Fallout: New Vegas Patch Coming "As Quickly As Possible"

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what the hell ever happend to playtesting?

seriously why is that not done anymore?

I'm seeing a lot of "I expected this" and to be fair it's Bioware and Bethesda who have bug issues historically.
Obsidian has trouble finishing the game content-wise.

Andy Chalk:
Fallout: New Vegas Patch Coming "As Quickly As Possible"

Bethesda is working on patches for Fallout: New Vegas on all platforms and says it'll have them out fast enough to make your head spin - or stop spinning, as the case may be.

By all reports, Fallout: New Vegas is a classic Obsidian RPG: Deep and engaging, with well-realized characters and a complex, multi-layered plot, that's utterly wracked with bugs ranging from the amusingly bizarre, such as the "Exorcist bug" seen here, to outright show-stoppers, like the one that turned Shamus Young's huge jackpot win into a tattered, bitter memory. It's not much of a surprise, really; Bethesda games always have their share of issues and Obsidian is infamous for its inability to deliver a stable, bug-free experience.

The fact that Bethesda is hammering out a patch, then, should also be no surprise, but it's welcome news nonetheless. "We are currently working on releasing patches/updates as quickly as possible for Fallout: New Vegas, for all platforms," the company told Gamasutra. Specific fixes weren't revealed, but "announcements regarding the patches are forthcoming."

Technical issues featured prominently in The Escapist's review of Fallout: New Vegas and ultimately held it back from a full five-star score. "It's disappointing to see such an otherwise brilliant and polished game suffer from years-old bugs, and unfortunately our review score for the game has to reflect that," Editor-in-Chief Russ Pitts wrote. "Truth be told, I enjoyed New Vegas a lot more than Fallout 3, but I can't give it a full score on the basis of the bugs alone."

Fallout: New Vegas is available now for the PC, PlayStation 3 and Xbox 360.

Permalink

Hey listen i have a very important question I'm playing fallout new Vegas on xbox 360 but i don't have an Xbox live account (can't afford it) will i still get the patch.

FNV is actually a pretty good game and I'm enjoying it lots, it's slightly more fun than Fallout 3, too bad it doesn't add anything new to the game though which is a disappointment.

People seem to have an irrational hatred for Obsidian and they pan this game despite being about as buggy as Fallout 3 was (give or take a few quicksave issues, but that's probably par for a course compared to Fallout 3's totally broken DLCs).

still waiting on my ap patch

Does anyone else get the impression that New Vegas was probably supposed to be a new expansion pack for Fallout 3, which they then decided to release as a full stand-alone game when they saw how big it was? That would explain why so many bugs were not dealt with (because Fallout 3 fans would be willing to put up with them if it was just a $20 XP), and it would also explain why New Vegas uses the same ancient Gamebryo engine Bethesda has been riding hard for 4 years now.

Don't get me wrong. I'm 15 hours in and I'm loving New Vegas. And it's great that Bethesda is already on top of the problems. But after all the problems they had getting the Fallout 3 expansions to work properly, it's pretty discouraging to see that they either didn't learn from the experience, or were prevented for some (probably financial) reason from getting everything in order before shipping.

Honestly, I think they'll be a lot better off when they finally dump the Gamebryo engine for good and go over to the Quake / ID engine. I mean, Gamebryo has supported some great games over its lifetime. But every single one of those games I've ever played has exhibited the same graphical and physics errors, over and over again. Seriously, Bethesda, time to upgrade. Making a massive open-world game has got to be hard enough without the engine throwing up all over itself 40% of the time.

I've yet to experience any bugs but I probably will. This is an Obsidian game after all. Hopefully, by the time I do experience a bug the patch will be out.

I just got my copy today, hoping to play it a bit later :)

That guy was awesome. Spining head FTW.

razzle666:
damn right woodsey!! oh so they are working on a patch to finish thier broken game.. well that's great for those with internet capable systems but what about us offline gamers? BAH!

AFAIK this game uses Steamworks so you have to be online at some point.

That would be great, except i dont have online so I cant get the patch. Unless they put it on the DLC which i'll hav eto wait for in stores *sigh*

The worst part, THE WORST PART, for me is how #2 is hot-keyed in cement for switching ammo types. In Fallout3 I had that set to my sidearm, with my big gun in #1, melee in #3 and grenades in #4.

I am frustrated beyond belief that my comfortable system has been shattered.

Wow, how do you miss that? Or any of these? Are games not play tested anymore?

Legion:

Woodsey:
Here's a fucking clue:

Fix it before it's released.

Why are we thanking them? People should be lighting torches and grabbing their pitchforks.

If we did that to every game company then yes. I was surprised about how buggy Reach was to be honest, it's the first Halo to be that bad.

