Little touches in games that made you smile

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The Saturday night fever dancing your creatures come out with when someone wins in the casino in Dungeon Keeper 2.

There are so many great ones in Bioware games, my current favourite being the interesting scene when you walk in on

Deus Ex was loaded with little things that were just really neat. To list them all off would take a very long time. I kind of see why the game's engine was so awful at times; there'd be no other way to fit that much onto one disk.
Another one was the newest Alone in the Dark. It's unbearably bad at points, such as the one I'm on now, which I have begun calling "Edward Carnby's Fetchquest Adventure", but I just love all the little things, such as all the goofy crap you can do inside the cars. Maybe they were so busy implementing little fun things that they forgot some vital playtesting.
Also, I liked how, for the first hour or two at least, you can do exactly what I would do if I were forced into a combat situation with murderous possessed psychopaths; knock them to the ground with a nearby fire axe, and wail on their prostrate form until I thought it was safe to pick up their body and throw it into a fire. Sadly, the game got back at me for it by including a variety of enemies who were every bit as cheap in their tactics as I was.

In the 2009 remake of A Boy and his Blob for Wii pushing one of the buttons at any time will make Boy hug Blob.Serves absolutely no purpose but damn me if it ain't one of the cutest things I've ever seen in a game.Makes me smile every time

I know I'll come across as 'dark' but... Fallout 3's multitudes of suicides. I just thought they were great! How many tubs had toasters and dead bodies in them? I mean that's hilarious. IN A VIDEO GAME. Its hilarious!

The end of Halo Reach when you watch the beginning of Halo 1 again and remember. Then Bungie state that they loved us, the fans, for playing the series they'd made for us.

Pegghead:
In Dark Souls, I found rubbish as an item that literally serves no purpose AND the item's description questions what sane person would pick such a useless thing up...cheeky buggers.

Remember that little bird's next in the Asylum where a voice asks you to give them stuff? Try dropping the rubbish in the nest, then exit the game. When you come back, it'll be something good.

OT: In Persona 3, if you have a certain character who was supposed to be dead in your party during the final boss, Fuuka will be shocked and accuse you of cheating :P

I really, really dig all the little animations that bring your character to life in Ghost Recon: Future Solider. And the fact they cover their faces. Like, you know, top secret special forces should.

Mass Effect 2: When you look in your quarters on the SR2 you see a picture on your desk of your love interest of the previous game. When you get a new romance (such as I did for Tali), the picture is then put face down.

Prince of Persia 2 Warrior Within had a first person-person view. Using this I found you could look at two details. Before you meet Kaileena in one scene, in the first person view you can see her waiting for you at the top of the stairs. After the cutscene where the Prince takes off the Wraith Mask you can look downwards and see that it's still there!

Never tried it with the original game, but for MGS1 Twin Snakes remake:
1. Take more than 10 minutes to beat Ocelot, the ending dialogue will change and Ocelot will say "you're nothing like the boss" instead of complimenting you.
2. If you kill a bunch of ravens before fighting Raven he will angrily say "how dare you kill my friends!" in the cutscene.

evilmongerofdoom666:
In The Binding of Isaac:
When you enter a room at low health, you always pee yourself a little.

Fixed that for you, and yeah it is a disturbing but nice touch.

Mysterious Druid:
So... Rockstar general?

Hell yeah. Max Payne 1 and 2 were already loaded with this stuff.

Any game that lets me Alt-Tab out during a loading screen or server queue without crashing.

And that's a lot fewer games than you would think.

Bvenged:
The end of Halo Reach when you watch the beginning of Halo 1 again and remember. Then Bungie state that they loved us, the fans, for playing the series they'd made for us.

this right here

I love you Bungie and Halo(and also rooster teeth)

[Prototype]

When chaos erupts in the streets, people get down on their knees and start praying.

I... thank you, Radical Entertainment. That was awesome.

Also, just about every little thing RareWare did before 2002.

Oh! And I almost forgot! In Yoshi's Island, when you touch a "Mr. Fuzzy", Yoshi gets... Yeah...
I hear it's still in the GameBoy Advance port. With the "E" rating still intact.

In Mass Effect 2, I thought it was a great touch that they added an extra line of dialogue for EDI if you attempt to... ahem... probe it.

Also, in the first Witcher, one of the early things that made me want to keep playing was the fact that when it rained, all the townspeople reacted somewhat realistically; most of the grown ups sought shelter from the rain, and a bunch of kids ran around playing in the mud.

The references to the first Deus Ex in Deus Ex: HR.

A character mentions him getting the wrong flavor of soda from a soda machine, just like Hermann in DX1. There are also the names in e-mails from characters from DX1: Manderley, Nicolette DuClare, Morgan Everett are some I saw show up.

I also liked Civ IV for including complete and proper Dutch speech to your units if you play as the Dutch.

That the elevators in System Shock had elevator music playing.

Batman Arkham Asylum referenced about 25 (can't actually remember) lesser known batman characters, that made love the game even more because it suggests that the game makers actually like batman as much as anyone who buys the game.

