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Embracer Group THQ Nordic Parent Purchases Developers of Metro, Insurgency, and More 4A New World Interactive

THQ Nordic Parent Purchases Developers of Metro, Insurgency, and More

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Embracer Group’s aggressive growth in the gaming sector continues, with the parent company of THQ Nordic announcing eight new studio acquisitions. The headline studios in the latest round of buy-ups are Metro series developer 4A Games and Insurgency series developer New World Interactive, both of which will operate independently under Saber Interactive’s umbrella.

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According to the accompanying press releases, 4A will continue to build upon the Metro series, in addition to working on a multiplayer collaboration with Saber and a new AAA IP. Meanwhile, New World Interactive is working on the console launches of Insurgency: Sandstorm, scheduled for the first half of 2021, as well as a new IP.

The other studios to join Embracer are as follows:

  • Immortal Realms: Vampire Wars developer Palindrome Interactive
  • MisBits developer Pow Wow Entertainment
  • Crisol: Theater of Idols developer Vermila Studios
  • the mobile- and free-to-play-focused DECA Games
  • Rare Earth Games, which is currently working on an unannounced online co-op survival action game
  • Film sales company Sola Media

News of the acquisitions comes alongside Embracer’s latest fiscal earnings report, in which it reported its strongest quarter in the gaming sector to date. The publisher currently has 125 projects in the works, with 73 yet to be announced.

The company also outlined plans to continue its growth with co-founder and CEO Lars Wingefors saying the company is currently having “more discussions than ever with potential joiners, including a handful of sizable companies that could form new operative groups.”

The most recent game from the group is the Destroy All Humans! remake, while upcoming releases are Wasteland 3, Iron Harvest, Windbound, and Kingdoms of Amalur: Re-Reckoning.


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Damien Lawardorn
Freelance Editor
Editor and Contributor of The Escapist: Damien Lawardorn has been writing about video games since 2010, including a 1.5 year period as Editor-in-Chief of Only Single Player. He’s also an emerging fiction writer, with a Bachelor of Arts with Media & Writing and English majors. His coverage ranges from news to feature interviews to analysis of video games, literature, and sometimes wider industry trends and other media. His particular interest lies in narrative, so it should come as little surprise that his favorite genres include adventures and RPGs, though he’ll readily dabble in anything that sounds interesting.
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