Diablo 3: Thoughts so far

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distortedreality:

TopazFusion:
Blizzard, you brought these problems on yourself, by making the game online only.

No offense, but the paying public brought this on themselves when they bought the game knowing full well what was going to happen.

Yes, it's a shit situation. But it's a shit situation that anybody with half a brain should of expected.

And a shit situation that will be moot in a day, max.

People here are acting like it will be like this forever.
Once the rush settles non of this will be inconvenient.
Except for those with a shitty connection, but then again, if you have a shitty connection, you probably shouldn't have bought an always on-line game in the first place.

Blizzard would have been wasting their money trying to make an easier launch server login, I think.

It's a popular (well hyped) game that people would be waiting until the tick of midnight to play... what are you going to expect. I have yet to hear of a popular MMO (which Diablo 3 is basically acting like since it is restricted to online only play) that hasn't had these login problems on release.

And Blizzard would be wasting their money because it wouldn't even be an issue after a few hours after launch. It's completely pointless to even bother.

Now if you don't mind me, I will just wait until I feel like playing it before I buy it, and then log on with no problems whatsoever.

Oh come on guys, its just a fucking launch. Yes, no shit, people shouldn't have to log in for a single player mode, but I mean...

I CANT LOG IN TO BATTLE.NET FOR ANOTHER HOUR AFTER RELEASE... ITS OVER BLIZZARD ARE FINISHED!!! WORST COMPANY EVA!!! DIABLO III IS GOING TO FLOP SO HARD OMG SUCH A FAILURE

Yes, you look that retarded.

I didnt buy D3 for partially this reason, and it just hasnt sold me as appealing compared to the first two.

for all those who thinks its the consumers fault for knowing this would happen F*** you, there is no excuse for this and blizzard knew exactly what they were getting themselves into and should of scrapped the compulsory internet from the start.

Huh, I just logged in fine on the first try, been playing for a bit. Are the server problems fixed, or am I just one of the lucky ones?

Well my fucking (sorry about the language) postal office didn't even bring my copy today.
So my feelings are freaking pissed off right now. I hope you guys enjoy the game (those that have been able to log into the game)

P.S FU postal service, seriously. You have had the game in your office since last thursday...

Baldr:
30+ minutes in still not in, Launch = Failure.

Frostbite3789:
The menu is nice. It has a very nice..."Servers are busy" message. I guess.

you didnt buy the 'game' dlc, silly!

Ranorak:

Baldr:
30+ minutes in still not in, Launch = Failure.

Seriously?
You didn't expect a busy log-in server on release night?

No matter what kind of server you build, if this many people log in at the same time, it's going to slow down significantly.

That's not a failure, that's the expected, and unavoidable, result of a stream of fans logging in at the same time. Try it again in an hour or two. Surely you have the patience to wait a bit.

tbh he shouldnt have to be patient, when a company says their game is always online you would expect them to have plenty of servers for people to be always online, especially for a highly anticipated game, and especially from the company who has the largest MMO

Poland, no problems with launch.

Drivers keep crashing, thought it wouldn't happen in Diablo 3 as well, but it does. Cleaned all fans, changed paste on CPU, I'll see soon how it works...

I didn't get round to pre-ordering it before, and Amazon have been out of stock for the last few days. They've just got some in today, so I guess I'll be joining you guys in a couple of days after the shitstorm has died down ;)

spartandude:

Ranorak:

Baldr:
30+ minutes in still not in, Launch = Failure.

Seriously?
You didn't expect a busy log-in server on release night?

No matter what kind of server you build, if this many people log in at the same time, it's going to slow down significantly.

That's not a failure, that's the expected, and unavoidable, result of a stream of fans logging in at the same time. Try it again in an hour or two. Surely you have the patience to wait a bit.

tbh he shouldnt have to be patient, when a company says their game is always online you would expect them to have plenty of servers for people to be always online, especially for a highly anticipated game, and especially from the company who has the largest MMO

They have plenty of servers to keep everyone on-line, all the time.
The problem here is that the log-in server just gets too much traffic at once.

Tomorrow, and every day after that, there won't be millions of people logging in at EXACTLY the same time. Thus the point will me moot.

I got as far as character creation last night around 2:00am.
Kept getting timeout errors when I tried to create a character though. Got bored, went to sleep.

This isn't a surprise. Hope you enjoyed giving Blizzard cash and telling them this is the way to go. Enjoy being told when you can play your game.

I love how I came to this thread to read legit first impressions since I'm stranded in the middle of nowhere with a netbook, but stayed for the unfettered rage of those not yet able to enter the game.

Those who did, are most likely playing...

Chill, people, you will be able to play soon.

SmashLovesTitanQuest:
Oh come on guys, its just a fucking launch. Yes, no shit, people shouldn't have to log in for a single player mode, but I mean...

I CANT LOG IN TO BATTLE.NET FOR ANOTHER HOUR AFTER RELEASE... ITS OVER BLIZZARD ARE FINISHED!!! WORST COMPANY EVA!!! DIABLO III IS GOING TO FLOP SO HARD OMG SUCH A FAILURE

Yes, you look that retarded.

