Zero Punctuation: Metroid Other M

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SAMAS:

Because fighting Ridley ain't the traumatic part. Remember, this is after Super Metroid, in which Samus lost both the Hatchling she had come to care for (the entire reason she came back there), and her second childhood home, possibly all in the space of a single day.

If they'd actually pushed the effects of the loss of the hatchling as the driving element of Samus' character development in this instalment, that would have been a good way to add depth to the character and show the emotional effects of what she's been through.

Except, y'know, that's not the driving force of the narrative, her relationship with Adam is. So all of this is poorly integrated within it's own plot, as well as inconsistent with previous characterisation.

And, of course, even if they'd tried it the ineptitude of the writing and acting would have killed it. Hell, even with the current plot decent actual scriptwriting, understanding of narrative construction (not only the forgotten Deleter plot thread, but most of what was actually going on on the Bottle Ship is given to you in an infodump after the last boss.), and not cheaping out on a first time voice actress without a decent voice director to actually make sure the performance was tolerable.

Of course, the abilities unlocking when you're told they can be, rather than by finding them like in a proper metroid game, and the inconsistency with why they are locked in the first place (the stated reason is to prevent civilian casualties, but in that case why is the Varia Suit locked, it's a HEP suit, it's not a weapon in the slightest, and the way the game locks you into a fixed path with little to no freedom of motion, also unlike proper metroid games (even Fusion gives you freedom to backtrack and move around to some extent, even if it otherwise leads you around rather than just dumping you in the world and letting you get on with it) would still have been a kick in the face to anyone who wanted an actual Metroid game with their badly written and performed cutscenes.

RTR:
I continue to stress that the only time Samus' character ever had some sort of development was at the end of Metroid II, where she couldn't bring herself to kill the last baby Metroid because it thought Samus was it's mom, eventually leading to the events of Super Metroid so "free independent spirit" seems to be a little out of context. For all we know, that was the only thing that kept Samus from being a complete blank page, with Other M being the single time her character has even come close to third-dimensional. I mean, just because she's a badass that hunts aliens for a living doesn't mean she's also human.
Also, I think there is a point to the monotony of her voice: for the most part it's not dialogue with other characters and more of a monologue inside her head. Kinda reminds me of Guy Pearce's character in Memento (the monologuing, that is).

my problem with their portrayal of Samus is that the character is almost 25 years old, and during the majority of that time the character has been a silent completely isolated protagonist

the Samus in Metroid Other M isn't experienced or mature, you don't sense any history with this game's Samus; if this were a prequel of the first game that'd be fine but this is the 4th game

it seems obvious to me that the writer wanted to insert emotion into Samus, but when you just insert it so haphazardly and without any subtlety to a character people have already had their own ideas about for almost 25 years, yeah people aren't going to like it

I'm having a little trouble here. Are the fanboys the ones attacking the game or the one defending it.

carlito2003:
Extra Zero Punctuation video will be him telling all his fans this will be his last review. For some reason, I have a weird feeling in the pit of my stomach that might be true... Though it wouldn't surprise me =/

The Thought of Yahtzee being done with reviews makes my stomach turn and my head spin. If that's what it's about then I'm done with the world.

DreamingMerc:
Perhaps this isn't my place to argue, given I've played a whole three hours collectively of any and all Metroid games ever made, but this outside perspective may have some merit.

Now if Metroid's wiki page is to be believed Samus has been running and gunning across the galaxy for some ten to fifteen years, most of which solo. And given that there's been a regular new Metroid title released, I can assume the collection of big bad guys killed has steadily increased. Also coupled with the fact that at least as far as I can read into things Samus has never particularly had any issue lighting up her threats with lethal force. Now has she ever really expressed any doubt about herself or her abilities, again as far as I can see from the outside.

Taking all that into consideration, to hear that this latest title prominently features character aspects that have Samus locked in fear and doubt and some levels of character dependency of others. All this just seems out of place, and from my perspective looks like a bastardization of the character.

