Teens Prefer Console Games

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I'm sorry but. Isn't it obvious why? most teenagers can't afford a massive gaming rig so they get a console instead.

I'm baffled that this is an article because I would of thought this to be common sense.

In other news, the sky is blue.
Ok serious now, I am 17 years of age (a teen basically), and yes I do prefer console gaming. Thats not to say it doesn't have its problems. Especially since this industry strives off milking my blind angst driven counterparts with things like AAA multiplayer, online passes, and DLC. So yeah my generations fault I guess. Just felt like putting my input, overall this article was a tad bit obvious and unnecessary.

You can only wring money out of knock-offs of Farmville for so long before people start wising up. That's not to say that all social games are this way; I've heard good things about the design of Echo Bazaar, but as I understand, for the most part my point stands for a very large share of the social games market.

TheKasp:

chadachada123:

...What do you mean? The vast majority of release dates are decided by the publisher. You'd get the exact same thing with digital downloads if the publisher wanted (and has done, at least in respect to DLC).

Actually, the difference in release dates is an old pre-internet growth bullshit created by differences in US and Europe based on spending habits. In Us the assumption is that people get their paychecks on tuesdays and thus have more money in the pocket and are more willing to spend it (so new games release on tuesdays) while in Europe they somehow deduced that the spending is most frequent on Fridays (as in "I need something to do for the weekend, why not go out and buy a game on the way home).

In this case the people who are the middleman actually had the most influence (as in: retailers). The retailer actually do hold a lot of power over the publishers (stoopid reliance) and so DD has to suck up to (guess how happy GS would be if we Europeans would be able to get Dishonored and XCom on Steam since yesterday while everyone who wants a physical copy has to wait until friday?).

And the final question: If the publisher really had the total freedom to choose between a worldwide launch or regional launch where the piracy rate outside of the first reagon skyrockets (Dishonored already has a cracked XBox version and of course PC version, XCom as well. If I would not have any kind of standards I could be playing those by now) which one would they prefer?

So yes, I have to wait 3-4 days for Dishonored, XCom and both Pokemon games because publishers don't want to piss off ShitStop and other highstreet retailer.

Oh, not only that. But I also am allowed to enjoy watching a popup every now and then disclaiming that my buddy is playing Dishonored now. Or XCom...

Sir, i applaud you, well said indeed.

Like puberty, it's a phase and it will pass. This summer, I saw what a computer can do with Fall Of Cybertron and compared it to my PS3. For something built for a single function, PS3 didn't deliver nearly as much as a computer did when it came to frames per second. Pull something like that in front of a teen, he will think twice before spending another 60 bucks on a console game.

The only other drawback they could come up with is lack of a controller but MS has us covered so...

Like a said, a phase.

Zachary Amaranth:

Well first off, it's not the stores that dictate release dates. More importantly, though, hasn't this happened with digital games as well? I'm pretty sure it's becoming more common, so you're basically putting off the problem at best. And adding in new region locking procedures.

So...Ummm...Yay?

The difference in release dates exists actually because publishers don't want to make the high street retailers unhappy who want to have games released in certain areas on certain days in the week based on spending habits.

I actually answered already to a post like this:

http://www.escapistmagazine.com/forums/read/7.390731-Teens-Prefer-Console-Games#15707536

Short: Americans seem to be more willing to spend on tuesdays (due to assumption they get their paychecks on tuesdays) while Europeans are more willing to spend a larger sum for entertainment for the weekend, ergo fridays. So just to abuse those preferences the high street stores prefer to have games released in the areas on those certain days and in many cases developer bend over to please them because they still rely on brick&mortar store sales.

DD has to suck up because guess how happy GS and such would be if I would've purchased Dishonored 2 days ago on Steam? Because to be brutally honest, those 10€ more I would have to spend on it there? Worth it in my case (I have next to no time next week while this week is pretty much free).

Just ask you this: By now Dishonored is botch cracked for XBox and PC (since tuesday actually) and since yesterday there is a working language patch for both. There are certain a large number of people who would have been willing to spend money on tuesday to get the game but now won't because waiting 3 extra days while watching some friends of you already enjoying it (be it because they pirated it or because, like in my case, they have friends in the US).
So why would a publisher accept increased piracy numbers (because this connection can be easily made) by having such a giant gap if it was not for the biggerst influence on them that are the high street retailers?

Edit: Not so short as I wanted it it be...

NinjaSocks333:
As a 16 year old who owns a gaming PC, i find this sad but unsurprising.

Likewise.

chadachada123:
Huh, fair enough.

I still prefer discs/cartridges for non-PC playing, but damn, I've rarely admitted this: I was told in respect to retail sales. I never knew or thought about it. I'm...I'm never wrong. I need to think about this.

Ah there is nothing wrong with preference of physical over digital. I am just extra bitter right now (I mean, I stated nothing that was new, it is just a stupid old relic that becomes obvious due to having such easy access to digital media released in other continents) because I have 4 games on my buy plan for which I saved money up for several motnhs and this is my last 'free' week before the next semester really starts and I won't have that much time for gaming.
Especially since I planned on doing a 100% nonlethal lets play of Dishonored... This would actually take preparations from my part and I'm not sure I'll be able to handle it in the timeframe I set me.

