Rumor: Microsoft Killed PC/Xbox Cross Platform Play

 Pages PREV 1 2 3 4 5 6 NEXT
 

WilliamRLBaker:
and this has a single thing to do with skill? no it has to do with controls, PC users get mouse and keyboard, and console users get a controller..the KB+M is going to win in FPS games every time.

I thought that was exactly what Microsoft said.

bastards, they should have done it as separate all pc, and all xbox servers, as well as joint serers

Cross-Platform play leading to a new golden age of PC gaming? Maybe if my idea of a golden age involved magnificent structures built from the stacked corpses of easily defeated console gamers.

Shadowrun itself was proof enough that this can't work. PC gamers weren't exactly eager to adopt a broken control system just so they could play with thier XBox owning friends on a 'level' playing field, especially when there are so many other FPSs on the market that won't handicap their controls.

But if you went the other way, letting PC gamers use the full potential of M+K, you would see the console players complaining about their inability to keep up with the PC crowd. Again, most would simply jump to an FPS where they would only have to play against other console users.

Also, it certainly didn't help that Shadowrun was a terrible game.

4

Jezzascmezza:
As a 360 owner, I'm glad that PC/360 integration never happened.
I'd probably get my arse kicked a whole lot more.

They could still do it on a level, just make it mandatory for pc'ers to use a joypad if they want to play against consolers, it would be a hell of alot simpler it beats trying to balance/nerf the pc version so both groups can play against each other on a level playing field.

Take a group of PC only gamers and have them use a regular controller and let the console gamers use a mouse and keyboard-explain what how they work and let them get used to it for a half hour then start a match between them. My theory is that the PC gamers using a controller will be trounced and prove that it isn't skill that they have, but a rediculously easy way to aim.

This is pretty much the same as saying the American military is only better because they have better guns.

Doesn't matter if you call it skill or input advantage. The simple truth of the matter is that people using KB+M will beat people using controllers. You can achieve a higher level of performance using the PC input devices, and that makes them objectively better for anyone who places importance on performance.

MS absolutely might have nicked cross-platform play on the basis of one test. They'd have to allow KB+M for 360 so console players were not disadvantaged, and then they'd lose the "comfort" aspect of console gaming. They believe, and probably rightfully so, that people would rather use suboptimal input devices rather than cumbersome ones.

I thought that there was cross platform play with Halo 2, or am I wrong?

Holy denialism Batman!

/pat for all the hurt people, you sad now?

Hasn't this rumor been around since Halo?

adamsky:

WilliamRLBaker:
and this has a single thing to do with skill? no it has to do with controls, PC users get mouse and keyboard, and console users get a controller..the KB+M is going to win in FPS games every time.

I thought that was exactly what Microsoft said.

I was simply saying to some of the users who would invariable say its a matter of skill.

OK, can we agree that the skill we are talking about is mostly skill at controls? I mean, sure, some shooters also require mental skills of some sort, but in the end, when it's "bullet time", it still comes down to raw skill. (From personal experience: I was a smart but hopeless CS player from 1.0 to about 1.5 - I was almost always at the right place doing the right thing, right until someone bunnyhopped into range and nailed me with a headshot on the fly.)

And it will only stay rumor because Microsoft wouldn't want gamers to go back to the KING OF GAMING DEVICES: THE PC!!!! Dun dun dunnnn!!!

Teehee

arc1991:
I'd like this...Xbox and PS3 would work alot easier.

but i can dream

Sony and Microsoft. A match maid in hell but they still love each other.

OT: It could have worked but Microsoft most likely decided "Fuck it. Make them buy the damn console!"

Just because they can't do shooters due to the PCs huge advantages, doesn't mean other games wouldn't be possible. The PS3's doin' it. Hell there were even some cross platform PC/360 games that were supposed to come out... Champions Online, you huge cock tease!

Well thats a hit to my hopes to ever play Huxley (a key feature being PC and Xbox cross play)
As for that...other bit...yay for fanning the flames.
Even if it actually is true that keyboard is better in efficiancy, its not better in comfort. Atleast I can hold my controller comforabtly under my blanket.

Why do I have the sudden image that the "best console players" were people that claimed that they were the best. You know! Like every average player claiming that he's a master.

Note* Don't pretend that you haven't met that gamer.

2nd Note* It's always "fun" to see developpers participate in flame wars.