The inclusion of Seymour (Fry's Dog from Futurama) in Fallout: New Vegas add-on Lonely Road made me smile a little, but also made me sad.

Hollyday:
The Saturday night fever dancing your creatures come out with when someone wins in the casino in Dungeon Keeper 2.

There are so many great ones in Bioware games, my current favourite being the interesting scene when you walk in on

JACKPOT WINNER!

Also this:

In Portal, when you find "The cake is a lie" written on the wall repeatedly, the last line has a big mark going down the wall on the end of the last e in "lie", as if the person writing it was completely insane and had less control of him/herself =P I laughed when I noticed it!

image

The poster for Blasto 6:Partners in Crime in Mass Effect 3. Also the fridge in New Vegas but that has been mentioned.

The first Command & Conquer, where the soldiers did push-ups when they stood around idling for too long. It started a grand tradition.

When individual parts of a playable character actually moves freely. The best examples would be hair. The Prince's hair in the Prince of Persia: Sands of Time trilogy, and Dante's hair in Devil May Cry 2, would be prime examples of this little detail that I enjoy seeing in games.

Also ripple effects in water. Baldur's Gate: Dark Alliance would be an excellent example of this. Especially when you get two players wading through the water at the same time. Brilliant effects.

In the guild wars 2 beta there seemed to be a community effort to feed starving baby bears

Moriim:
"You must gather your party before venturing forth."

I grinned when I saw that message in DA:O.

Ha! This was so terribly translated in the german version of Baldurs Gate.
It said, translated back into English, "You have to icrease your party's size before you can venture forth"

Pure genious!

OT: Anytime I see a crime scene in a sandbox game like Fallout or Skyrim for eyample.
Reconstructing what happened is sooooo fun to me.

Attention to detail in regards to NPC's dialouge.

One of my favorites was in Halo 1 when a friendly NPC would die and another would run up to his corpse and talk like he was trying to shake him a awake or something just for the added dramatics "Hey get up GET UP MAN!"

Another example is in the terrorist hunts on RSV2

Terrorist 1 "I see ya"
(I lean around the corner and take his head off with my SPAS 12)
Terrorist 2 "HE'S DEAD THEY KILLED HIM!"
Terrorist 3 "Go check it out"
Terrorist 4 "FUCK YOU MAN YOU GO!"
Terrorist 2 "Christ I'm tired of this shit"

lol nothing too fancy but still pretty funny

War... War never changes.

Ever since I hit the end of Fallout 3, it never fails to make me smile for some reason.

Also, sometimes I like to spout dialogue for Batman in Arkham City.

Game Thug: Where are you?!
Me: Right Here (Silent takedown to quick knockout)

Most recently it was in Dragon's Dogma where my party was getting decimated by a group of hardcore bandits so I sprinted away and hid behind a big rock like the wimpy mage I am. The two pawns I hired where both knocked out, so my main pawn picked one up and stashed him behind the rock with me and then went back and picked the other pawn up and did the exact same thing before running over and finishing off the bandits. As soon as they were dead he sort of saluted/waved at me and then just started mining for ore as if nothing happened. My main pawn is such a fucking show off at times.

But ultimately the whole time I was playing Fallout New Vegas I was constantly smiling at the numerous Easter Eggs I was coming across. Apart from the the moment I found Fry's dog Seymour. That made me kind of sad.

"I'm Garrus Vakarian, and this is my favorite spot on the Citadel"

Honestly, that whole scene made me smile.

Metal Gear Solid. The Psycho Mantis scene and several others were hilarious.

Also, the dialogue before the supposedly final boss from No More Heroes. Watch from 3:40

edit; coding hates me. Basically a jib at Duke Nukem Forever and a fast forward effect, all the while gleefully breaking the fourth wall.

Teleroboxer is a first-person boxing game on the Virtual Boy. It's also hard as balls but after you get your ass kicked you get the best Game Over/You Lose screen ever. You're a robotic boxer so once your HP hits zero the screen cracks and goes all static-like before blinking out into total blackness.

I'm going back and playing Final Fantasy X. That being said BLITZBALL!!!

When I pay attention to the text in Super paper Mario that moves in waves, I find myself mesmerized.

Wild wasteland from Fallout: New Vegas almost everything makes me chuckle.
Also, Pew pew.

Remedy is really good for adding those little things, in my opinion. The little TV shows in Max Payne, for example.

cognitively_deprived:
Batman Arkham Asylum referenced about 25 (can't actually remember) lesser known batman characters, that made love the game even more because it suggests that the game makers actually like batman as much as anyone who buys the game.

Calendar Man was a pretty big character in Arkham City, that was pretty cool. Well, he wasn't huge but, you know. Also, I think having Hugo Strange as one of the main villains was cool.

Moriim:
"You must gather your party before venturing forth."

I grinned when I saw that message in DA:O.

This. Also in BG2 one of the loading screens said "While your character doesn't have to eat, please remember that you do. We don't want to lose any players."

A few in Cryostasis, most memorable of which were the cigarette packs lying about on the ground that were of the same brand my grandfather used to smoke.

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