Argue what you will fans about how all these aspects of Samus's character are true and just burred beneath the skin. It still feels weird and to a negative considering the stark contrast of character to the previous titles.

Now with all this in mind, I can understand why a fan would be royally irked about Other M. Furthermore I would agree to the argument that Other M is one of the weakest iterations of the series.

I think the main problem with the "As I see it" argument is the fact that we haven't seen much. Moviebob points it out in his vid, and he has a point. The Metroid games have given us only the tiniest glimpses of Samus' character. We see her running around alone shooting hostile wildlife, and most people have assumed she must always be like that.

Now I know that Spoony said he disregarded the official manga (seriously, it was shown on Nintendo's website), probably because it disagreed with him. But even taking that out, we have two, maybe three looks into her actual character.

Bob mentioned Metroid II, where she decide not to kill the Metroid Hatchling. But he forgot to mention most of Metroid Fusion, the one time she actually talked to someone else. In this case, the ship AI she named after... guess who? Adam Malkovitch. Samus mentions that she gave it that name because it reminded her of him. She also mentions Adam (both the AI and the man) having an authoritative personality. She also mentions a somewhat secret code ("Any objections, Lady?") between the two of them, hinting at a relationship that was noticeably closer than simply Officer and Subordinate.

A possible third moment is that shot in Super Metroid's intro where she is shown shaking hands with the scientist she gives the Hatchling over to. It's not exactly something an emotionless soldier-type would do.

internetzealot1:
I'm having a little trouble here. Are the fanboys the ones attacking the game or the one defending it.

[Kosh]Yes.[/Kosh]

I realise Yahtzee has a rep and MO to keep to which usually leads to a slight over savaging of the game but here he didn't go far enough. Sure, the story, writing and general portrayal of Samus as someone who couldn't possibly do her job much less all the stuff from the previous games being so crippled with self doubt and daddy issues was poor for games in general and a SIN for a Metroid game was worth ranting over but, for me, the controls deserved a bigger kicking.

First off I thought we were told the whole having to use the Wiimote sideways(what an ergonomic joy for us all!)and suffer THAT D-pad was bad enough but kind of understandable because they wanted to hark back to 2D Metroid's SNES control scheme with the two buttons. However, then they told us about the FP stuff which just made a mockery of it and meant they'd have been infinitely better off using the nunchuck and analogue stick. Limiting our movement in the aiming bits would have been OK if our normal movement wasn't borked and having to mess about with the Wiimote and point now and then felt tacked on like difficulty through the controls rather than through game design. It was shit.

I miss proper Metroid, I'm a massive fantart, and this wasn't nearly good enough. Traded in a week.

internetzealot1:
I'm having a little trouble here. Are the fanboys the ones attacking the game or the one defending it.

Both.

As for myself, I think the game looks rubbish but I won't commit to a definite opinion without having played it. Although I will say that if the objective of the press, reviews, trailers and fanboy defenses of the game was to make me WANT to get Other M, it has completely failed.

But Halo: Reach is looking pretty sweet. If only they'd start porting Halo to the PC. I mean, COME ON! It's a M$ OS, for goodness sakes! It's like Nintendo refusing to port a Super Nintendo game to a system which has all the capabilities and more of the Super Nintendo and a larger player base, to boot, AND it's their own system brand. Why port the first two Halo games and not the others?

Motakikurushi:
And with that, the last dying embers of the Wii have been snuffed out. I can't fathom how unimaginably difficult it must be to be a nintendo fan. Failure is staring them in the face with every game nintendo release.

"Failure is staring them in the face with every game nintendo release"

What?

armageddon74400:
All he did was spout the same thing that people have been spouting on the internet since the game's release. IMHO moviebob made a much better argument about Other M on screwattack than Yahtzee did in this video. Overall fairly meh, he sounded more like a troll than a critic.