Greyfox105:
Hmm... funnily enough, when I played Shadowrun, I'm nowhere near the best 360 gamer... yet I could match the PC gamers move for move... I saw no advantage they had that I couldn't counter with ease.
But what do I know, I'm just a mediocre gamer, not one of the experts at Microsoft.
Still, could have been interesting to have more cross-platform play, even if it was just an added playlist option, so you can choose whether or not to play cross-platform...

Because they forced the PC reticule to wobble, there was horrible mouse lag and the console version included auto aim. They had to force broken controls on the PC crowd just to make a level field. No wonder nobody played.

BaldursBananaSoap:
-snip-
Because they forced the PC reticule to wobble, there was horrible mouse lag and the console version included auto aim.

Mine certainly had no auto-aim, I can tell you that much >.> I tend to disable it on games, as it just gets me killed, or ruins the games in other ways >.>
*Hates auto-aim for the amount of times it gets her killed in games*

Flight sims might be good I play eternal silence which is part FPS part classic flightsim and there are people who actually have a k + m and a game pad and they just switch as they enter or exit a ship (the switch does leave them vulnerable for a second though)

That would be an interesting cross platform game

Also how competitive are the newest round of motion controls like wii motion+ and move?

Greyfox105:

BaldursBananaSoap:
-snip-
Because they forced the PC reticule to wobble, there was horrible mouse lag and the console version included auto aim.

Mine certainly had no auto-aim, I can tell you that much >.> I tend to disable it on games, as it just gets me killed, or ruins the games in other ways >.>
*Hates auto-aim for the amount of times it gets her killed in games*

"Because of the lack of 'pixel-accuracy' with the Xbox 360 analog thumbstick, the designers have included an aim-assisting technology, which basically interpolates the player's movement and causes the reticle to stay over an enemy player like a weak magnet. In addition, FASA has implemented a feature which causes the cross-hair to expand during quick movements, thus lowering the player's accuracy, making it impossible to quickly turn and maintain accuracy, reducing the potential advantage of playing with a mouse.[7][8] PC players, who have a more sensitive control scheme, are able to turn significantly faster than their controller-using counterparts and would have gained an unfair advantage."

murphy7801:

Spygon:
That is utter bullshit i agree that both sides have there advantages over each other but me and my clan played shadowrun for a while and neither pc or 360 gamers had the edge.The real thing that i think that killed it was when you had pc gamers and 360 gamers on the same server the lag was crazy.

Would love to see it get tried in the future but when the technology worked properly.

Also could you really see Microsoft droppping consoles to support the mess that is games for windows.

http://en.wikipedia.org/wiki/Shadowrun_%282007_video_game%29
Please read about the game differences they put into to level the playing field for the 360.

So they added auto aim to the 360 controls we knew that and it made sence as that was what everybody worried about overpowering the pc players.But i could go into a list on why consoles players have the advanatage over pc players and also the over way around but thats for enough time.As i still can nott see the reason why they canceled 360 and Pc cross network games as it was "unbalanced" for the console players.

I call shenanigans. I think the "reliable sources" he's citing are the voices in his head, reinforcing what is obviously his greatest wish: His favorite console, the only one he supports, being shown to be superior to the ones he hates.

Elementlmage:
-snip-

I'm sorry, do you have a point?
It seems for the whole time I was playing that game, no one was at an advantage. I had no auto-aim bonus, so I stuck with using melee or a semi-auto rifle, so I didn't need to worry about any lack of aim-assist I did not need.
If the PC is at such an advantage in games, then how come I can aim properly on most console games (With no auto-aim), whereas if I pick up a copy of L4D2, it doesn't seem worth playing for the lack of ability to aim. Please, don't answer that, I have other things to do, and I doubt anyone could come up with a satisfactory answer. Only one person could, and she is a bit busy with more important things right now.

Remember buying shadowrun for my computer to play with some friends who had it on xbox, the mouse sensitivity was just awful. No matter how much I tweaked it.

arc1991:
I'd like this...Xbox and PS3 would work alot easier.

.I'm currently imagining how incredibly hard it would be to get the leaders of Microsoft and Sony to work together, let alone get them in the same room. Its a bit like trying to get Nintendo to put processing power into a console.

Ot: Woo! Pc gamers.

Sadly I've always dreamed about more games coming out with Xbox crossover since all my friends have Xbox's and I have a gaming pc.

I'd love to be able to play 360 owners at MW2, it would be glorious carnage.

Spygon:

But i could go into a list on why consoles players have the advanatage over pc players

Please do?