Covarr:
Misleading article title. The study shows that they prefer AAA games, not console games. Huge difference. Plenty of AAA games are on PC, and plenty of social games are on consoles. Angry Birds Trilogy, anyone?

P.S. Thanks

This right here. WHY do people forget so quickly to include the PC when talking about AAA games? Sheesh.

Doesn't it boil down to cost at the end of the day.

My younger brother is a massive gamer, but he can't afford a gaming PC, so he plays on console, because all his friends who like gaming also can't afford a gaming PC. I'm betting MOST teenagers would rather have a kick-ass PC, they'd rather play DayZ and Minecraft and Diablo3, WOW, all those cool indi games that they can get for PC for pennies rather than paying 1200 M$ points every fricken time :D.
I know about 2 dozen people here will be ready on the keyboard with ''But you can buy a gaming PC for less than a console and blahdeblahde NO. To get a gaming PC that can cope with the new AAA games, you need to spend what you would on a console, on the graphics card alone. Spend an extra 50 on the graphics card, it'll last an extra 2 years before you need to upgrade again. It's no good doing it on the cheap, a cheap gaming PC is a contradiction. Teenagers are not satisfied by mid range gaming hardware, they aren't as forgiving as we had to be.

PC gamers are getting the games they actually want, console gamers are getting the games that publishers deem profitable.
For me, about 18 months ago I'd play Skyrim on the 360 pretty much ignoring the PC - nowadays, I don't even remember the last time I played the 360, or the Wii, or the PS3... I have played some LBP on the Vita, but that's different. The PC is my primary gaming platform for a change, and it's because of the PC-only games that I want to play, and maybe in part it's due to the relatively limited implimentation of Minecraft on the 360... I mean come on Mojang - if you guys cared 1 ounce about that port you'd hire people to do it in-house, not just pass it onto someone else.

Times they are a changing - a lot of the same gamers who suckled Halo3's teet have moved on - not everyone really even cares much about Halo4, not when there are so many enticing FPS games on their way or here... Borderlands2, Farcry3, Descension, WarZ etc etc etc. With M$ trying to ban Halo videos - well that's just another nail in the coffin for MrChief IMO. Bring the guy back from the 'supposed' death, then give him aids, that's what M$ has done. Are they trying to break the 360 market apart so it's easier to adapt to the 720 I wonder... like Halo4 on the 360 will be flawed, but Halo5 on the 720 will be the future of FPS gaming I bet, and they lift the youtube embargo, and show HankerChief's derpy face for once. I'm sure they pulled the same shit with Halo2. Now I know Halo2 was great, but isn't it strange how we go from wide open warfare in CE, down to pretty much cover based action in Halo2. As if to say, hey - if you want the big, wide open warfare, you need a 360... Ohh look at Halo3 with it's wide open warfare again, the 360 must be 3 or 4 miles better than the Xbox.

Phew - sorry for such a long, rambling post - just killing time until lunch :D.

....25.3% of teenage gamers, but now interest only 17.4% of them - roughly an 8% decline....

No, that's a 33% decline. Ouch!

Well that's just shocking, people would still rather play something with a bit of meat than some 5-minute time wasters. Next they'll be telling us people prefer novels to chlamydia leaflets.

Dark wolverine:
If there wasn't consoles, I would never have gotten into gaming. I still wouldn't play games if they only came on computer.

Computers only seem to have the most boring games around.

I don't care how popular games on computers are; RTS's have nothing compelling or relate-able, MMO's are doing 3 un-involving things over and over (by CLICKING, cause honestly what could be more engaging/stimulating than that?) and shooters are only doing ONE thing over and over.

Thank Christ somebody came up with the idea to make computers just for games and truly exploring what can be done with the ingenuity of the human mind

Uh... prepare to have your mind broken: http://store.steampowered.com/

surg3n:
snip

Did you read the OP? It was about console games versus iOS and FB stuff. Or rather, AAA titles versus social stuff, I guess, since the title does seem to have mislead an awful lot of people.

UrieHusky:
I'm sorry but. Isn't it obvious why? most teenagers can't afford a massive gaming rig so they get a console instead.

I'm baffled that this is an article because I would of thought this to be common sense.

See above.

Marshall Honorof:
Teenagers are stupid

Ya don't fuckin' say.

In other breaking news: The sky is blue, water is wet and EA is unfailingly incompetent.

UrieHusky:
I'm sorry but. Isn't it obvious why? most teenagers can't afford a massive gaming rig so they get a console instead.

I'm baffled that this is an article because I would of thought this to be common sense.

But.. PC gaming is a lot cheaper, it just requires a slightly bigger initial investment.

Fuck, compared to say, the release price of the PS3, add a 100-200 bucks and you'd have a perfectly decent mid-high range PC capable of running pretty much anything on the market.

