Critical Miss: Skyrim Tales

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i prefer being a sneaky conjurer than skilling any non combat skill. its fun to listen to your enemies ramblings then, POOF! DREMORA LORD! i love it when he runs into battle yelling "COME AT ME WEAKLINGS!"

Get a buddy.

I took a bunch of steroids/potions and buffed myself first and beat up the tough chick in the Whiterun tavern and she became my traveling bodyguard.

She does the hammertime thing while I sit back and buff, debuff, summon, heal up my initial damage, then when my magick is down I pop a bound sword, strap on my magic resist shield and wade in gandalf style.

It makes for really fun gameplay.

My first two traveling buddies died and then I got this one, and I even have another "on deck" in case this one croaks.

Game is much better if your ignore the crafting skills completely.

Grape_Nuts:
Speechcraft is easy to level up compared to alteration. As a mage I almost never find a use for its spells but I'd like the protective perks. Kind of sad that I'm probably going to have to buy my way to it.

Don't wear any armour and use ironflesh with a couple of multiplier perks. You have to cast every minute so it soon levels up.

Smithing and one handed dualwield is the shit. I two shot EVERYTHING apart from dragons (which I four shot) on Master difficulty with my 200+ damage weapons.

My current character is a light armor sword and shield expert. He starts battle by sneak shooting folks with arrows.

Jandau:
Well, yeah, it is possible to corner yourself, or at least make your life harder at some point. The question you should ask yourself is "How can my skills benefit me when out in the world". You leveled Smithing? You should be able to craft awesome gear and then upgrade it to insane levels, giving you an edge in combat. You leveled Alchemy? Shouldn't you be chugging potions that boost all your stats and damage while giving you every resistance imaginable? You leveled Speech and Pickpocketing? Shouldn't you be using all the money you make with those skills on better items, better spells or simply training in combat skills?

Make use of all your talents, even the non-combat ones.

This is genius, it truly is. Still gonna worry more about my heavy armor, block, one hand, and smithing more than anything. Throw in enchanting too because I love me some magicka.

I've taken to the tactic that I simply fire arrows into draugr I suspect will pop out of their catacombs and 9 times out of 10 kill them before they have a chance to pounce on me \o/

You can tell which ones will and won't because of the models they use :)

All that needed was The Eye of The Tiger. XD

I'm workin' on my 2nd guy, a Nord warrior. And I'm investing in some smithing. And I just walked into some ancient Nord burial mount last night at level 9, somewhere north of Whiterun. After getting a ceremonial sword and axe I opened up the door to go farther. Killed off 2 undead until I come to a fairly big chamber filled with undead and a ghost. One of the undead Nords summons an ice giant and the ghost just smashes through me.
I gave it like 3 tries before running away with my armor a clanking and vowing revenge.

And damn that dragon for killing my horse. Fight me on the ground you coward.

Didn't they take out athletics and acrobatics? If so, THIS IS WHY THEY SHOULD HAVE LEFT IT IN.

God I remember running into those things at an extremely low level, like level 10-15?

Luckily I already had 75 or Smithing or so at that point, so it was no problem. I kind of regret that decision though, it sort of broke the game. It's even more broken now with having 100 Enchanting and Smithing with a daedric set that I enhanced with a full +Smithing enchant set and a 50% Smithing potion. Everything is a joke on master now, only things that were somewhat hard were mages so I enchanted magic resist and that was that. What's even funnier is I could break it even more with the enchanting, alchemy loop and more points invested in alchemy.

Zenn3k:
Game is much better if your ignore the crafting skills completely.

That's not how roleplaying works! D:

Speaking of, is it possible to equip a shield-and-spell with no weapon? If so, I know what I'm doing when I get the game.

Triple damage with my enchanted Daedric bow while they try to stave off staggering long enough to find and shout at me, good times...

lacktheknack:

Zenn3k:
Game is much better if your ignore the crafting skills completely.

That's not how roleplaying works! D:

Speaking of, is it possible to equip a shield-and-spell with no weapon? If so, I know what I'm doing when I get the game.

Yeeep, you can do that, you can also equip a one-handed weapon and a spell, two different spells or two of the same spell to double-up it's potency, and I guess the shield-related perks are allright, the shield-bash can actually be relatively potent if you get the perks for it.

Can't equip two shields though. :(

Marohen:
I find alchemy is -sorta- useful, but only in regards to potions that buff your blacksmithing and enchanting, and you can find/buy those potions which do that job well enough.

