it wasn't great on this site before. But it's visually dull as listening to a forgetful elderly priest drone on about his vegetable garden, the class system has way too many options that'll easily overwhelm a new player, the skill advancement is perhaps intuitive to real life, but not to videogames and leaves you having a wooden dummy for hours so you can actually attack a damn monster worth a damn, it trades any kind of narrative focus or depth for giant wide openness, fine if you like that kind of thing, a death knell if you don't, levelling up your character is acyually counter productive and to get anything out of the game as a new player to the Elder Scrolls you need to invest hours of learning all this obtuse, head-up-its-own-arse bullshit.

Also, Final Fantasy XII. Now, I love Final Fantasy. Great design, mostly crappy characters, but hey, Balthier and Fran, interesting lore, decent voice acting, pretty decent story, but my GOD is every aspect of the gameplay terrible. The License Board is way too bureaucratic, the Gambits might be alright if there were also general behaviour scripts you could assign with the Gambits as addons, but instead you have to program precise reactions to about 6 different specific situations unless you want to fucking micromanage the entire party, which is too fiddly because ATB systems don't work with full party control when you have to control movement too. Also, Vaan, the completely superfluous and most annoying FF character ever. He's only not the most useless to plot because Penelo joins the party as a hanger-on of Vaan, the fucking hanger-on, for no adequate reason, just so he has someone to talk to in cut scenes!

Also, I feel the Compilation of FFVII gets a lot of love because people came to it through the Compilation rather than a deep seated love of the original game. Which is fine, I guess, the Compilation average out to pretty decent overall, but it annoys me that peole who came to it through that judge Tifa, Aerith, Cloud & Sephiroth on their personalities in the spinoffs, which are quite different to how they are in the games e.g. Sephiroth being obsessed with hurting Cloud and calling Tifa a whiny bitch.

Y;know what else I hate? PUPPIES!

Dead Rising: Seriously, I don't know how people gave it a 9/10. It was boring and the shooting mechanic sucks.

Gears of War: Gameplay is cool...but story is boring to me.

Half Life; above average, perhaps good, but nowhere near as great as everyone seems to make out; I've played a lot of HL2 and watched my friend play through the others and thought "Meh, okay, but nothing stellar".

Call of Duty series after CoD4; I enjoyed 3, I enjoyed 4 and haven't really played much of the previous games. The series is like Facebook, completely overvalued, and I genuinely can't understand why you'd want to get a slightly updated game with different maps and guns every year which costs the same as a full game. The formula isn't being changed at all for the better; each game invents new and exciting ways of unbalancing the multiplayer and increasingly transforming the singleplayer into an interactive move with its ever the more excessive scripting and rail sequences.

Arkham City was absolute rubbish imo. Other than the combat, the sandbox felt dead, Batman's voice actor sucks and the Joker is well-voiced but I still don't like him. Uninteresting story and literally the same threat as the last game which I quite liked.

Don Savik:

xSKULLY:
all retro games the escapist community makes them out to be amazing and better than todays games and perfect in every way and they are shit as a younger gamer used to higher standard games (my first console was a PS2) retro games are terrible and many times worse than games of today

Yea, I think its called like The Golden Age Syndrome or something. Could prolly find it on tv tropes. Basically people like the pure innocent bullshit memories from when they were a stupid kid and couldn't remember any of it anyways. Some games were good FOR THEIR GENERATION, but saying Orcarina of Time is better than.....well just about any award winning game nowadays is a hilarious joke.

Nostalgia does tint stuff for sure and believe it or not you will do it to, but there is also a lot of truth in it, the game industry has changed and changed a lot.
Peter Molyneux used to make games like Populous not churn out crap like fable, we had turn based strategy games like SMAC (Sid Meirs Alpha Centauri) which you just dont see anymore, we get shallow crap like civ 5.
There hasnt been an MMO released in 10 years that has actually been a game i mean now the entire genre is interactive entertainment when was the last time you saw anyone fail to level in an MMO? thers no game aspect to them anymore no matter how bad you are you will still get everything in time. you walked into a raid in EQ without the chops for it you lost levels and went home naked in tears.
The modern method of financing and publishing has provided a lot of impressive trip A titles but its also squeezed a lot of diversity and range out of the industry.

Modern Warfare

all they do is release the same game every 18 months, and everyone rushes out and buys it

Portal - Ehh. It was average, for one time and one time only. I am not the biggest fan of puzzles either.

Half Life 2 - the original will always be a gem in my eyes, because it was different enough to the hordes of FPSers that were out at that time. But the second one had an uninteresting story, uninteresting characters, painfully linear, and the "cutscenes" or whatever they were called (the parts where you weren't doing anything) were unskippable. You know something is very wrong with the reviewing systems when the reviewer spends a paragraph praising the Grav gun...