And after that you'll be saving assloads of money on games.

And that's not even getting into free-to-play stuff.

Hell, almost all people have a PC, if you added the price of a console to that a a low-range PC, you'd literally not be spending a cent more.

Teenagers prefer consoles because teenagers are largely incapable of foresight, common sense and using basic math.

chadachada123:

Marshall Honorof:

Of course, it's not all doom and gloom. 53.3% of teens have stated that they're ready to embrace digital downloads on their consoles of choice, which means that many younger gamers feel less dependent on the traditional brick-and-mortar retail system.

That...That IS the most gloomy part of the article, though!

Over 50% of teens are perfectly alright with trusting Microsoft/Nintendo/Sony with their games as opposed to the classic disc or cartridge model that lets you loan it to friends (or sell it to others). And that's a damn shame.

Gamestop is like a graveyard around here, and I'm in a major city. It's like Toys R' Us gaming section used to be - grammar schoolers and elderly folks. I don't think there were any customers between the ages of 12 and 40 last time I went. And they didn't have either of the PSP titles I wanted (they didn't even try to hawk the used versions!)

SL33TBL1ND:
Retail outlets are the ones who set dates for release in most instances. They strong-arm publishers into choosing a date that suits them or they don't carry the game.

Ah, so conspiracy theories. My bad.

I never knew before how many people on here only read the headline of the article before responding.

It's not console vs PC, guys. Just a misleading title.

Zachary Amaranth:

SL33TBL1ND:
Retail outlets are the ones who set dates for release in most instances. They strong-arm publishers into choosing a date that suits them or they don't carry the game.

Ah, so conspiracy theories. My bad.

No need to be a dick. That's how it works, and has worked for a while.

TheKasp:

The difference in release dates exists actually because publishers don't want to make the high street retailers unhappy who want to have games released in certain areas on certain days in the week based on spending habits.

Yes yes, conspiracy theories....

Just ask you this: By now Dishonored is botch cracked for XBox and PC (since tuesday actually) and since yesterday there is a working language patch for both. There are certain a large number of people who would have been willing to spend money on tuesday to get the game but now won't because waiting 3 extra days while watching some friends of you already enjoying it (be it because they pirated it or because, like in my case, they have friends in the US).
So why would a publisher accept increased piracy numbers (because this connection can be easily made) by having such a giant gap if it was not for the biggerst influence on them that are the high street retailers?

There will always be pre-release cracks, even before the first official drop date, and there will always be people in large numbers who use the "can't wait" excuse. Trying to link that to "high street" is inane.

SL33TBL1ND:

No need to be a dick. That's how it works, and has worked for a while.

No need to call names. You're flatly asserting a conspiracy theory, and trying to back it up with sweeping terms. Saying it's a conspiracy theory is not being a dick, it's pointing out that your logic is "because ponies."

Zachary Amaranth:

There will always be pre-release cracks, even before the first official drop date, and there will always be people in large numbers who use the "can't wait" excuse. Trying to link that to "high street" is inane.

But those aren't pre-release cracks. The game is already released, just not where I live. And yes, the difference in release dates is just because of brick & mortar stores, I already wrote the logic behind that in a previous post in this thread. You just wrote "it is inane" and "conspiracy theory".

Well, this conspiracy theory is not only shared by many gaming websites or content creators (as TB or RPS) but there is also a movement to get publishers to stop with that bullcrap.

I thought it was pretty obvious from the beginning that social games are made for commuters, housewives, and people with boring office jobs. Just quick little bits of interaction and feedback in between the dull routines and responsibilities of adult life. It's not surprising teens would avoid those like the plague. Adolescents also tend to have the free time to spend 3-6 hours a night gaming at home. Meanwhile, I picked up Dishonored on Tuesday and have managed to play maybe 2 hours of it.

bringer of illumination:

But.. PC gaming is a lot cheaper, it just requires a slightly bigger initial investment.

Fuck, compared to say, the release price of the PS3, add a 100-200 bucks and you'd have a perfectly decent mid-high range PC capable of running pretty much anything on the market.

And after that you'll be saving assloads of money on games.

And that's not even getting into free-to-play stuff.

Hell, almost all people have a PC, if you added the price of a console to that a a low-range PC, you'd literally not be spending a cent more.

Teenagers prefer consoles because teenagers are largely incapable of foresight, common sense and using basic math.

The thing is, I would imagine it would be easier to beg your parents for a 200 odd dollar Xbox for christmas and then beg for a 60 dollar game or whatever they are every other week.

Zachary Amaranth:

SL33TBL1ND:

No need to be a dick. That's how it works, and has worked for a while.

No need to call names. You're flatly asserting a conspiracy theory, and trying to back it up with sweeping terms. Saying it's a conspiracy theory is not being a dick, it's pointing out that your logic is "because ponies."

Maybe if you'd read the entirety of my post instead of cutting it to those two lines you'd realise you're wrong. I cited TB, who is not only a well respected game journo, but also worked in games retail.

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