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Tag: issue_69

issue_69
Good to be Bad

Playing as a True Predator

Steven Spielberg, purveyor of Serious Oscar Contenders and moving melodramas about little kids with no father, is also responsible for one of the ...
By Shannon Drake Legacy AuthorOctober 31, 2006
Good to be Bad

Is Rape Wrong on Azeroth?

Like many gamers who grew up in the ’70s and ’80s, my formative gaming experiences came not on the computer or the console, ...
By SirBruce Legacy AuthorOctober 31, 2006
Good to be Bad

Sympathy for the Devil

“Know thy enemy, know thyself, know victory.” As tactical advice, Sun Tzu’s famous maxim applies to a majority of videogames. Knowing that Piston ...
By Kyle Orland Legacy AuthorOctober 31, 2006
Good to be Bad

Method to Our Madness

One has to start from the position that people are generally good. Good to themselves and good to others. And yet, there are ...
By Tom Rhodes Legacy AuthorOctober 31, 2006
Good to be Bad

Asteroids Do Not Concern Me

“Almost there,” I tease, as I set my sights on another X-Wing fighter. I use the onboard computers, a marvel of modern technology, ...
By Russ Pitts Legacy AuthorOctober 31, 2006
Editor's Note

Good to be Bad

We all have one. You know, the characters in games where we played the bad guys. And lots of times, they are our ...
By Julianne Capps Legacy AuthorOctober 31, 2006
Letters to the Editor

Good to be Bad

The following was received by The Escapist from a designer at Doublefine, the makers of Psychonauts, who asked to remain anonymous. He sheds ...
By The Escapist Staff Legacy AuthorOctober 31, 2006
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