TES games - Yep, all of them. They are all terrible, with the only barely passable one being Morrowind. Arena and Daggerfall are fucking awful if you have not played them. The only thing they did better than Morrowind was give you more freedoms, like the super-duper god spells that kill everyone and everything in a town. But thats it. Skyrim takes a special place because of the filthy attitude the RimTards have towards every other game.

Halo 2 - Hailed as many as the pinnacle of the Halo games, and regarded by me as the biggest piece of shit to ever be made. I played through it twice, some games of multiplayer, and then did not play any other Halo game except CE for 6 years or so. Everything about this is bad. The story trying to be smart when it's shit (HL2), the painfully linear levels (HL2), the FUCKING copy-paste design (Halo:CE) - oh god... what a terrible fucking game.

Dota - Being a long time player, I can tell you all that it is a steaming pile of wank. There were more balanced and fun Dota version before Allstars took the monopoly, and we have not recovered since.

Half life 2 is the king of this. Its an average shooter with physics puzzles and an above average story, but somehow it has this rabid fanbase. Really annoying.

Skyrim - This has more to do with the crowd following i think a lot of people who bum this so much never played another rpg, so the hails of best thing ever, kind of unjustified.

Skyrim sucks.
Deus Ex HR sucks.
CoD Sucks.
Battlefield Sucks.
Dead Space sucks.

I think thats all. All those games were BORING

BLOODY Ocarina of BLOODY Time.

It was a good game, yes, but public opinion of it was obscured by the "WOW, FIRST 3D ISNTALLMENT!" effect. Majora's Mask is much better, in my opinion, and unlike Ocarina, still holds up well.

Ocarina revolutionized, Majora POLISHED. It's how Thriller is amazing, but doesn't hold a candle to Smooth Criminal. Smooth Criminal just took what Thriller did and improved on it.

Fallout 3/New Vegas. I've played them both and I don't see what's so great about them.

Treblaine:

Crazy Idea: John Marston tries to go straight as a rancher but has bad luck, is screwed over by the bank, the government and even his own character weakness and is left destitute. He resorts to criminality again a out of desperation and raises his son as an outlaw, but John pays for it in the end. I think it's far more poetic than the actual ending of "Ross is Pontius Pilate, John is cowboy jesus".

Later becomes Zombie Cowboy Jesus.

What I think are the most overrated games:
No More Heroes - I like the style of it but the gameplay was so insubstantial. The most tedious minigames on the Wii...which didn't have a shortage of tedious minigames.
RE4 - I tried getting into it but just couldn't.
GTA4 - I wasn't expecting San Andreas bit it couldn't even hold a candle to GTA3.
Anything by Bethesda - Sure they're creative visionaries with an epic scope but those guys just can't make a game that functions on the most basic levels. They freeze up my ps3 more than anything else and return me to the desktop on the PC more than anything else, even Final Liberation.

I think a better question to me would be what games do you think weren't overrated? It's a short list.

Dragon age Origins.
Didn't like it. To long winded. Didn't like the fighting (as any class), and it felt to impossible to keep everyone happy. Eurgh. It wasn't a BAD game, but it wasn't the second fuckin' coming like my friends kept telling me.

Final Fantasy VII.
Legend of Zelda Ocarina of Time.

The two most overrated games of all time. Sure I didn't like Bioshock, but I can see that it had its merits, it's just not my kind of game.

Dragon Age: Origins.

It's OK, but nothing spectacular.
The combat is boring as Hell due to the animations looking as if I was swining a sword while drunk. The story is the usual ''become part of a super-awesome-badass-special group of heroes and save the world'' BioWare story.

The characters are decent, but everything is so simple, story-wise, or just meh to me.

The most overrated game series of all times is Super Mario. It's not only that Nintendo hasn't been able to make a good Mario game since the 80s (with the possible exception of Galaxy), the game just wasn't all that innovative or special at the time of the NES either. How it became a cultural icon is beyond me.

bahumat42:
Half life 2 is the king of this. Its an average shooter with physics puzzles and an above average story, but somehow it has this rabid fanbase. Really annoying.

You obviously haven't spent enough time analyzing the historical metaphors in the in-game architecture or the soundfiles from every single combine dialog. Perhaps if you did you'd find a depth that makes Shakespeare seem like a Twilight fanfiction writer.

bahumat42:
Half life 2 is the king of this. Its an average shooter with physics puzzles and an above average story, but somehow it has this rabid fanbase. Really annoying.