Ugh, MovieBobs review was the worst kind. Everybody needs to stop lampshading attacking a strawman as though that makes it alright. It never does. And he up and insulted people that criticized the game, calling them racists and japanophobes. The criticisms levied against the story are legitimate ones, but because moviebob brushes them aside with the stupid strawman sequence. I understand he wants to push the new gameplay, but that is no excuse to try to defend an indefensibly bad story and character development for Samus. He really should stop rating things according to how successful he wishes wishes they were, and judge the on their own merits.

EDIT: I'll do Bob a favor and link his review of Other M for people out of the loop.
http://gameoverthinker.blogspot.com/2010/09/episode-40-heavens-to-metroid.html

GloatingSwine:

SAMAS:

Because fighting Ridley ain't the traumatic part. Remember, this is after Super Metroid, in which Samus lost both the Hatchling she had come to care for (the entire reason she came back there), and her second childhood home, possibly all in the space of a single day.

If they'd actually pushed the effects of the loss of the hatchling as the driving element of Samus' character development in this instalment, that would have been a good way to add depth to the character and show the emotional effects of what she's been through.

Except, y'know, that's not the driving force of the narrative, her relationship with Adam is. So all of this is poorly integrated within it's own plot, as well as inconsistent with previous characterisation.

And, of course, even if they'd tried it the ineptitude of the writing and acting would have killed it. Hell, even with the current plot decent actual scriptwriting, understanding of narrative construction (not only the forgotten Deleter plot thread, but most of what was actually going on on the Bottle Ship is given to you in an infodump after the last boss.), and not cheaping out on a first time voice actress without a decent voice director to actually make sure the performance was tolerable.

Of course, the abilities unlocking when you're told they can be, rather than by finding them like in a proper metroid game, and the inconsistency with why they are locked in the first place (the stated reason is to prevent civilian casualties, but in that case why is the Varia Suit locked, it's a HEP suit, it's not a weapon in the slightest, and the way the game locks you into a fixed path with little to no freedom of motion, also unlike proper metroid games (even Fusion gives you freedom to backtrack and move around to some extent, even if it otherwise leads you around rather than just dumping you in the world and letting you get on with it) would still have been a kick in the face to anyone who wanted an actual Metroid game with their badly written and performed cutscenes.

Hey, that's just what I think they were trying to do. I didn't say they did it well.

deth2munkies:
You know, I saw the trailers for this game and thought "This is going to be shit, too emo and the controls look hard as hell to use." Thank you for confirming my suspicions.

actually it controls pretty well and the game play is alot of fun but the story is sooooooooooooooo bad, its really amazing, I havent seen a story this bad in a very long time... really I cant remember ever having one this bad

I'm just glad their not making Wii Music.

RowdyRodimus:
My question is who is this Spoony I keep reading about here, why do their opinions matter so much and on top of that, why should I care what this Spoony person says? Is he some kind of industry insider? I ask this with no malice towards them, I just have no idea who they are.

Spoony is Noah Antiwiler, head of The Spoony Experiment. He plays video games and gives his thoughts on Vlogs. Almost as popular as other internet celebrities. In certain videos that I disagree on but most of his critiques are spot on.

You can watch his review on Other M part 2.

You know what Yahtzee? Reviewing games on the Wii makes your job far too easy. But I guess you care more about your traffic than, your pet pooping out gold.
Ooh whats happening tomorrow? Yes dance for us again you monkey man!

luckey:
sorry yahtzee, bob's argument makes more sense to me in this case then your does, so it looks like i'm gonna get this one
http://screwattack.com/videos/TGO-Episode-40-Heavens-to-Metroid

I'm not going to dig through eleven pages to find out, but if somebody hasn't told you yet, have a look at strawmeneverywhere's comments on that page.

Attention Team Ninja: Don't EVER make a game with a female character---not a protagonist, ANY female characters---AGAIN. You are NOT helping to dispel the stereotype of video games as inherently misogynistic entertainment devices that make gender roles in male-dom "exploited teen girl" pornography look relatively enlightened by comparison.

