What games are you playing?

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Just finished Kingdom Hearts on Proud. Not nearly as hard as I remember. Even beat Sephiroth and every other optional boss in one shot. The hell was child me doing that caused him to struggle so much?

I'm just about the start Chain of Memories and... I'm not looking forward to this. Chain of Memories is my least favorite of the Kingdom Hearts series. The whole deck system is really annoying. Higher numbers win, 0 beats everything, crap like that. I guess in theory it'd make the game easier. Just use a 0 card and you can break any attack used by a boss. I guess I'll figure it out.

Took a break from Hollow Knight. I just beat the Broken Vessel, so I guess I'm into the late game now. Some of those bosses are getting on my nerves, so I decided to play Unavowed, which came out a week or so ago.

So far I'm enjoying it. Very much feels like a spiritual successor to the Blackwell series(and is set in the same universe to boot). Having a somewhat customizable character in an adventure game is a mechanic I haven't seen in a long time, though I'm not sure how much difference it makes as far as repeat playthroughs are concerned. It does like pulling that bioware/telltale "There's a difficult choice to make and everyone is looking to you to make the decision. This will (possibly) make a difference down the road" thing. It feels a bit immersion breaking at the beginning since you are the newest and greenest member of the organization, but somehow the two veteran members(they've been working there for Decades) are looking to you to decide things regarding supernatural stuff you know nothing about, because apparently since they each prefer a different (risky) option, you get be the tie breaker because of course you do.

Though it's still not as bad as the Walking Dead. "Hey Clementine. We know you're like 12 years old, but since the adults can't agree on something, we're gonna let you cast the deciding vote because.....reasons".

Started God of War last week. So far it's been really good.

Johnny Novgorod:

COMaestro:
I've been playing Telltale's Batman: The Enemy Within, as I finished chapter 1 in February but wanted to let all the remaining chapters get released before continuing. I blitzed through chapters 2-4 and just have 5 remaining. I've really enjoyed the twist TT has put on DC's prize property, as the characters are all recognizable but twisted just enough from their comic counterparts to be new and different at the same time.

I was playing through season one Batman myself and enjoying it quite a bit until it my save file got corrupted, wiping away all my progress. Not that it was much (I'd just finished Episode 1). Apparently the problem is common to plenty other Telltale games but it pisses me off that not I have no insurance against losing my progress every time I boot up my console. I don't feel like replaying Episode 1 all over again but I also don't feel like "skipping" over to Episode 2 because that randomizes your past choices and kinda defeats the purpose of the damn thing. Telltale support isn't even bothering with a reply. I feel cheated.

Ouch, that sucks. I haven't had that issue with a Telltale game before, but I can see how it would deter one from playing.

I'm trying a NG5+ Bloodborne, but I'm getting kinda bored. Finished my favorite boss of all time, Ludwig, on my first go and left me with boss blue balls.
Maybe I should just replay Bioshock again...

COMaestro:
Started God of War last week. So far it's been really good.

Johnny Novgorod:

COMaestro:
I've been playing Telltale's Batman: The Enemy Within, as I finished chapter 1 in February but wanted to let all the remaining chapters get released before continuing. I blitzed through chapters 2-4 and just have 5 remaining. I've really enjoyed the twist TT has put on DC's prize property, as the characters are all recognizable but twisted just enough from their comic counterparts to be new and different at the same time.

I was playing through season one Batman myself and enjoying it quite a bit until it my save file got corrupted, wiping away all my progress. Not that it was much (I'd just finished Episode 1). Apparently the problem is common to plenty other Telltale games but it pisses me off that not I have no insurance against losing my progress every time I boot up my console. I don't feel like replaying Episode 1 all over again but I also don't feel like "skipping" over to Episode 2 because that randomizes your past choices and kinda defeats the purpose of the damn thing. Telltale support isn't even bothering with a reply. I feel cheated.

Ouch, that sucks. I haven't had that issue with a Telltale game before, but I can see how it would deter one from playing.

Eh, it's alright, only lost about an hour of gameplay really. I did get an answer from Telltale but nothing I hadn't figured out by then: delete the corrupted file, start over. So I did and triple-checked the save function and did copies just in case and everything seems to be working out fine. Just finished Episode 3.

