Escapist Podcast: 081: PlayStation 4

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Eric the Orange:

yunabomb:
The character for four isn't the same as the character for death. The sounds of those words are similar in Chinese (different tones). This transfers into Japanese because of Sino-Japanese vocabulary.

For reference:
Death: 死
Four: 四

You may correct me on this but from my fuzzy knowledge back from the two semesters of Japanese I took in college,death is shi and four is shi or yon. I was told because of superstitions many things weren't named 4 because of the similarity. For example buildings don't have 4th floors, much like how in the English speaking world they don't give buildings 13th floors.

You remember correctly. In the japanese language the characters of death and four have the same sinojapanese pronounciation "shi". Thus there is the superstition with the number four.

caleb451:
As a counterpoint to the whole console MMO discuss, would you consider the Phantasy Star Online game and its various incarnations to be MMOs? I mean,
1) It was online (duh)
2) With other people
3) You could chat with them, primarily with preselected phrases, but there was a specialized keyboard for the Dreamcast
4) It's maybe not as open-ended as, for example WoW, since there was a definite storyline to be played.

Thoughts?

Yes, though a very, very scaled down version. You could only have three other people in your party, and the game never grew much beyond the four core areas (though there were some new missions added). It's still my ideal MMO, because you could 100% do it by yourself, and you could play either on or offline. You got more experience and better loot if you played online, but you didn't have to if you didn't want to. Of course, you basically just went through the same areas over and over and over again, but I didn't mind that, really.

It's probably more comparable to something like Call of Duty now, where you have a lobby full of people, but can only actually bring a handful into the game with you.

Susan Arendt:

wakeup:
wow you guys could of been a bit more excited, its a new console, come on. this podcast seemed too negative. i would like to know why Susan thinks the xbox 360 is a better GAMES console seeing as though Microsoft has no focus on the actual games anymore. i most say as a avid listener, your views on this were disappointing to me and got me a bit annoyed. sorry just saying what i think.

I didn't say it was better. I may like it better, but that's a personal preference.

Our views were disappointing because we didn't agree with you?

i was disappointed with the lack of enthusiasm. this is a exciting time for gamer's yet you couldn't seem less excited.

wakeup:

Susan Arendt:

wakeup:
wow you guys could of been a bit more excited, its a new console, come on. this podcast seemed too negative. i would like to know why Susan thinks the xbox 360 is a better GAMES console seeing as though Microsoft has no focus on the actual games anymore. i most say as a avid listener, your views on this were disappointing to me and got me a bit annoyed. sorry just saying what i think.

I didn't say it was better. I may like it better, but that's a personal preference.

Our views were disappointing because we didn't agree with you?

i was disappointed with the lack of enthusiasm. this is a exciting time for gamer's yet you couldn't seem less excited.

They didn't show us anything, so there wasn't anything to be enthusiastic about. The fact that a new console exists isn't enough to warrant enthusiasm. Show me something to be excited about, I'll be more than happy to get revved up, but vague promises and cinematic trailers aren't going to blow my skirt up.

I said that I found the potential social interactions intriguing, and I do, as they open up avenues for innovation in game design. But I'm not going to freak out simply because a new console is coming out. I'm not that easy a mark. Perhaps once they show more at E3, there will be something concrete to be excited about, but until then, I don't see any reason to be jumping up and down.

I'll happy play DCU Online on my PC as soon as I can launch the game without it crashing...

As I recall, 4 and death sound the same when spoken in Japanese but are visually unique. It shouldn't be a big deal(minus superstition), in english we have similar words/numbers that are the same phonetically like two(to, too), four(for) and eight(ate) and the only issues that could rise from that are terrible number puns. That being said, none of those sound quite as jarring as death but I don't think it'll cause any issues.

Regarding MMOs and consoles - I played FFXI on 360 quite a bit back in the day.
You could use a keyboard and play just fine. I mean its not like a wireless USB keyboard is all that hard to get ahold of ...

Heh, you should get Mike a real microphone, toasters aren't really supposed to be used for voice recording...

