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Tameem, Antoniades, Ninja Theory, Project: Mara, Hellblade,

Project: Mara from Ninja Theory Gets Video Showing Off Photorealistic Visuals

This article is over 3 years old and may contain outdated information

Ninja Theory has published a new video that gives us a bit more information on its mysterious next game, Project: Mara. Episode 3 of the studio’s Dreadnought Diaries series was uploaded today and touches on how the Hellblade: Senua’s Sacrifice developer’s next title will have an acute focus on detail. Studio co-founder Tameem Antoniades explains in the four-and-a-half-minute video that Project: Mara takes place in a real-world apartment that has been completely recreated for the game. Antoniades describes the game as a concise project that has seen the art team taking samples of different materials in order to build a detailed, lifelike location.

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“We’re aiming for an experience that feels real that doesn’t feel like a game and doesn’t feel like a movie,” the video states. “It’s something altogether different. And there’s a power in tricking the mind into believing it’s real before then subverting it, so that you experience the mind-bending strangeness and horror of the world that Mara inhabits.”

See the one-to-one comparisons showcased in the footage below.

Though we know next to nothing about Project: Mara, Ninja Theory’s work is already stunning from a visual standpoint. The game was announced early last year with a spine-chilling teaser trailer.

Meanwhile, Ninja Theory revealed Senua’s Saga: Hellblade II in late 2019 as a sequel to the original psychological horror game. The follow-up still has some work to go before it launches, but fans should at least be excited to know the title will utilize Unreal Engine 5. In August of last year, the studio published a development diary explaining how the game features details on roughly the same level as what we’ve seen in Project: Mara thanks in part to authentic audio captured from different locations throughout Iceland.


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Michael Cripe
Michael joined The Escapist team in 2019 but has been covering games, movies, TV, and music since 2015. When he’s not writing, Michael is probably playing Super Mario Sunshine, Dead Space, The Binding of Isaac, or Doom Eternal. You can follow his news coverage and reviews at The Escapist, but his work has appeared on other sites like OnlySP, Gameranx, and Kansas City’s The Pitch, too. If you’d like to connect and talk about the latest pop-culture news, you can follow Michael on Twitter (@MikeCripe), Instagram (mike_cripe), or LinkedIn if that’s your thing.