Heh.
I see you've never been a master alchemist.
Buy potions that does the job?
I challenge you to buy a potion that raises smithing by 120%.
It can easily turn that dragon's fire breath that normally kills you in 2 seconds flat on master difficulty into a warm breeze that can't even damage you enough to beat your buffed up health regeneration.

leviadragon99:

lacktheknack:

Zenn3k:
Game is much better if your ignore the crafting skills completely.

That's not how roleplaying works! D:

Speaking of, is it possible to equip a shield-and-spell with no weapon? If so, I know what I'm doing when I get the game.

Yeeep, you can do that, you can also equip a one-handed weapon and a spell, two different spells or two of the same spell to double-up it's potency, and I guess the shield-related perks are allright, the shield-bash can actually be relatively potent if you get the perks for it.

Can't equip two shields though. :(

Daw. At least I can shield-spell! I was a bit ticked at Oblivion because the drawing of "Sorcerer" was a mage in heavy armor with a big shield and no weapon, but the game wouldn't actually let me do that. Thanks, Bethesda! :D

Denamic:

Marohen:
I find alchemy is -sorta- useful, but only in regards to potions that buff your blacksmithing and enchanting, and you can find/buy those potions which do that job well enough.

Heh.
I see you've never been a master alchemist.
Buy potions that does the job?
I challenge you to buy a potion that raises smithing by 120%.
It can easily turn that dragon's fire breath that normally kills you in 2 seconds flat on master difficulty into a warm breeze that can't even damage you enough to beat your buffed up health regeneration.

Yeah, I figured they'd get that powerful, especially once you grab hold of powerful alchemy-buffing enchanted gear.

Even so, I'm not sure one would be able to invest wholly in it, along with blacksmithing and Enchanting, and have enough perks to have decent combat skills before hitting level 50--although I hear there isn't a hard level cap.

lacktheknack:

leviadragon99:

lacktheknack:

That's not how roleplaying works! D:

Speaking of, is it possible to equip a shield-and-spell with no weapon? If so, I know what I'm doing when I get the game.

Yeeep, you can do that, you can also equip a one-handed weapon and a spell, two different spells or two of the same spell to double-up it's potency, and I guess the shield-related perks are allright, the shield-bash can actually be relatively potent if you get the perks for it.

Can't equip two shields though. :(

Daw. At least I can shield-spell! I was a bit ticked at Oblivion because the drawing of "Sorcerer" was a mage in heavy armor with a big shield and no weapon, but the game wouldn't actually let me do that. Thanks, Bethesda! :D

Is Rob gonna head straight to Skyrim once he's done with Daggerfall? Stay away from Windhelm if he does, bunch of Dunmer-haters there after they fled Morrowind when Vvardenfel erupted.

This was why in Oblivion, you didn't want to put Athletics as one of your primary skills.

CaspianRoach:
I got 1400 armor in Dragonscale Light armor set thanks to 250 blacksmithing, 125 enchanting and 170 light armor.

Sadly less than half of that will count thanks to the 500~ armour point cap.

Aethren:

lacktheknack:

leviadragon99:

Yeeep, you can do that, you can also equip a one-handed weapon and a spell, two different spells or two of the same spell to double-up it's potency, and I guess the shield-related perks are allright, the shield-bash can actually be relatively potent if you get the perks for it.

Can't equip two shields though. :(

Daw. At least I can shield-spell! I was a bit ticked at Oblivion because the drawing of "Sorcerer" was a mage in heavy armor with a big shield and no weapon, but the game wouldn't actually let me do that. Thanks, Bethesda! :D

Is Rob gonna head straight to Skyrim once he's done with Daggerfall? Stay away from Windhelm if he does, bunch of Dunmer-haters there after they fled Morrowind when Vvardenfel erupted.

There's an idea! He'll revive soon (really!), and I'll actually consider this. :D

Speaking of restoration, Skyrim thus has minion-generating resurrection along with dragons, but can you RESURRECT/RESTORE A DRAGON? If you can have a dragon (or another big, elemental monster) to help you out in Skyrim, I'm convinced to get the game. After all, I've loved zombie army making since Guild Wars and can't wait to make dozens of people ETHICAL in Saints Row The Third with infinite octo-puss-es.

SoopaSte123:
No matter what my goal at the start, I always end up with a similar character: some weapon skill, some armor skill, smithing, restoration. The farthest I've strayed is an assassin character, so that just replaces restoration with sneak haha. But since combat is always my goal, I've never encountered your Deadly Draugr scenario.

Did anyone ever take perks in speech or lockpicking or pickpocket? I've found all those perks to be useless (and the pickpocket skill itself).

No points in speech, lockpicking or pickpocket - and I'm playing a rogue character. Go figure.