The sad thing is that a hell of a lot of games are like this nowadays, and they get away with it because people buy them on release day before finding it out.

Wait, what bugs has Reach got? I've clocked over 2 days of play time on it now and haven't come across a single problem.

Andy Chalk:
Fallout: New Vegas Patch Coming "As Quickly As Possible"

Bethesda is working on patches for Fallout: New Vegas on all platforms and says it'll have them out fast enough to make your head spin - or stop spinning, as the case may be.

By all reports, Fallout: New Vegas is a classic Obsidian RPG: Deep and engaging, with well-realized characters and a complex, multi-layered plot, that's utterly wracked with bugs ranging from the amusingly bizarre, such as the "Exorcist bug" seen here, to outright show-stoppers, like the one that turned Shamus Young's huge jackpot win into a tattered, bitter memory. It's not much of a surprise, really; Bethesda games always have their share of issues and Obsidian is infamous for its inability to deliver a stable, bug-free experience.

The fact that Bethesda is hammering out a patch, then, should also be no surprise, but it's welcome news nonetheless. "We are currently working on releasing patches/updates as quickly as possible for Fallout: New Vegas, for all platforms," the company told Gamasutra. Specific fixes weren't revealed, but "announcements regarding the patches are forthcoming."

Technical issues featured prominently in The Escapist's review of Fallout: New Vegas and ultimately held it back from a full five-star score. "It's disappointing to see such an otherwise brilliant and polished game suffer from years-old bugs, and unfortunately our review score for the game has to reflect that," Editor-in-Chief Russ Pitts wrote. "Truth be told, I enjoyed New Vegas a lot more than Fallout 3, but I can't give it a full score on the basis of the bugs alone."

Fallout: New Vegas is available now for the PC, PlayStation 3 and Xbox 360.

Permalink

Are you sure that's not just an exorcist reference from the wild wasteland trait?

Rusty Bucket:

Legion:

Woodsey:
Here's a fucking clue:

Fix it before it's released.

Why are we thanking them? People should be lighting torches and grabbing their pitchforks.

If we did that to every game company then yes. I was surprised about how buggy Reach was to be honest, it's the first Halo to be that bad.

The sad thing is that a hell of a lot of games are like this nowadays, and they get away with it because people buy them on release day before finding it out.

Wait, what bugs has Reach got? I've clocked over 2 days of play time on it now and haven't come across a single problem.

NPC's getting stuck, Kat on Oni Sword Base was basically running into a wall as was a Marine until I meleed them away from it to get them going.

There is a door on Oni Sword Base that at one point is open, and sometimes when it is supposed to be closed it flickers to not being there.

Stuff like that really, nothing game-breaking at all but it's sure as hell immersion breaking.

Legion:

Rusty Bucket:

Legion:

Woodsey:
Here's a fucking clue:

Fix it before it's released.

Why are we thanking them? People should be lighting torches and grabbing their pitchforks.

If we did that to every game company then yes. I was surprised about how buggy Reach was to be honest, it's the first Halo to be that bad.

The sad thing is that a hell of a lot of games are like this nowadays, and they get away with it because people buy them on release day before finding it out.

Wait, what bugs has Reach got? I've clocked over 2 days of play time on it now and haven't come across a single problem.

NPC's getting stuck, Kat on Oni Sword Base was basically running into a wall as was a Marine until I meleed them away from it to get them going.

There is a door on Oni Sword Base that at one point is open, and sometimes when it is supposed to be closed it flickers to not being there.

Stuff like that really, nothing game-breaking at all but it's sure as hell immersion breaking.

Never seen anything like that, aside from when hunters smacked Jun off a cliff in Nightfall so he wasn't there for the rest of the mission.

I've had a couple crashes(and everytime I go back to the game my most recent quicksave and autosave revert back to an old one), but nothing as wierd as what was in the video

That's awesome. I'm 12 hours in and I've not seen any in game bugs.

knight steel:

Hey listen i have a very important question I'm playing fallout new Vegas on xbox 360 but i don't have an Xbox live account (can't afford it) will i still get the patch.

Silver accounts don't cost anything, they will give you access to the updates.

What did I just see?

I'll probably wait until the bugs are more or less fixed before buying it. Granted, I don't think it's out here yet. Besides, I haven't even played Fallout 3 yet. Maybe I should get on that when I get paid next month, seeing as how I just bought 3 games yesterday.

Sicamat:

sneeky033:
seriously, NOBODY noticed that during testing?!

It was made by Bethesda, they are all about "release now, fix later".

More like "release now, laugh at, fix later"

MrMoustaffa:

Flamezdudes:

razzle666:
damn right woodsey!! oh so they are working on a patch to finish thier broken game.. well that's great for those with internet capable systems but what about us offline gamers? BAH!