It's not like autoaim was the only boost console players had in shadowrun if you'd read the whole Wiki article.

if they hate mouse vs controller so much you do they let people sell kits like these for xbox?

http://www.discoazul.pt/xscorch-xbox-360-pc.html

sorry for being in portuguese

Ironic Pirate:

jamesworkshop:

Ironic Pirate:

Elementlmage:
[quote="Ironic Pirate" post="7.217020.7320886"]But in fast paced games, console gamers would have a mobility advantage, as WASD isn't all that great for movement...

time...

Remeber some pc gamers have been playing fps with a mouse and keyboard for 17 years straight

I have

I know, the only people I had ever seen were my friends, and I thought they were good.

So I'm sorry if I offended you.

Woah i'm not offended the Controller vs mouse and keyboard is irrelevant anyway since as a PC gamer I can pick whatever I want in any game I want, rather than the consoles controller only gameplay bar one exception (Unreal tournament 3)

It's a level of experince the mouse and keyboard has been the staple of PC fps since Quake (1996) but the dual analogue stick has only really been the staple of Console FPS since Halo (2001)

I find dual sticks quite awkward the sticky magnet feel of autoaim is annoying along with the acceleration, since the radius of movement is small thus requiring the game to make turns gradually become faster the longer you hold the stick in one direction rather than the mouse where if I need to move fast I simply move the mouse faster since it doesn't have an edge to restrict it.

The right stick is also a problem as it is impossible to use the XYBA face buttons at the same time and while the shoulder buttons do help you still have the problem of that your little finger and ring ringer are never in a place to press a button their only job is to help you not drop the controller, ultimatly the FPS design wastes fingers and wastes buttons

On PC my hands are always useful my mouse has enough buttons for every finger and fullfills the role of the right thumb stick but since the arm controls the movement not the thumb I can both aim and turn and still press the buttons rather than having to switch between R.stick and XYBA.

Mouse 5 button with scroll wheel

Thumb-Side Button:
Depending on the game it's useful for secondary melee attacks like knifes or rifle butts, the most common as it is not the most comfortable button is for non spamming tasks like reloading.

Index finger-Left Click:
Simple primary weapon fire/melee attack

Middle finger-Scroll Wheel:
Great for switching between weapons or controlling weapon scopes, especially good on weapons with variable zoom ranges or just plain scope on scope off depending on what the game uses also of lesser use it can be clicked like a button but rarely do i find a use for it, it does however make a good radial menu button in Crysis

Ring finger-Right Click:
Great for secondary fire or when not available makes a great Jump button since many FPS rely on fast jumping skills which is I find extremly comfortable to click repetedly and handy as most FPS movement/camera (linked due to FPS viewpoint) is controlled by the mouse.

Little finger-side button
Like the thumb the little finger is not a great clicking finger and thus takes on the same utility type actions rather than rapid actions so I like it for throwing grenades again depends on the game

Keyboard is the tricky one as buttons far outnumber the fingers unlike the mouse where fingers naturally rest over the buttons, ability and easy of use is linked heavily with experience

WASD is the common movement keys but at most only two will ever be pressed at any one time since you can't move in three directions at once.
In finger terms the ring finger can easily cover both Q/A while the middle takes W/S and index covers both E/D.
Most standard competive arcade style FPS do not have much of a use for Q/E but can be handy in single players games for picking up items or opening doors.
The thumb is really only suitably placed for the space bar often unused (most ingame actions are covered by this point) while the little finger swiches to either shift or ctrl, these tend to cover less rapid actions like a running or crouching button that are either held or toggled not needing to be rapidly pressed.

The 3 main fingers take up most of the work and generally worry only about movement so the left hand isn't as complicated as it sounds, quite a lot of the time the only key being pressed is W with A/D if strafing is needed.

Sometimes skill gets brought up but I believe that the heavy limitations of the controller make Console gamers more skilled FPS players since no matter what you are always fighting the controller for control, rarely are you ever given the option of deciding what button perform what action, even with a sensitvity slider you can only ever turn as fast as the acceleration curve.
PC makes controlling an FPS a breeze often leading to a much faster twitch style of aiming and even the characters move noticably faster to the point where dodging bullets actually works and doing rocket jumps and other tricks become integral skills when fighting or racing for weapons and other pickups.

The ultimate expression of FPS is "Boom Headshot" but the reality is clicking on your enemies head isn't anymore challenging than clicking on a desktop icon or any other part of their charater model even a missed headshot if aimed low can still hit them, it's this that leads to the trickshot style PC shooters have gained where multipul mid-air headshots are common and fights often happen 360 degrees as flanked or behind attacks are easily met.