There're some glaring technical and performance issues which have no right to be there considering Walking Dead is 4 years older and better on both counts. But I like Telltale's spin on the traditional Batman mythos and characters. That's good enough for a fan.

Tuned in to a rainy jazz stream and cleaned up a whole bunch of backlog, fun weekend. Finished Batman: The Telltale Series (it was good but Jesus is that game glitchy), did a BITTER run of No More Heroes and got Platinum, finished NG+ Shadow of the Colossus AGAIN and just knocked out the final Challenge trophies in Arkham Asylum.

World of Warcraft: Battle for Azeroth.
Outside of the main PKMN franchise, WoW has been the most consistently satisfactory gaming experience I've ever had. H8RZ GN' H8, WoW changes and improves with each and every Xpac. Fight me IRL fool.
Above all else, I love how much agency the PC has in the world, even if that agency is shared with every other player out there. Levels 1-70, every success story sounds like "Ermahgerd you destroyed the bad thing that threatened this beach!" Now I'm 110+, and the conversation is now something like "The literal soul of this planet cries out for help, and YOU are the only one who can heal this nascent Titan!" Along the way, I am the undisputed champion of my faction, AND a unanimously recognized leader of my class.
Anyone who tries to bring me down has a metaphorical mountain of positive reinforcement to overcome. World of Warcraft is great, is getting greater, and the only thing Blizzard could possibly do wrong now would be to create a Warcraft RTS where I CAN'T import my WoW character as a hero-type.
If anyone tries to tell me I am wrong, they are fighting a losing battle.

PFCboom:
and the only thing Blizzard could possibly do wrong now would be to create a Warcraft RTS where I CAN'T import my WoW character as a hero-type.
If anyone tries to tell me I am wrong, they are fighting a losing battle.

I dream of Warcraft IV being made someday.

I know it's unlikely. I know it would be hard to integrate with WoW (if at all). But I can dream...

On an otherwise related (or unrelated) note, as to what I'm playing, I finished Spirit Tracks (not perefect, but fun, it's my #8 Legend of Zelda game) and have started Quake. Because all that talk in the Doom thread made me want to try Id's other franchise.

It's...reasonably enjoyble. Has even less story than Doom (and it's basically a 1:1 retelling, just replace "Hell" with "C'thulu"), but the gameplay itself is enough to carry it. So far at least.

Mad Max. Really liking it so far too, and am in high agreement with this retrospective write-up.

Hellblade: Senuas Sacrifice.

The combat is okay(if a bit samey after awhile, considering there's like 3 common enemies and the occasional "boss") and a lot of the puzzles are essentially hidden object searches in 3d. However, the game shines in atmosphere as well as the story/character(Since Senua's illness and her stuggle with it essentially is the story) with some nice Norse Mythos integration in there. Kudos to the fact it's never made explict how much if any of this is real and how much of this is a filthy homeless madwoman swinging a sword around in an abandoned house.

Finished Arkham Asylum on Hard (easy as pie except for Poison Ivy) and got my 30th Platinum.
Because I'm in the mood for podcasts it's easier for me to just replay old-but-good stuff on NG+ or harder difficulties, hunt down trophies and clear up the backlog than just play something new and devote it 100% of my attention.

Playing my Persona 5 NG+ maxed out confidants run. I still think I can make it.

Picked up a 2 year old save from Dead Space 2.
Game (used disc) used to crash so I gave up on it. I don't wanna jinx it but so far it's running fine.

Just got wiped by the post game boss in Octopath Traveler. I didn't really think I'd ever be in a turn based fight for over an hour before losing but here we go. I'm not that salty about it because the music was so bloody incredible that I can't be mad after being introduced to it.

I loaded some mods and started another character on Fallout 4. My latest will be my 5th... I think. Would be 6th but I'm not counting my attempt to make the silent gunman who people eventually find out doesn't speak because he very nearly lacks the mental capacity for human speech. That run was turning into a bad Trigun ripoff and I lost interest. This run is going better because I merged my 2 favorite playstyles of other characters (sniper and melee specialist) by dropping some crafting and specialist perks. Its going well so far, but I still had more fun with my unarmed and massive explosions character (who could have guessed a run restricted to no guns or melee weapons would be so fun).

