EA Admits Poor Medal of Honor: Warfighter Sales Pages PREV 1 2 3 NEXT | |
I like this whole "modern warfare shooters crumbling" thing. Sure, Call of Duty is not out of steam yet, but Warfighter is the prime example of what's wrong with modern warfare shooters. That said, Battlefield 3 is still an amazing game. But that's because it's inherited that from Battlefield 2; which was amazing too and is getting pretty old. | |
In the words of my love and lover, jim "if you have call of CoD why do you need CoD?" | |
The only reason i think that this game hasnt sold well is becaus its a military shooter. But even so its a really good game, it blows cod out of the water with ease. I cant stand that everywhere on the interwebs that you go there are people bashing on it and odds are those people havnt even played it... | |
I haven't played this game and only have a review and video to go on for judging its' quality. This is the video in question: Now, is this one example of many for the single player segment or is this just a rough area that's being singled out? I imagine that to people who enjoy the game, the issues presented in the video don't bother them but for myself, I'd find it really irritating. | |
NO! Really? | |
I love how EA just came out to tell us that we were so taken aback by this game's awesomeness that we misinterpreted our own opinions calling the game shit and all. But I am actually happy this has failed. Maybe now we can leave this grayish/brown military shooters and go back to something more fun and inventive. While I'm fantasising about this I also hope that CoD flops so that's another dull franchise multiplayer online killed. In fact if they want to make CoD multiplayer, then why don't they drop the campaign wolesale and have it released as a browser/mmo subscription shooter, like Combat Arms, even thought that's free. | |
It sucked because they're bad publishers. IF they'd just given the development team a reasonable budget and a relatively generous timescale, I'm sure it would have been a better game. But to be blunt nobody I know's even cared for another MoH. I can't speak for everybody now but I'm pretty damn sure there's a growing consensus which says "we're sick to death of Modern Military Shooters". Even CoD's moved away from it. The only people who I would say aren't sick of them are the kind of people who buy sports games on pre-order every single year. From what I've seen of MoH:WF, it's buggy, railroaded to hell and back, and about as generic as you can possibly make a MMS. If EA thinks rapid releases, broader appeal, MMS' and multiplayer are the only ways to sell a game successfully, they'll be liquidated or bought [partially] out by the end of the decade. Hell, if they don't change their ways within the next year I'll put money on it in Ladbrokes or Betfred. | |
So how's the multiplayer? | |
The people at the top of EA who make the decisions on what games to make/fund are usually suits with business degrees who don't have a single creative bone in them and don't understand the community and don't want to. They simply look at what appears to be popular now and clone it to try and make a fast buck. Oh look WoW is really good lets slap that formula on another franchise and make a MMORPG (Warhammer Age of Reckoning). Hey lets try rebooting some of the old IP we ripped out from the many studios we gutted over the years. Hmmm Syndicate was a tactical RTS game. Lets just reboot it as an unimaginative FPS. Oh what Syndicate bombed. Lets make more FPS. Oh look COD is awesome lets make a gritty miltary FPS when we already have a military FPS that came out only a year ago. Oh! Warhammer AOR bombed, lets retry that really successful formula with another IP, Star Wars. Oh our clones are failing! SWTOR gonna go F2P less than a year after release, MOH getting panned by everyone! What gives! we simply copied what our competitors were doing, why doesn't it work??? See the problem EA? | |
Well this should be interesting to watch, I wonder if their stock is going to take another dip. Wait a minute, how come this sold so well in the UK? | |
So I think this translates as it sold pretty well but didn't meet EA's "We want to print money" standards. | |
Call of Duty: The 100 Year War | |
Needed filler while waiting for Halo and/or COD to drop? | |
I'm just curious because I'm surprised that these American military shooters actually appeal to people over seas. | |
I'd hate to see what it'd be as a post-war life simulator. Medal of honor: WararrivehomeonaboatandstartlookingforajobbutyouhavetogetredundanttraininginyourfieldbeforeyoucangetemployedagainandthenyoufinallygetajobbutthengetfiredasaresultofPTSDhallucinationsandendupbeggingonthestreet. Rolls right off the tongue, eh? Edit: And apparently off the page too. Oh well. | |
It was a crappy, generic, buggy, unfinished "modern shooter" released a month before CODBLOPS2 and Halo 4.. no one wants it. | |
I can't remember where I read it but a reviewer rather poignantly pointed out that the comparison between warfighter and modern warfare 3 boils down to modern warfare 3 being good at hiding the smoke and mirrors that rail you along the campaign with environments built for it, warfigfhter doesn't, it just has areas of instadeatht hat aren't clearly marked out to the player, in both single and multiplayer. | |
Maybe because people overseas can relate to it as well. The English had some hands in this "war on terror" didn't they? So it would really just boil down to different accents and uniforms | |