Although on second thought, SF Pride Xtreme Beach Volleyball wouldn't be nearly the same sort of guilty pleasure although in terms of stereotyping an entire class of people it'd be six of one, half a dozen of the other.

Team Ninja needs to be stopped.

So is Yahtzee saying goodbye to the escapist?

Well, Yahtzee is officially on fire since returning from Vacay!

Thanks so much for another fun one!

Neferius:
Boy... I can't Wait until Team-Ninja gets around to releasing "Devil May Cry : Generic Teenage Emo Smoker" --maybe THEN some crazed (but loyal) Fan might actually consent to putting Tameem Antoniades's ass out of existence ...maybe some Bald chap wearing a business-suit with a bar-code tattooed on the back of his Neck O..

That's Ninja Theory, fruit-loop.

armageddon74400:
All he did was spout the same thing that people have been spouting on the internet since the game's release. IMHO moviebob made a much better argument about Other M on screwattack than Yahtzee did in this video. Overall fairly meh, he sounded more like a troll than a critic.

And that's another of Bobbie's followers just "happening to" show up here plugging his video and complaining that, for some unknowable reason, everyone is complaining about the same things. Seriously, Baby Bobbie Hood mentioned this review on his forum, didn't he?

Lordofthesuplex:

Nomanslander:

Moviebob would like it because it's not an FPS and it's an exclusive Wii title, asking him what he thinks is like asking this guy what he would think:

image

If MovieBob is a Nintendo Fanboy, then what the FUCK is Yahtzee? And if you say creditable then that just proves you're a hypocrite, an elitist, a ZP fanboy who dreams of sucking Yahtzee's cock and above all a hack just like that bitter drunken Aussie piece of dogshit. As I've said in the discussion regarding IGN's little flame-war magnet "Killing Samus", MovieBob is ten times the gaming expert Yahtzee ever will become! And this review proves it!

This was nothing but Yahtzee regurgitating not only his biased anti-Nintendo smear campaign like always but the same stupid ass complaints about non-existent control problems, sexism, and character derailment that X-Play started up in the first place. So yeah, Yahtzee's pretty much lowered himself to the same level as the lowest form of video game journalism and I hope he fucking proud of himself for doing it. It just only cost him any chance at ever being labeled a human again.

Umm, seems like you'd like to imagine me saying something along those lines, being a Yahtzee fanboy and all but if you had ever come across any of my earlier posts (just saying "if" you had) when concerning Yahtzee you'd see I've disagreed with him more times than not.

As for Moviebob, I think he's a pretty smart guy, and he's made some good points in the past. But there is no denying it, he is a Nintendo fanboy through and through. Watch any of his overthinker videos and you'd see it's just littered with extremist pro Nintendo anti everything else views and opinions to the point I'd be willing to call him the Michael Moore of Nintendo.

He even made a video where he showed just how deeply obsessed he is with that brand name, and as thoughtful as the video might be, it was also very....well......freaky...0o

Finally coming back to Yahtzee, well, what can I say...he's a fucking asshole...he plays the part well through and through and everyone has learned to accept him for it, and in some level love his stuff. But don't be so presumptuous to think I'd side with the guy just because I might agree with him now and then, and don't be using that type of language with me, if I had a little less backbone I'd feel obliged to report you....-_-

Who else suspects the Friday episode will be animated/narrated by the Doraleous and Associates team?

Nomanslander:

God damn it, why did you have to remind me of that video? That was one of his worst, right next to Sony and Other M.

Ugh.

Josh_v2.0:

luckey:
sorry yahtzee, bob's argument makes more sense to me in this case then your does, so it looks like i'm gonna get this one
http://screwattack.com/videos/TGO-Episode-40-Heavens-to-Metroid

I'm not going to dig through eleven pages to find out, but if somebody hasn't told you yet, have a look at strawmeneverywhere's comments on that page.

He's wrong on some points though.

1: He accuses the video of obsession with Sexualization, when the whole point of the video was that the charactization of Samus that people say has been "Raped" (actually said by Spoony) is an entirely fan-made projection. The only mentions of Sexuality are in respone to the accusations made by many critics and fanboys alike, even on this very thread (probably this very page).