Still playing Monster Hunter World.

As my first Monster Hunter, it was an acquired taste. At first, I wasn't fond of the combat and also frequently frustrated with the menus and rather clunky online functionality, but now that I found and learned to properly use a weapon that fits my playstyle and came to grips with the mechanics, I've come to enjoy it a lot. Tho it helps that I'm playing with friends. There's something deeply satisfying about ganging up on some poor monster like a quartet of overeager hooligans.

Started playing State of Mind over the weekend. Really enjoying it so far, although I can't really go into details as it is primarily a detective story and therefore even fairly vague descriptions class as spoilers. I'll go so far as to say that you play as two main characters, one who lives in a dystopian vision of Berlin, the other who lives in the pristine futuristic City 5. Working together these two characters must uncover ... ... and I kinda have to leave it there.

Just finished Dishonored again (while I wait for my PS4 to become available again)...

Playing the DLC's 'cos I never played them...

And Napoleon: Total War... again... it's annoying me much more than it really should, though...

Hyrule Warriors Definitive Edition. I picked us up a couple weeks ago and I am having a blast. There's definitely a major improvement over the original Wii U version, and features carried over from the 3DS version. I already finished most of the legend mode, and I am working my way through the adventure maps right now. The game can still kind of get grind he, but it's what you expect from a Omega Force game. Grant's it, the grind is nowhere near as bad as he would see in Dynasty Warriors. Especially since you can level up characters for fee with the In-game currency.

I also have to get back into Dragon's Crown Pro.

Been trying Wasteland 2 once more, after a long period of thinking I was completely screwed surrounded by nothing but death and failure. Turns out all I needed to do was walk back out the way I came and look elsewhere for quests to level up my pathetic weaklings. Who wudda funk?!
Now I'm killing everything. Quite literally. Ever since an attempt at benevolently keeping everybody safe turned into them all getting killed and that one guy I thought I saved from being a bad dude died cos I thought his weird human slave could be rescued by killing him but it didn't so I had to kill slave dude, all witnesses and all the recently cured (by me) dogs too...well, at that point I thought why not cleanse the whole area just for the experience points and make the next place a little easier on the knees?
Wouldn't call it "fun" though. Compulsive perhaps. Feels like it's prodding the brain parts that are not doing it for other games. Keep going back to it even after some frustrating crashes and glitches. So that's probably something. Thank fuck there's a quicksave for my intense save-scumming needs.

Still playing Dead Space 2. Game's one hell of a ride. Such an improvement over the first one.
Also booted Arkham City and visited Calendar Man for Labor Day, because I still don't have that trophy.

So I'm one of those wierdos who has never played Legend of Zelda: Ocarina of Time. The last game in the series I played was Link to the Past for the SNES way back in the day and by the time the N64 came out I'd abandoned the console scene. I finally got ahold of the 3DS version of OoT and started playing it.

So far it's okay(I'm about to head to Death Mountain for the first time). It's pretty much exactly what I remember a Zelda game being like from playing Link to the Past, except now in 3D. I'm doing my best to think of it in those terms and with expectations of a late 1990's game.

Though it's hard to shake the feeling that the controls are kinda clunky, probably because I'm used to a duel thumbstick PS3/PS4 controller.

Just finished God of War, and I've just started Horizon Zero Dawn. So far H:ZD is leaving me a bit meh, but I need to give it a bit more of a chance.

I am playing The Last of Us for the third time, the reason being twofold. The first reason to see if I can drum up any sort of enthusiasm for the sequel and the second to prove a point to a friend. I was having a discussion about The Last of Us 2 and how I have no interest as I think the first game is aggressively "meh" and he chirped up with "well, its better than that Japanese Persona crap you like" when I know that all he has seen of Persona 5 is a YouTube video.

So how is it going? Honestly, its a slog. I have just got past the grumpy guy who gives Joel a car (Bill I think his name is) and I just keep coming up to areas and thinking "ugh, I hate this bit". I don't see this getting any better as I know what is coming up and the thought of doing other bits in the game and I just don't want to play any more. But I will play on to prove my point. The funny thing is, the quite parts of this game are the best bits. I would actually play a game where Joel just took Ellie to where she needs to go, picking up bits and pieces of rubbish to help them get past puzzles.

