Join the Escapist + for ad-free viewing.

logo
Menu
logo
  • News
  • Video Series
    • Adventure Is Nigh!
    • Documentaries
    • Review in 3 Minutes
    • Design Delve
    • Extra Punctuation
    • Cold Take
    • Zero Punctuation
  • Columns
    • Area of Effect
    • Escape the Law
    • Expedition
    • Frame Jump
    • In the Frame
    • New Narrative
    • Out of Focus
    • Storycraft
  • Podcasts
    • Breakout
    • Slightly Something Else
    • The Recap
  • Originals
    • Features
    • Interviews
    • Opinions
    • Previews
    • Reviews
  • Forums
  • Merch
  • Escapist +
  • Dark Mode
  • Twitch Icon

Tag: Games Industry

Video Games

Why Your Game Idea Sucks

We need to talk. It’s hard to believe no matter how many times you hear it, but it’s the truth: Your game idea ...
By Erin Hoffman-JohnAugust 9, 2018
Features

Confessions of a GameStop Employee: Part One

A few months ago I met a man – let’s call him “Ben” to preserve his identity – who had spent a substantial ...
By Scott JonesAugust 7, 2018
Canadian Makin'

Games from the Great White North

Canada has been a major player in videogames since the industry’s infancy. In the early to mid-’80s, Canadian developers created games in their ...
By Nicole Tanner Legacy AuthorJune 30, 2009
The New School

Games Dev 101

At a recent animation festival in a small coastal town in the U.K., I posed a question to members of a panel that ...
By Dean Reilly Legacy AuthorMay 26, 2009
Editor's Choice

Endless Snow Day

The credit freeze is burying us in. Think of the recession as a long winter storm. If we’re going to outlast this period ...
By Ray Huling Legacy AuthorApril 21, 2009
Editor's Note

God Save the Queen

When I think of the British development scene my mind typically flashes to a period in the mid-’90s when Core Design and Rare ...
By Tom Endo Legacy AuthorApril 14, 2009
God Save the Queen

Leveling the Playing Field

Back at the 2008 Develop Conference in Brighton, a lovely beachside city just an hour south of London with a thriving game development ...
By Jason Della Rocca Legacy AuthorApril 14, 2009
God Save the Queen

Across the Pond

Kalvin Lyle was living the good life in Vancouver, one of North America’s game development hubs. Starting work in the games industry in ...
By Mark N. Barker Legacy AuthorApril 14, 2009
Smile and Nod

Smile and Nod: Why Isn’t It Fun?

It’s hard not to love this job. In spite of the long hours, the irascible demands of our audience and the occasional aneurysm, ...
By Russ Pitts Legacy AuthorAugust 4, 2008
Escapist +
logo
© The Escapist 2021. All Rights Reserved.
  • Escapist +
  • Account
  • + Support
  • About Us
  • Contact
  • Privacy
  • Pitch
  • Merch Store
  • V1 Archive

logo

✕
  • News
  • Video Series
    • Adventure Is Nigh!
    • Documentaries
    • Review in 3 Minutes
    • Design Delve
    • Extra Punctuation
    • Cold Take
    • Zero Punctuation
  • Columns
    • Area of Effect
    • Escape the Law
    • Expedition
    • Frame Jump
    • In the Frame
    • New Narrative
    • Out of Focus
    • Storycraft
  • Podcasts
    • Breakout
    • Slightly Something Else
    • The Recap
  • Originals
    • Features
    • Interviews
    • Opinions
    • Previews
    • Reviews
  • Forums
  • Merch
  • Escapist +