2. That is Moviebob's opinion. He apparently got it, the others apparently didn't.

3. He's only halfway wrong here. Moviebob's point is that the whole authorization thing is cosmetic in that is serves the exact same purpose, game-wise, that just happening to find it when you need it does: That you don't get to use the powerup/item until shortly after you need it. He is right in that it was badly implemented, though.

4. Nevermind the fact that the "strawman" is using the exact same arguments that you can read, again, on this very thread.

5. He's just flat-out wrong here. Though Samus probably still isn't a fully fleshed-out character yet, she's still been developed a damn far sight better than the general assumption.

BlueInkAlchemist:
So the best way to enjoy a game that's trying not to be an FPS is to play an FPS? Huh.

When was Samus established as having a "bold, independent spirit"? I don't remember that being mentioned at all in any of the games other than the fact that you, the player, are controlling her and she's completely alone. She blindly followed our orders even if it meant smacking into a wall repeatedly when our phones rang or falling into an acid pit when we mis-judged a jump she probably could have handled were she in control of her own body.

This sounds so much like so many other arguments against Other M I'm wondering if Yahtzee either got bored with the ZP enterprise now that his novel's out or has just been too busy to form salient points that he's cribbed notes from other sources. Not that I myself would ever do such a thing.

Funny? Yes. Accurate? No idea. I'm too poor to own a Wii. But I find myself kinda confused by all of the hatred. Maybe it's just me.

I've responded to that video, so I'll leave it here;

Tl:Dr (though I hope you do), just because we were never explicitly told about Samus as a character, there's still a lot you can inference from the Metroid games. And you could go all meta with it saying "Samus is obedient because she's following our orders on her!", though that really doesn't hold up since, well, how else are you going to play the game?

But I haven't played the game myself, so I can't judge, I'm just going off what other people are saying. But no matter what I say, one thing remains consistent from what I've read;

Metroid: Other M is just badly written. I mean, seriously, how the hell can you keep a straight face here? And that's just the the first cutscene!

Spoken in a dull, monotone voice, "I awoke to a familiar voice of a quarantine officer...a dream, I had been reliving the tragic moments of my past. Thanks to the hyperbeam, which was given somehow by The baby...The explosion destroyed planet Zebis, along with The baby..."

That's just inexcusable bad writing. No other Metroid game had to stoop down to explaining every minute detail, it was all presented subtly with pacing.

Yahtzee you nitpicking bastard... lol
I actually enjoyed this game. There were several things I had a problem with, but they were small potatoes compared to the fun I had playing. I agree with HALF of this review, but the problems arent as bad as hinted. Yes this game was advertised as having voice acting, because metroid titles have never had Samus reading her usually sparse dialogue out loud before. The Ridley freakout is understandable in the same vein that she KNEW he was dead, due to planet blowing up, and yet here he is trying to kill her on the other side of the galaxy in a GF installation. Seeing many of the enemies in the Metroid series, it's easy to believe Ridley can handle a lava bath. But a planetary explosion? In all, this wasn't exactly as good as the Prime games, but not being entirely as good as one of the Gamecube's best games ever doesn't mean it's a terrible game by any means. I'd give it a 7 with Prime being an 8.5 and Assassin's Creed 2 being a 10. But the Prime games have little replay value, whereas in Other M if you liked the game the first time, you're probably not going to go "it's cool but I'm Metroided out." So for that alone I bump it up to 7.75. Still not what "reviewers" might call a buy-worthy game, but I like it.
Note: anything in the range of 7 or above in a Game Informer-style rating system is in the category of "good." 8 is "very good," 9 is "amazing," and 10 is "perfect."

What?! There's a special episode?