To be honest, it would just have felt like a complete waste of good points had I sunk them into lockpicking or pickpocket. I could pick locks and pick pockets very well, and I enjoyed the skeleton key for a bit too long and I used and abused that particular stone for a while.

I put a lot of points into one-handed (100/crit, multi, sword tech), blacksmithing (100/everything), enchanting (100/dual), destruction and conjuration magic. Blacksmithing allows to make armour and weapons so very much more efficient, and it's fun. Enchantments help tweak the whole set of gear (armour/weapons) towards a specific purpose.

I never really got the point of alchemy much. Yes, I do enjoy making health potions, but spending points on it didn't seem too tempting. Loot the stuff or buy in a pinch. Using poisons on blades was rather underwhelming, I still believe one posion bottle pretty much only lasts one arrow or one hit with the blade. I tried re-applying poisons to my (main hand) blade after every attack, but it was so immersion-breaking I basically skipped that part and made myself forget I ever tried it.

Ok.. have to admit.. this one was pretty danged funny.

Heh, quite hilarious. And i have to say, there's something really lovely in the Skyrim enemy difficulties. I go trough some dungeons smashing heads with ease, only to find a guy at the end who's so damn strong I have to use every little thing I've got on me to beat him by the hair. And everything he does, he does better than me! He shouts, my weapons fall down, I shout, he ignores it. And after beating him, i find out he wasn't the "end boss" of the part, oh no. After going trough the dungeon i reach a mountaintop, and find myself against a mage who's even stronger. And somehow, i win against him, and get some amazing loot. Now that is awesome in my eyes.

Grouchy Imp:
Too true! I had to shelve my Khajiit Nightingale due to that exact problem. And Dwemer Spheres. Plus that perk that makes sneak attacks with daggers do x15 damage looks good and all, but against more than one opponent it's not worth the paper Ra'Viir's obituary is written on.

Allow me to introduce ... Illusion! Making those sneak attacks sooo much more effective thanks to a somewhat cheesy Calm - Sneak - Attack - Repeat combo! ..... dragons tend to kick my ass though >.<

CaspianRoach:
I got 1400 armor in Dragonscale Light armor set thanks to 250 blacksmithing, 125 enchanting and 170 light armor.

Any armor past 567 doesn't add any more protection.

I'm a level-23 stealth-archer, and most of my fights with the draugr end with my first shot. If the shit ever hits the fan, I have Lydia backing me up, and she is equipped with the best weapons and armour I've found(which I've also upgraded and enchanted). She usually takes all of the aggro, as I go completely unnoticed by the opposition, leaving me free for sneak-attacks. If that's not enough, I have Sanguine's Rose.

So far, the first mission for Morrowind's fighters guild gave me more trouble than Skyrim. The only time I had to put any effort into a fight was against Krosis.

Well, my first character, a Dunmer assassin, has the Ancient Shrouded Gloves, so he does 600 damage on every sneak attack with the Blade of Woe. That coupled with the stealth roll allows me to attack and escape until my targets are destroyed.

Kopikatsu:
That's the problem I have with Skyrim. The only trade skills that are worth leveling are Smithing and Enchantment. Any other ones will get you reamed by the super powerful...everything. Enchantment breaks the game wide open, though. Hello +5000% one handed damage and 0% Destruction Magicka Cost.

Yeah, I did that my first character, said..."WTF is this shit", then made a new one and I'm avoiding enchanting.

Magnalian:
I was wondering about the level scaling.. It's too bad you can kind of work yourself into a corner like that. My character for example has very high stealth compared to her other stats, which pretty much guarantees that I have to use sneak attacks, because in a straight up fight I can only take a few blows to the face before taking a permanent nap on the floor. I don't really mind though, sneak attacks are friggin' sweet!

I've been doing a full stealth playthrough, so I'm in the same boat and I'll advise to activate the Thief Stone when you find it so you can level in Sneaking faster. Once you get Daggers 15x sneak damage, you're unstoppable!

Of course, if you have the perk that makes daggers do insane Sneak Attack damage, Draugr Deathlords are no problem.

lacktheknack:

Zenn3k:
Game is much better if your ignore the crafting skills completely.

That's not how roleplaying works! D:

Speaking of, is it possible to equip a shield-and-spell with no weapon? If so, I know what I'm doing when I get the game.

It is if you roleplay someone who doesn't do "manual labor" ;)

Yes, you can do that.

The shield perks are pretty awesome as well.

Summon two Dremora Lords ... problem solved. Ancient Dragons are the only things giving me trouble, otherwise ..."I smell weakness!"

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