You're on the internet right now. Surely you have a ethernet to connect your Xbox/PS3 to the internet?

If he's like me, his Xbox is in a completely room and he cant connect to live at all with it. My ethernet cable comes like 1 foot out of the wall and it just barely reaches the modem...

However, are you saying that I can connect to Xbox Live even if I just stick an ethernet cable in? I thought I had to have an Xbox live account to do that.

You can download patches, updates, and demos without a gold account. You just can't play multiplayer.

Steam say an update is now available. Fixes preferences, quicksaves and autosave.

I've found so many bugs, like the game being laggy as hell and freezing itself, and stepping on items to have them rocket away into the sunset, hope they fix this shit soon

Legion:

Woodsey:
Here's a fucking clue:

Fix it before it's released.

Why are we thanking them? People should be lighting torches and grabbing their pitchforks.

If we did that to every game company then yes. I was surprised about how buggy Reach was to be honest, it's the first Halo to be that bad.

The sad thing is that a hell of a lot of games are like this nowadays, and they get away with it because people buy them on release day before finding it out.

What bugs were there on Reach? I'm not sure i found any, and i played it right as soon as i got home on the midnight release. Explains?

And am i the only one who noticed in this youtube clip how the player's vision got blurry when the creepy old man had his head at player's waist-level? so much innuendo can be gleamed from his words too, it was hilarious!

BrEnNo1023:

Legion:

Woodsey:
Here's a fucking clue:

Fix it before it's released.

Why are we thanking them? People should be lighting torches and grabbing their pitchforks.

If we did that to every game company then yes. I was surprised about how buggy Reach was to be honest, it's the first Halo to be that bad.

The sad thing is that a hell of a lot of games are like this nowadays, and they get away with it because people buy them on release day before finding it out.

What bugs were there on Reach? I'm not sure i found any, and i played it right as soon as i got home on the midnight release. Explains?

No massive ones, but there were quite a few minor graphical ones (doors not being there, items going through things) and the AI occasionally get stuck on walls/crates until you melee them free.

Like I said before: It's not game-breaking in the slightest, but it does kill immersion.

It's just beautiful at one minute into the video where he says "You'd better tell me if I left anything out of place" and his head is upside down!

well i bought the game this morning ( for xbox 360) and have had a good 5 hours on it. so far i have had very little bugs or glitches, here's the list so far...

:-i was following a certain NPC and suddenly a powder gang member appeared 6 foot away from my character and started shooting.

:-whilst using dynamite in VATS the person i hit flew 50 foot in the air and then floated back down again.. this happened again soon after with a feral ghoul but the ghoul died when it hit the ground.

:-just like fallout 3 when walking around i have been getting those slight pauses where the game stops for a second and you think ' noooooooo.... oh its ok again'

:-a metal girder got stuck under a broken van and started dancing around manically.

yeah it's quite alot but none of the above break the game so im quite happy with it so far.

I'm 15 hours in and I haven't seen anything so show-stopping as to make me say "this game sucks".

On the whole I think Fallout 3's the better of the two games but that has as much to do with Fallout 3 being a masterpiece as with FNV being poor. New Vegas strikes me as a very good game, potentially great with a patch or five, that falls a little short of all-time classic territory (then again, I said the same thing about Fallout 3 before the DLC came out.)

Only bugs found so far in 30hrs was dropping a Powder Ganger outfit and it zoomed off into the sunset, and one character needed to be manually escorted around some rocks.

One thing I do not like is that there are a lot of invisble walls near cliffs etc (especially near the starting area), as if the shape files and visual files are not in-synch

Getting a few crashes, also had a crash that wiped my autosave+quicksave, but that was before the steam update (so now I make sure to save a hard save regularly)

Other than that, it's been a perfect game, loading is super quick (which makes a change from the ME2 30-40s loading times) and the new features (DT, ammo weight, h20, food, experience bonuses, open ended stories, companions, more dialogue choices, multiple endings) all make the game engaging.

Sansha:
The worst part, THE WORST PART, for me is how #2 is hot-keyed in cement for switching ammo types. In Fallout3 I had that set to my sidearm, with my big gun in #1, melee in #3 and grenades in #4.

I am frustrated beyond belief that my comfortable system has been shattered.

I will bet any amount of money that when the modding community gets going that will be one of the 1st things to do.

And yet my game is still bugged up the ass...

Whatever, it's fun, and I'm willing to start a new game.

thenumberthirteen:
OMG that is the scariest bug ever.

I knew it was going to be really buggy and that's why I'm waiting a while before buying it. Next month at very earliest.

same. I called it.

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