But isn't that the point if an midnight release? To play it at midnight? That's like having a midnight release for a movie , but the movie only shows at 2 am .

I am 100% sympathetic for people unable to play because of server issues, and also 100% unsurprised that there are server issues.

Any major game released in the last 10 years that had any kind of online authentication component went through this exact same thing.

Ranorak:

Baldr:
30+ minutes in still not in, Launch = Failure.

Seriously?
You didn't expect a busy log-in server on release night?

No matter what kind of server you build, if this many people log in at the same time, it's going to slow down significantly.

That's not a failure, that's the expected, and unavoidable, result of a stream of fans logging in at the same time. Try it again in an hour or two. Surely you have the patience to wait a bit.

Thank you,you saved me some typing. I was going to post something similar.

I'm kind of surprised they don't have a queue system. A queue system over a distributed login network I thought would be fairly common.

Not like I'm going to buy the game though.

Aren't you so glad you can't play this offline singleplayer right now?
Well, by buying this game you're supporting practices like this.
You tell blizzard that this is the way to go.

Hope you like it.

Ah, I'm having so much smug delighted fun right now.

Fortunately, I did not buy Diablo 3 because of the "always online singleplayer" that carried over from Starcraft 2.

Blizzard, you spent money adding this always online feature into your game, lost money by driving away people who would have bought the game if not for this always on online feature, suffer a massive server load because of the always online feature, and get bad PR. Inside a month a torrent of the game will probably be available for those who don't want to bother with always online/DRM/paying money.

The always online feature is a complete and utter failure. There is literally nothing it claims to do that could not be supplied just as well, or even better, by having a separate multiplayer option.More people would have bought the game,you wouldn't have such a bad server load, and you'd have less pirates, as you would only have to bother with the "don't want to pay money" crowd.

I will not buy a single Blizzard product until this always online fad passes. Blizzard could have burned money and it would have been of more benefit to the company.

Got in after ~30 min, that was a pain but I had a pre-launch stream up so it was kinda funny watching the everyone try and get in. The game itself is pretty fun, very reminicesnt of the old games. The singleplayer is nothing to write home about though, haven't tried the multiplayer yet.

Rogal_Ursus:
http://www.escapistmagazine.com/news/view/117151-Diablo-III-Launch-May-Get-Messy

All the haters need to STFU!!! Blizzard knew exactly what they were getting into. They know what the hell they are dong. Give them some f'in credit. If you can't handle that, turn your copy back in and get your money back. Plain and simple. Don't buy a copy of a game then whine and moan that you can't play it the minute the online servers go live. It doesn't work that way. D3 was a WORLDWIDE SIMULTANEOUS RELEASE!!! This means in ALL the markets that Blizz operates have access to the servers. Any server that is allocated to the game is going to see hundred of thousands of users logging on at once. Server busy errors are going to happen. DEAL WITH IT!!!

This was a very highly anticipated game and they wanted enjoyment for all, instead of doing staggered releases for it. It wouldn't be fair for one country to be able to play it first, especially with a game as huge as D3.

As far as load balancing the servers, to be able to balance something, you have to find out the extremes. In the article, Blizz was calling for login delays to control the flow. If the servers crashed at launch, D3 would be DOA and Blizz would have a huge amount of egg on the face, a major quarterly loss, followed my mass layoffs.

A lot of us gamers are currently unemployed. I myself have been without a job since last Nov. On my system, I have no shortage of alternate games I can play. I'll wait a few days for them to get the kinks out. Launch day is just asking too much.

(For any of those I have offended, grow a backbone will ya!)

Le Blizzard are le best so it's okay if some people are unable to play what they bought with their own money!
...becuzz it's blizzard!
...yeh...

Not supporting any big publishers anymore because of crap like always online. Same reason I didn't get hellgate london (good for me) due to lack of offline multiplayer.

The thing is I would play on bnet 90% of the time, but not getting that 10% that I enjoyed in offline single player is enough to keep my money in my wallet.

Doesn't matter though, grim dawn, torchlight 2, path of exile, many others in the pipe, plenty to keep my interest.

Hmm, well it would be nice of Amazon actually sent out my copy. It was supposed to be under release day delivery, but for some reason it's stuck under Super Saver, and they haven't even mailed the bloody thing. Really slots me off, since I'm not sure if I'll even be able to score a Collector's Edition elsewhere if they don't send it (and I'm worrying being out of the CE might be the problem, even if they took my order).

That said, it does appear that I'm missing a very rocky launch, so I guess it's not that big a deal yet. Still I was looking forward to killing a good 20 hours or so blasting things with my wizard. :/

Well, I just spent my lunch hour quickly going home, installing, and playing the game (picked it up on my way to work). Had no troubles logging in whatsoever, so I assume the much bewailed login problems are either waning or gone by now. Just as well I didn't go for the midnight launch I guess. Sadly didn't get to play much between only having about half an hour to install and play the game, but everything looked pretty good for what little I could play. Now I just need to wait 4 more hours until I can go home again!

