Hellpoint, Cradle Games, tinyBuild, Nintendo Switch, delay

Nintendo Switch players will have to wait until “later in the year” to get their hands on sci-fi Soulslike Hellpoint. Cradle Games and tinyBuild Games announced that the Switch version is seeing a delay on Twitter without revealing a rescheduled launch date. PC, PlayStation 4, and Xbox One versions, however, have not seen a delay and are still set to hit their intended launch next week.

The most pertinent part may be read below:

Our goal is to make the Switch port as high quality as possible, and polishing it to the desired state will require more time. We do not want to take a risk of releasing a product that we and you, our players, might not be satisfied with. As you all know, adapting a game of Hellpoint’s size and complexity for Nintendo Switch is pretty challenging, especially for a small team such as ours, and especially under the current circumstances. With the omission of split-screen multiplayer, the Switch version will be completely on par with Xbox One and PS4 versions. Our biggest remaining challenge right now is fully implementing the online multiplayer and making sure everything works as intended.

Cradle and tinyBuild describe Hellpoint as “Dark Souls meets Dead Space.” The game’s newest trailer dropped earlier this month, revealing its July 30 release date for PC, PlayStation 4, and Xbox One.

If you’re looking for more details about this title, The Escapist previewed Hellpoint earlier this year.

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