I'm really on the edge about what to get if I get anything for the next console. I guess I'll need to wait till e3 to see what everyone is waving around.

On topic a bit more: I do think the streaming/video capture feature could be really good for PS3 sales. The amount of games I picked up for 360 because people were playing 360 versions of them is frankly a bit embarrassing for me. Think about this for a second if someone made a video for a review or for you tube, how many were played on xbox versions?

Also I found this, and yeah, the car guy at 1:38.

I agree that Sony will really have to show the new system is either so much more advanced than what I am currently using or this " game" will only be on the ps4 and said game sways me to buy the system just to play it, much like I have with the mentioned Zelda/Halo titles. If they cannot do this it will really feel more like a system update and less like a "New" system.

Akisa:
So we're going to pretend FFXI as cross platform MMORPG. And the fact that it's mention it's the most profitable Final Fantasy game, I'm just going to let that sink in.

Reference:
http://www.ign.com/articles/2012/06/24/the-most-profitable-final-fantasy-of-all-time-is

It also was on the PS2 of all things. Which is one of the things that made it popular. Along with Auto-Translate, it was cross-platform and cross-culture. Nobody has done it since, nobody has done it better.

Final Fantasy XI was out on ps2 and the 360 as well as the PC. It was out on ps2/pc before there even was a WoW in fact.

They managed this through their playonline service, before there even was a PSN. It was a dedicated service to the game and yes, it did feature cross-platform play.

Oh and yeah, people would end up buying ps2 keyboards and stuff to just play that game alone. The "you'd need a keyboard" excuse did not prevent people from getting it on console.

I enjoyed the podcast and just wanted to chime in regarding the system selling games like some posters appear to have already been mentioning.

I think Microsoft and Nintendo both have a handful of very big name system sellers but Sony has a lot of good exclusive games that aren't necessarily huge but each have a major draw. I've owned every Sony and Microsoft console since the ps1/xbox forward. (just nintendo/atari before that).

I did buy both xbox systems for the Halo series and I do find the xbox and 360 to be more friendly multiplayer systems. I mean, Halo + four controllers with the system = party. Perhaps this leads to the explosiveness of their titles. My ps3 simply doesn't make me feel like it's a party system. I do play COD Black OPS 2 with several friends but that's hardly an exclusive game.

Sony's exclusives are usually single player games or simply aren't as good as 360 counterparts in the multiplayer aspects. I'll list some for example:

http://en.wikipedia.org/wiki/Category:PlayStation_3-only_games

Flower
God of War series
Heavy Rain
Infamous 1 & 2
Killzone series
Little Big Planet
Metal Gear Solid 4
Resistance series
Uncharted Series

There are more of course, but these are the heavy hitters that I hear the most about (I know you mentioned some racers that did something for them). Note that nearly all of them focus almost exclusively on single player storylines. I love these games, most of them. I think Sony has the best exclusives in the business where the single player experience is concerned. But do any of these strike you as particularly popular multi-player games? Compared to Halo and Gears of War, for example, certainly not. Sony could really benefit from a big multi-player hit that is exclusive to them. But one absolutely should note that Sony's good(relatively popular) exclusives outnumber the other consoles by a fair margin, despite the lack of multi-player that seems to encourage party events around them.

Dear Susan

http://www.thefreedictionary.com/variabilities

the degree to which an item is variable.

In context it was not only the right word, but scoped the exact problem that MMORG have when hitting the console or at least in my experience. Personally, I have never really been happy with RPG or Strategy games on the console. Don't get me wrong I'm not a snob about it, but the changes to the UI that makers of this game seem to make it more difficult to play (as in you have to do more clicks to get things done, not that it requires more skill) which takes away from the emersion and therefor the fun at least for me. I am not saying that is the way the world works, only that it is my experience. That being said I keep buying Console based RPGs hoping to get the experience I love with the benefits of the console.

I am a jackhole and proud of it (in the context of wanting my console to fit aesthetically with my home).

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