Nomanslander:

Lordofthesuplex:

Nomanslander:

Moviebob would like it because it's not an FPS and it's an exclusive Wii title, asking him what he thinks is like asking this guy what he would think:

image

If MovieBob is a Nintendo Fanboy, then what the FUCK is Yahtzee? And if you say creditable then that just proves you're a hypocrite, an elitist, a ZP fanboy who dreams of sucking Yahtzee's cock and above all a hack just like that bitter drunken Aussie piece of dogshit. As I've said in the discussion regarding IGN's little flame-war magnet "Killing Samus", MovieBob is ten times the gaming expert Yahtzee ever will become! And this review proves it!

This was nothing but Yahtzee regurgitating not only his biased anti-Nintendo smear campaign like always but the same stupid ass complaints about non-existent control problems, sexism, and character derailment that X-Play started up in the first place. So yeah, Yahtzee's pretty much lowered himself to the same level as the lowest form of video game journalism and I hope he fucking proud of himself for doing it. It just only cost him any chance at ever being labeled a human again.

Umm, seems like you'd like to imagine me saying something along those lines, being a Yahtzee fanboy and all but if you had ever come across any of my earlier posts (just saying "if" you had) when concerning Yahtzee you'd see I've disagreed with him more times than not.

As for Moviebob, I think he's a pretty smart guy, and he's made some good points in the past. But there is no denying it, he is a Nintendo fanboy through and through. Watch any of his overthinker videos and you'd see it's just littered with extremist pro Nintendo anti everything else views and opinions to the point I'd be willing to call him the Michael Moore of Nintendo.

He even made a video where he showed just how deeply obsessed he is with that brand name, and as thoughtful as the video might be, it was also very....well......freaky...0o

Finally coming back to Yahtzee, well, what can I say...he's a fucking asshole...he plays the part well through and through and everyone has learned to accept him for it, and in some level love his stuff. But don't be so presumptuous to think I'd side with the guy just because I might agree with him now and then, and don't be using that type of language with me, if I had a little less backbone I'd feel obliged to report you....-_-

Considering I was at my breaking point when posted that, I deserve to be chastised. But still, at least Bob admits his fanboyism. And I find it odd that Yahtzee continues to find control problems in every Wii game he plays (which is pretty much the one big reason he hates motion controls besides his immersion fetish) where as I've been playing the console from the start and can only think of two games that gave me control issues which leads me to believe he has a faulty console or something.

Also Bob has a point about his views on the FPS genre. I've seen examples of it myself. Elitist pricks who only think a game matters if it's like Halo or Modern Warfare. (Granted I don't agree with what he says about the Metroid Prime Trilogy and even I admit there are some modern day FPSs I still like but that doesn't change the fact that the industry is littered with too much of them and a good chunk of them don't really try and stand out from one another)

And to be fair, I can think of one instance where Yahtzee was right to bash a Wii game: The Conduit.

SAMAS:

I think the main problem with the "As I see it" argument is the fact that we haven't seen much. Moviebob points it out in his vid, and he has a point. The Metroid games have given us only the tiniest glimpses of Samus' character. We see her running around alone shooting hostile wildlife, and most people have assumed she must always be like that.

Now I know that Spoony said he disregarded the official manga (seriously, it was shown on Nintendo's website), probably because it disagreed with him. But even taking that out, we have two, maybe three looks into her actual character.

Bob mentioned Metroid II, where she decide not to kill the Metroid Hatchling. But he forgot to mention most of Metroid Fusion, the one time she actually talked to someone else. In this case, the ship AI she named after... guess who? Adam Malkovitch. Samus mentions that she gave it that name because it reminded her of him. She also mentions Adam (both the AI and the man) having an authoritative personality. She also mentions a somewhat secret code ("Any objections, Lady?") between the two of them, hinting at a relationship that was noticeably closer than simply Officer and Subordinate.

A possible third moment is that shot in Super Metroid's intro where she is shown shaking hands with the scientist she gives the Hatchling over to. It's not exactly something an emotionless soldier-type would do.

While all true, none of these examples have the presence of deep rooted fears and internal doubts about herself for Samus. They're small moments of clarity, or reaching out distantly into the past.

