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GDC 2010

GDC 2010

GDC 2010

What Are They Hiding at Lucasarts?

The fact that it was a black van should have been my first clue. They are always smiling, those Lucasarts press folks, and ...
By Russ Pitts Legacy AuthorMarch 16, 2010
GDC 2010

Hands On: Star Wars: The Old Republic

Since it was first announced in 2008, BioWare’s first MMOG has been the most hotly anticipated title in the genre. With the great ...
By Greg Tito Legacy AuthorMarch 16, 2010
GDC 2010

Bethesda Announces Hunted: The Demon’s Forge, Co-Op Action Fantasy

The Escapist was asked to come to the St. Regis Hotel during GDC 2010 to get a sneak peek at a new action ...
By Greg Tito Legacy AuthorMarch 15, 2010
GDC 2010

Ensemble Studio Member Blames Crunch For Failure

The Rant at GDC is a chance for developers to air their grievances with no boundaries on decorum, but, instead of railing against ...
By Greg Tito Legacy AuthorMarch 15, 2010
GDC 2010

How Can Videogames Make Us Cry?

Richard Rouse III, designer of The Suffering, listed five different tools that designers can use to elicit an emotional response in gamers. People ...
By Greg Tito Legacy AuthorMarch 13, 2010
GDC 2010

Fable 3: Bro-hugging Peter Molyneux

During his presentation on intuitive design at GDC 2010, Peter Molyneux talked a lot about what he learned from making Fable 1 and ...
By Greg Tito Legacy AuthorMarch 13, 2010
GDC 2010

Hands On: Super Street Fighter IV

Of all the martial arts to design a Street Fighter character around, Capcom had to go with one of the most bizarre for ...
By Keane Ng Legacy AuthorMarch 12, 2010
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