No, give me the Uncharted series over this over rated crap any time. I just want to play Stardew Valley and Persona 5 again. Damn me and my need to prove a point.

Catfood220:
I am playing The Last of Us for the third time, the reason being twofold. The first reason to see if I can drum up any sort of enthusiasm for the sequel and the second to prove a point to a friend. I was having a discussion about The Last of Us 2 and how I have no interest as I think the first game is aggressively "meh" and he chirped up with "well, its better than that Japanese Persona crap you like" when I know that all he has seen of Persona 5 is a YouTube video.

So how is it going? Honestly, its a slog. I have just got past the grumpy guy who gives Joel a car (Bill I think his name is) and I just keep coming up to areas and thinking "ugh, I hate this bit". I don't see this getting any better as I know what is coming up and the thought of doing other bits in the game and I just don't want to play any more. But I will play on to prove my point. The funny thing is, the quite parts of this game are the best bits. I would actually play a game where Joel just took Ellie to where she needs to go, picking up bits and pieces of rubbish to help them get past puzzles.

No, give me the Uncharted series over this over rated crap any time. I just want to play Stardew Valley and Persona 5 again. Damn me and my need to prove a point.

I totally see where you're coming from. I think I enjoyed the Walky/Talky bits a lot more then a lot of the "Avoid the clickers/bandits" sections. I overall enjoyed the game but it has flaws(which I could go into but I won't for the sake of brevity) and I do find it a bit overpraised at times. Not to mention it's hard to care if humanity survives at this point, considering almost all of them are either violent lunatics(The entire population of Pittsburgh/the cannibals)) or complete assholes(The Fireflies/most of Boston).

If you're on you're third attempt and you really aren't enjoying it, don't force it. It's probably not gonna get magically better the 3rd or 4th time. I play MGS back in the late 1990's around the time in first came out. I played it again last year. While I appreciated the game a bit more this time, a lot of the flaws I remembered were still there(All the needless backtracking, Liquids Inane rambling about genetics), unperturbed despite 20 years of life experience and different expectations.

Playing Destiny 2, since I ended up getting Forsaken for free.

Ups and downs so far. Many things overhauled that are nice changes (and the lore codex is finally in the game itself after 4 years!). All the random challenges are bounty items now, coalesced in one place as well (though they don't automatically complete, which is an oddity. Engrams are (mostly) no more, loot in the field with rare exception is just added into your inventory immediately usable without the backtrip to the tower. The Scorn are generally fun opponents (Except when they decide to spawn waves of nothing but suicide bomber/fire leaper dudes at you), and the gauntlet of Barons has some decent mechanics put into them (even if there's a bit of gimmick overlap that indicates they should've maybe dropped a couple out)

The gigantic WTF were tey thinking is that they added Masterwork cores to infusion cost (used to level up guns for the Light Level system (Destiny's idiotic cancer of a "levelling system" that does nothing but be a content lock). Which is a change for no apparent reason, using materials that already had use elsewhere, and the only consistent source is a vendor only in the DLC zone (and even he doubles the price every time you buy one until a daily reset).

On the plus side of that, they undid the terrible idea of locking LL progression to weekly milestones that was added in Warmind, there's now "Prime" Engrams that drop off boss types semi-randomly that dole out items to raise your LL.

I haven't gotten to the second half yet, but the first part is very much in the vein of House of Wolves 2.0, just with the much bigger production and new areas and so on of the larger expansions. The meat of it is gauntlets of bosses, and even the bounties to hunt Escaped Prisoners on other planets evoke the Wolf Packs from that period (sadly, most all said escapees are just the Lost Sector bosses being reused (except a few that spawn in war public events)

CoCage:
Hyrule Warriors Definitive Edition. I picked us up a couple weeks ago and I am having a blast. There's definitely a major improvement over the original Wii U version, and features carried over from the 3DS version. I already finished most of the legend mode, and I am working my way through the adventure maps right now. The game can still kind of get grind he, but it's what you expect from a Omega Force game. Grant's it, the grind is nowhere near as bad as he would see in Dynasty Warriors. Especially since you can level up characters for fee with the In-game currency.

I also have to get back into Dragon's Crown Pro.

