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Tag: issue_73

issue_73
Microsoft: The "X" Men

The Perception Engineers

It’s no secret that every product on every shelf in every store is subjected to a wealth of market research and end-user evaluation, ...
By Spanner Legacy AuthorNovember 28, 2006
Microsoft: The "X" Men

I Have No Mouth and I Must Blog

The phenomenon of blogging has been going strong for the last five years, and, in a fit of navel-gazing, the phenomenon of reporting ...
By Mur Lafferty Legacy AuthorNovember 28, 2006
Microsoft: The "X" Men

Number of the Beast

While Jordan Weisman guided Microsoft’s game division to respectability, worked on the cutting edge with Virtual World centers, started a cool miniature gaming ...
By Shannon Drake Legacy AuthorNovember 28, 2006
Microsoft: The "X" Men

Turning the Tables

When Gears of War debuted Nov. 12 to critical acclaim and frenetic fandom, it was the culmination of a years-long strategy for Microsoft ...
By Dean Takahashi Legacy AuthorNovember 28, 2006
Microsoft: The "X" Men

From Borg to Boss

Before Halo, Gears of War, Games for Windows Magazine and even Xbox, Microsoft was a software company which had made its billions by ...
By Russ Pitts Legacy AuthorNovember 28, 2006
Editor's Note

Microsoft: The “X” Men

Here at The Escapist, we’ve done several issues profiling large companies. These companies were chosen because they have left an indelible mark on ...
By Julianne Capps Legacy AuthorNovember 28, 2006
Letters to the Editor

Microsoft: The “X” Men

In response to “‘You’re Wrong'” from The Escapist Forum: The hardcore may not always be wrong, but they (we) are always safely ignored. ...
By The Escapist Staff Legacy AuthorNovember 28, 2006
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