Skyrim - This has more to do with the crowd following i think a lot of people who bum this so much never played another rpg, so the hails of best thing ever, kind of unjustified.

I am limiting myself of saying about HL2 because i want to make a video about it but what if i tell you that there is a connection with Twilight and Half Life 2?? Could you guess what is it?? You already pointed out that the fanbase is rabid but that isnt the only thing in common. Why do you think they are so defensive about that game? There is something that they forgot to mention about this Freeman guy

Commence long list!

Call of Duty (MW2, Black Ops,MW3)
Gears of War (Mltiplayer)
GTA IV
Dead Rising
Half life 2
Mass Effect
Castle Crashers
Dawn of War 2 (Multiplayer)
Crysis 2
Fallout 3/NV
Age of Empires 3

the Halo franchise. I played it at the LAN hub near my town with a few co-workers in High-school but honestly I had more fun with Counter-Strike.

Skyrim - Very great game worthy of a lot of the praise it gets but it is still a little overrated.
Gears of War - The whole series is a pretty fun if repetitive shooter that doesn't really break the mold.
CoD & Halo - See Above.
Super Mario 64 - Once again very good, just hasn't aged as well as some people insist.

I could go on but those are some of the biggest ones I see a lot.

All CoD's after MW1 excluding WAW. Don't really see the hype in what is merely a cut and paste with paint spray. Campaign's average and the online is worse that the sport on TV nowadays.

CarlMinez:

bahumat42:
Half life 2 is the king of this. Its an average shooter with physics puzzles and an above average story, but somehow it has this rabid fanbase. Really annoying.

You obviously haven't spent enough time analyzing the historical metaphors in the in-game architecture or the soundfiles from every single combine dialog. Perhaps if you did you'd find a depth that makes Shakespeare seem like a Twilight fanfiction writer.

Not sure if serious....

the entire COD franchise /thread
people buy it for the MP which is always the same yet people keep praising it and keep buying it.

Dark Souls/Demon Souls. Everyone raves about it, PC gamers clamouring for a PC version, I just can't get on with it. Hack and Slash game play, unrelentingly miserable and bleak setting and bizzare difficulty spikes. I know it's probably more to do with me that anything but I just don't get it. I love RPGs too.

erttheking:
I'm going to have to go with Skyrim and Half Life

"dons flame proof suit"

If anything, you need that suit because you used quotation marks to add emphasis.

OT: Shadow of the Colossus. It was just mediocre in general.

Everyone putting Skyrim in this thread make me sad :/

All Mario Titles besides SMB 1 and 3.

Mass Effect 1 and 2: comatose-inducing pace. Could not hold my attention.

WoW: The bane of online gaming. We'll need many years to overcome its diabolical effects.

Halo Series: More vanilla than vanilla.

Red Dead Redemption

There really wasn't any interesting gameplay in it, the dead-eye mechanic made every kill buttfucking easy, and the "badass" protagonist was everyone's bitch including a necrophiliac and raping Mexican warlord; That sure sounds like a sandbox game I want to play.

I'll take GTA4 any day compared to that.

I used to think Bioshock was so damn cool and original, but then I just recently played System Shock 2, and realized that Bioshock is essentially an HD steampunk (or dieselpunk or whatever it is) texture mod for System Shock 2. If Irrational's point was to try and bring System Shock 2 to modern audiences with a different game so people wouldn't think "OH A HURRRRR THUEEYRE A-JUST RE-RUHLEESIN ITS FERR NEHSTALGIA AN IHTZ NAWT GHUD CUZ IT DON'T HAVES GHUD GRAAPHICS", then they succeeded to an excellent degree. And yet, Bioshock is consistently praised for it's originality. Even the plot went along the same lines: Get goal, get sidetracked, get sidetracked again, get sidetracked again, fix all of those, complete initial goal, get betrayed in big plot twist, defeat antagonist, free candy. I actually think Bioshock is fun, but fun in a sort of "I... AM... A GOD!!!" way, because you can essentially be perfect at EVERYTHING. Unlike System Shock 2, where anything you're untrained in, you're pretty much as effective in it as a quadruple amputee sloth in a wheelchair.
The argument most often used against this stuff is "That's just because you're biased because of nostalgia", but such is not the case. I hadn't even heard of System Shock until a year or two ago, and only within the past week have I finished it. While it's a little rough aesthetically, the gameplay is fun and sharp and the story is intriguing. Actually, the bad graphics make it slightly scarier (before you get better upgrades and start encountering less disturbing but more powerful enemies), because you can never get a good look at the hybrids. Their faces are already supposed to be ugly and deformed, and because of the weird 90's 3D, they look even more disturbing.
/rant

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