HW is kind of weirdly neurotically enjoyable. Did you ever get put off by the FPS jump on the switch? I played the original on the WiiU ... then I went to the switch and I was having trouble pulling off the same time sensitive illusive 'hidden' combos like Princess Midna's twilight cannon-y ranged base clearance move. Giant laser thing.

I'm not sure if it's just time since I played it on the WiiU ... or whether the FPS jump is putting me off.

I was playing it on my break today before palming it off to one of my colleagues to try while I had my amber 'liquid lunch'. It's definitely a game that you can mellow out with. I actually missed out on Linkle 'til the Definitive Edition for the Switch ... Twili Midna was my favourite, but Linkle's crossbows feel like ... it's hard to describe, they just feel badass.

Like the movie versions of Legolas, but somehow cooler and yet adorably dorky at the same time.

I loved her little side mission paths. I haven't thrown my hat into the Adventure maps yet ... but I did finish Legend. Just looking at all those maps ... that being said, just like Monster Hunter ... for some reason I know I'll end up pouring way more of my time into it.

After considerable deliberation amongst my decent size active backlog - most notably:

Kingdom Come: Deliverance (finished probably a third of the story but reserving the rest for when I have less else to play),

The Witcher 3 (same albeit slightly less playtime me so far, but will probably finish it before KC:D to finish the trilogy),

MGSV (already technically finished the bulk of the story, so it's mostly just a fill-in sandbox'er when the mood hits),

Mafia 3 (the narrative is fairly compelling but the general gameplay loop has grown tedious), and lastly

Mad Max (still enjoying it because I really love how the bulk of its mechanics feel, but due to its size I'm taking my time with it),

I finally decided to dive into the one I've really been waiting to play, which is Dark Souls 3. I picked the Deluxe Edition up off the current PSN sale even though I bought the Collector's Edition at launch. I'drather play disc-free and now with the bonus of having both DLCs included.

I've only had time to put about a half hour into it so far, which didn't include the character creation, but did include an embarrassing number of attempts at killing that giant crystal lizard thing in the opening area (Depraved class FT eventual W). I'm liking how nimble it feels compared to DS1&2, and feel like it's roughly as playable as Bloodborne early on.

More to follow once I really get some time into it. I also decided to go into the last of the SoulsBorne games completely blind. I don't care about trophies at all this time and am emphatically looking forward to letting the game unfold as naturally and organically as possible.

Finished Dead Space 2, now replaying on NG+.

Started playing Spider-Man on PS4. So far really enjoying it.

I decided to give Doom a second chance... on the Switch. I'm kinda enjoying more on the go, although my FPS skills aren't as good with the Switch controllers than with mouse & keyboard (like Polygon levels of not good). I already passed the point where I stopped the last time.

CaitSeith:
I decided to give Doom a second chance... on the Switch. I'm kinda enjoying more on the go, although my FPS skills aren't as good with the Switch controllers than with mouse & keyboard (like Polygon levels of not good). I already passed the point where I stopped the last time.

Why buy again a FPS game you already own but didn't bother finishing on a console with a controller handicap?

I'm playing through Far Cry 5. It's decent, and I love the setting (it feels like home :D ) but I find the story and villains rather lackluster. The "canon " ending just feels like a bad hallucination to me.

Playing Okami again on my Switch.

Still a good game. Still looks gorgeous.

Phantom Doctrine on KGB campaign.

Gloriously fun. Nothing is left to random chance unlike in x-com series (which I also love but missing 90% shots gets old).
Most tactical missions are akin to solving a puzzle more, than overwhelming opponent with numbers or tech.
I have a spy base full of women spies only, what's funny AI seems to mirror my actions and started to recruit mostly female agents as well (gender is just decoration btw; however game promotes subtlety and stealthy approach thus my choice of agents lineup & decorum - seemed more fitting). There is possibility to customize agents but they are limited and follow the theme and period's fashion.
Stats and agents background determine their performance and are randomly generated (except few story relevant characters).
When things go south they go south faaaast but it is always your own fault for botching up the job, being sloppy, brutish and raising alarm.

Game isn't hard though and can become boring if you don't push story missions forward. There is no real point in grinding, AI will catch up/match up. Analytics mini-game can become tedious but you can assign agents to do that for you.

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