Tagging a name to her Ships' AI is a fair challenge to her previous relationship to Adam, but does that really explain why she would willingly place herself in immediate life threatening danger because he didn't say she could correct the situation, in specific relevance to the lava pits in Other M.

Laaaaaadies and Gentlemen! The wide webs hath spoken!

Now Yahtzeemodo and Movie Blurb must duke it out in a deadly nerd match of vitriolic wordy diatribes!
DEADLY NEEEEERD MATCH!

Don't wuss out on us now, The Escapist! MAKE IT HAPPEN!

So it is decided then. Metroid: Other M is officially one of the biggest gaming shitstorms of 2010.

SAMAS:

1: He accuses the video of obsession with Sexualization, when the whole point of the video was that the charactization of Samus that people say has been "Raped" (actually said by Spoony) is an entirely fan-made projection. The only mentions of Sexuality are in respone to the accusations made by many critics and fanboys alike, even on this very thread (probably this very page).

There are clear indications of the characterisation we are supposed to have drawn for Samus from the limited details previously provided though. The original Metroid manual states outright that she is considered to be the best of the bounty hunters, who are only brought in when existing Federation forces are simply not up to snuff. Even before she saved the galaxy seven times over she was literally considered the single hardest person in the universe.

It's clear from the references to the Alien franchise (especially the adoptive motherhood bit between Aliens and Super Metroid) that we're meant to draw our impression of Samus from Ripley, y'know, that woman who went alone into the alien queen's nest, stared her down, and then blew up all her shit, all to take her adoptive daughter back.

So if the impression of the character the fans have which has been so thoroughly subverted here is only a projection, it's a projection which was guided heavily by the author.

Crisps authorized!

The unfortunate thing about the writing is you can't really blame it on Team Ninja, Yoshio Sakamoto wrote and directed the game, for those of you who don't know Yoshio Sakamoto is the co-creator of the Metroid series and has directed all the games except Metroid 2: Return of Samus

That pisses me off more than anything else, he's profaned his own work

The only fully-clothed female game protagonist that doesn't sit around waiting to be rescued all day, and now they've fucked it up. Thanks Project M, you're really doing a great job of pushing equality in the gaming world.

BlueInkAlchemist:

Funny? Yes. Accurate? No idea. I'm too poor to own a Wii. But I find myself kinda confused by all of the hatred. Maybe it's just me.

If you ever get around to owning one, I'd suggest checking Other M out. The story isn't the hardest to predict, but there are a few moments of absolute characterization that rival that of any protagonist, especially when Ridley shows up, and you see Samus confront something that by rights she should have killed long, long ago, yet still hangs around to terrorize her.

You referenced Bob's bit, and in fairness he did cover most of what caused the untold fervor of anger. How a woman who's openly expressing her motherly instincts is a weak personality I'll never understand, but I suppose in context of the lumbering block of meat that comprises most protagonists, having concern that naturally occurs for something you want to protect is a risible trait. In her reflections Samus sounds like an actual person having gone through a traumatic event, which she clearly has, so it's a bit like crying bullshit that she shouldn't emote when the most recent thing she was emotionally attached gets smeared across the walls.

And you seem quite quick, Yahtzee, to cry out that the whole father-figure complex that Samus has with Adam is character weakening when you yourself, multiple times over your continual fawning over that aloof aristocratic prat of a prince, have said that it was central to the character's development and personality. For a character like Samus, raised by the Chozo, lacking actual familial ties insofar as we know, how is forming a relationship with a man she would admire as if he were a father demeaning to the character? The little we know of Samus from the minutia of expository story we have about her upbringing is mostly that of loneliness, hardship, and struggle. Compared to most of your oft-referenced targets for praise, Samus actually has a reason to be alone, resourceful, and detached from the things around her, yet when she forms an attachment only to watch the object or person of her affections destroy itself for her sake, she's supposed to take it all in stride?

At least stay consistent in your fanboy-panderings, would you mind?

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