Skill is probably a bad word as you still have to beat the other players but PC FPS control is soo damm easy that you cannot be anything other than lighning quick at all times and have little excuse not to be when the controls are far more fliud than say Halo where if they appear from behind you are finished provided they can hit people that can't even see them.

tehroc:

Double tapping the aim button to snap it in place on the target in modern console games like MW2 or BFBC2.

Hmm i've played a lot of Modern Warfare 2 on the Xbox360 and have never been able to do that, must just be on the P.C. or something.

Phoenixlight:

tehroc:

Double tapping the aim button to snap it in place on the target in modern console games like MW2 or BFBC2.

Hmm i've played a lot of Modern Warfare 2 on the Xbox360 and have never been able to do that, muct just be on the P.C. or something.

No, it's on all versions.

Mornelithe:

Phoenixlight:

tehroc:

Double tapping the aim button to snap it in place on the target in modern console games like MW2 or BFBC2.

Hmm i've played a lot of Modern Warfare 2 on the Xbox360 and have never been able to do that, muct just be on the P.C. or something.

No, it's on all versions.

Not that you need it on the pc version

Bigsmith:

arc1991:
I'd like this...Xbox and PS3 would work alot easier.

.I'm currently imagining how incredibly hard it would be to get the leaders of Microsoft and Sony to work together, let alone get them in the same room. Its a bit like trying to get Nintendo to put processing power into a console.

Ot: Woo! Pc gamers.

Sadly I've always dreamed about more games coming out with Xbox crossover since all my friends have Xbox's and I have a gaming pc.

Nintendo at almost every generation have not been the least powerful console only the current that they have no power and woot pc gaming.

murphy7801:

Mornelithe:

Phoenixlight:

tehroc:

Double tapping the aim button to snap it in place on the target in modern console games like MW2 or BFBC2.

Hmm i've played a lot of Modern Warfare 2 on the Xbox360 and have never been able to do that, muct just be on the P.C. or something.

No, it's on all versions.

Not that you need it on the pc version

Shouldn't need it at all.

Greyfox105:
Hmm... funnily enough, when I played Shadowrun, I'm nowhere near the best 360 gamer... yet I could match the PC gamers move for move... I saw no advantage they had that I couldn't counter with ease.
But what do I know, I'm just a mediocre gamer, not one of the experts at Microsoft.
Still, could have been interesting to have more cross-platform play, even if it was just an added playlist option, so you can choose whether or not to play cross-platform...

Onyx Oblivion:
Here's why:

The major push was that Shadowrun game mentioned in the article.

The game it was linked heavily to failed, therefore, cut yer losses and run.

And I killed dozen of PC gamers in my few weeks with Shadowrun. It's an advantage, but not an insurmountably massive one.

From wiki
"Differences between Windows and Xbox 360 versions
Wiki letter w.svg This section requires expansion.

Shadowrun is the flagship title for the Games for Windows - LIVE service that allows Windows Vista PC users to be fully integrated into Xbox Live. Due to this integration, FASA has decided to make several changes to try and create a more balanced competition between the Xbox 360 and PC versions.

* Because of the lack of 'pixel-accuracy' with the Xbox 360 analog thumbstick, the designers have included an aim-assisting technology, which basically interpolates the player's movement and causes the reticle to stay over an enemy player like a weak magnet. In addition, FASA has implemented a feature which causes the cross-hair to expand during quick movements, thus lowering the player's accuracy, making it impossible to quickly turn and maintain accuracy, reducing the potential advantage of playing with a mouse.[7][8] PC players, who have a more sensitive control scheme, are able to turn significantly faster than their controller-using counterparts and would have gained an unfair advantage."

Mornelithe:

murphy7801:

Mornelithe:

Phoenixlight:

tehroc:

Double tapping the aim button to snap it in place on the target in modern console games like MW2 or BFBC2.

Hmm i've played a lot of Modern Warfare 2 on the Xbox360 and have never been able to do that, muct just be on the P.C. or something.

No, it's on all versions.

Not that you need it on the pc version

Shouldn't need it at all.

that would be nice but consoles are pretty casual affairs everyone plus there dog plays my pet hate "COD MW 2"

murphy7801:
that would be nice but consoles are pretty casual affairs everyone plus there dog plays my pet hate "COD MW 2"

True, but it shouldn't mean all FPS' have to cater to the casual crowd.

 Pages PREV 1 2 3 4 5 6 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here