Rogal_Ursus:
http://www.escapistmagazine.com/news/view/117151-Diablo-III-Launch-May-Get-Messy

All the haters need to STFU!!! Blizzard knew exactly what they were getting into. They know what the hell they are dong. Give them some f'in credit. If you can't handle that, turn your copy back in and get your money back. Plain and simple. Don't buy a copy of a game then whine and moan that you can't play it the minute the online servers go live. It doesn't work that way. D3 was a WORLDWIDE SIMULTANEOUS RELEASE!!! This means in ALL the markets that Blizz operates have access to the servers. Any server that is allocated to the game is going to see hundred of thousands of users logging on at once. Server busy errors are going to happen. DEAL WITH IT!!!

This was a very highly anticipated game and they wanted enjoyment for all, instead of doing staggered releases for it. It wouldn't be fair for one country to be able to play it first, especially with a game as huge as D3.

As far as load balancing the servers, to be able to balance something, you have to find out the extremes. In the article, Blizz was calling for login delays to control the flow. If the servers crashed at launch, D3 would be DOA and Blizz would have a huge amount of egg on the face, a major quarterly loss, followed my mass layoffs.

A lot of us gamers are currently unemployed. I myself have been without a job since last Nov. On my system, I have no shortage of alternate games I can play. I'll wait a few days for them to get the kinks out. Launch day is just asking too much.

(For any of those I have offended, grow a backbone will ya!)

yes they said they expected issues on release but they dont get kudos for anouncing there will be a problem when they created the issue in the first place

Ranorak:

500 years ago.
>Done from Work
>Untie Horse
>Hop on Horse
>Hop off horse, remove stone from frog, hop back on
>get home
>Remove saddle and tack from horse
>Curry, feed, and water horse

There, I fixed your horse analogy. The idea that a horse commute is less work than a car commute is silly.

Been playing it for a few hours now after defeating the evil log in screen. I'm really enjoying it.

I am still amazed at how many people with delusions of entitlement rant and rave about problems that were seen coming days and weeks in advance. Also, you people, dedicated followers of Escapist, had access to the aforementioned article about preparation for launch hour. Granted, Blizzard played it down, but that is just the PR game. I took it to mean.. pretty much last night. Chaos.

Of course when a title, like Diablo 3, is hyped and anticipated to such a feverish degree, everyone and their uncle's grandmother is going to want to play right away. However, after the initial zerg/guinea pig rush, people will return to normal, and regularly scheduled hours will become the norm again. For those screaming: "Queue system/get more servers!", why would they do that? They wouldn't need them after the first 24 hours.

Is anyone still having login issues with busy servers?

My guess, from the lack of insane rambling over the past few hours, is that the answer is no. Everyone is playing comfortably and happily.

People were warned. If they didn't listen and got mad anyways, well, their fault.

INB4 I PAYED FOR THE GAME!

I will refer you guys to this.

http://www.vgcats.com/comics/?strip_id=312

To me, it is along the same lines. If you are not happy with the service of a game or company, you have two rational options:

1) Play the game. Hopefully you have done your research. You know the service. You know the pitfalls. Deal with it.

2) Return the game. Vote with your wallet. A company loses enough money, they will listen. They have to survive, and ensure their next paycheque.

Again, research is key. Do not blindly buy your games. Pick and choose what interests you, research the company, research the game, read the first impressions by the bazillion other gaming sites out there. Blizzard now is NOT the Blizzard that was ten years ago. Diablo 3 is NOT Diablo 2. Everything changes. Do not come in here buoyed up by your own self importance and ignorance to cast your idiotic vitriol in cyberspace. By the tone of this last paragraph, I realize that this advice may be slightly hyporatic, but there it is.

image

THE IDIOTS HAVE STRUCK AGAIN.

Wow, calm down alittle. Building servers to hold the total amount of players would just be silly- seeing as 20% of them would be online regularly a week after launch. I dont like the online part of it, but i love the game so far.

Yes, and the servers of all modern blizzard games will fail the first few hours of launch- and the evening after. And then be iffy for about a week. Buy Torchlight 2 or something instead if its that important to you.

Frostbite3789:
The menu is nice. It has a very nice..."Servers are busy" message. I guess.

It certainly is a nice menu, huh? I'm mostly posting this because it has now been twelve hours since you started this thread and the American servers are still down so... I can't get in to the game. Maybe I'll just go back to The Witcher 2...

I'm up to level 25 on my Witch Doctor, really enjoying it so far. Normal Mode is surprisingly not entirely face roll. I can AoE packs down with Acid Cloud (which is just uber), while dogs soak up damage. I completed through Act 2 in groups, and started Act 3 solo. The scaling seems pretty spot on, the only thing is that group comp can really come into play. I got grouped with a Wizard and it just wasn't happening just the two of us.

Now that I've played the game, I'm enjoying it immensely.

Frostbite3789:

Dags90:
Would be slightly bearable if there was a queue system. The "just try logging in again in a minute" system is ridiculous.

If a free to play game in LoL can have a login queue, what's stopping Blizzard from giving D3 one?

First off, LoL has been out for how many years now? Didn't Diablo III come out like... less than 15 hours ago?

Secondly, isn't the Diablo III team completely different than the StarCraft and WarCraft and Project Titan Teams?

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