It's alright, pretty fun overall. Maps are a touch bland and weapons a touch unbalanced though, the maps in particular annoy me because they're the epitome of not letting you explore, they boil down to a few corridors and a couple houses with MAYBE an upstairs window, so it suffers the same issue as BF3 where you can't really gain highground and such except for very specific locations or by abusing glitch (like flying up on top of skyscrapers on top of the UAV thingy in BF3, wish they hadn;'t patched that one). | |
I hope somebody picks up that phone . . . BECAUSE I FUCKING CALLED IT! But really, a lot of people, many of whom are on this site, were able to see that this game likely wouldn't sell well, so why couldn't EA see it? They're releasing it near the same time as Black Ops 2, they held back reviews, and they didn't market the game very well. What else did they really expect to happen? | |
...and on that day, not one single fuck was given about EA's other other other FPS shooter. Don't they realise, we don't want more military shooters, we have plenty, we want zombie survival, sandbox games. If they don't bring anything new to the table, then why should we even consider looking at this. Frankly, I think Ghost Recon 1 and 2 got it spot on, just the sort of hardcore military shooter I enjoyed, big teams of players working together to finish a mission perfectly. | |
Military shooters need to be revamped. This was getting out of hand and now it's just ridiculous. Doorfighter was so obviously rushed they had a 1.7GB patch to fix gamebreaking issues.
There is a very defined meaning of murder, and it's not what you think it is. In most games, if you just stand around enemies they will kill you without hesitation (except in really bad AI cases) and in the real world that is a perfectly justifiable homicide - not murder. If Warfighter is a murder simulation, so is Final Fantasy, Mario or [insert other beloved franchise which isn't a shooter].
Reviewers are actually praising it's "originality" with the Fireteam system. Never mind that the concept was present as a squad system long ago in previous Battlefield games. | |
This is what happens when you make shit. Just let the developers make quality games for once you fuckin' retards. | |
I would have bought it, but uneven tiled floors are one of my phobias. | |
Who and what are you trying to reply to here? | |
I know what the definition of murder is. The premeditated and unlawful killing of a person. Most of the killing in your average military FPS is premeditated. Your character goes around the world for the specific purpose of carrying out lethal violence, as evidenced by the large quantities of weaponry they take with them. You're usually on the offensive, so you could just as readily say that the enemies are just defending themselves. As for lawfulness, that gets pretty sketchy when applied to cross border operations. Whose laws are we going by? However, many of the actions depicted would most definitely be unlawful according to the laws of the country in which they were undertaken. For a specific example in MoH:WF, see the one mission where you attempt to kidnap (premeditated) some guy off the street, then chase him down and kill all the people trying to protect him. Murder-em-up. | |
Doesn't that translate to "But...but...but we told ourselves this game was gonna be awesome!" | |
Thing is soldiers kill in wartime where peacetime laws don't apply. What would normally be seen as murder during peacetime is the incapacitation of an enemy combatant during wartime. So I wouldn't say that Military FPS's are murder-em-ups (not to the extent that GTA games are). | |
a) Whose peacetime laws exactly? The country from which the killers hail from may not consider their action to be murder, but you can bet the country in which the killing happens does. b) Many of the operations depicted in military FPSs are secret "black ops" that don't take place as a part of a legally defined war. Presumably so the player can get that little extra elicit thrill from murdering digital people. | |
You don't know who you will face in combat, or if there will be any combat at all. How can you premeditate the murder of someone you don't know and that you don't even know if they'll show up? Specially if when they do show up, they fire at you? Sounds like a legitimate shot to me, if every armed personnel in a location is assumed to be the enemy I think that removes the legal boundaries of killing people to military forces.
That's not evidence. What you just said is like saying that anyone who is interested in collecting firearms/having an arsenal at home wants to kill people. That if I want to own a fast car, I want to drive over the speed limit. I'll let you in on a little secret: everyday I carry my penis with me out on the street, and so far I haven't raped anyone. I might have it with me concealed, but I don't have that intention, you know?
That's what Hitler said. Boom, played the Hitler Card right there. In seriousness, if we are considering those places a warzone then obviously the one who threw the first rock is the aggressor. We can't just cut away a small section of the big picture and analyze that. I don't think a criminal has the right to kill a cop to "defend himself". You don't shoot cops if you're in the right. How would you like if a bombmaker on your building just blew it all to smithereens because he wanted to defend himself from the SWAT team outside?
This is a moray grey area for me, and I'm willing to turn a blind eye to someone's rights if themselves are infringing humans rights and there is no legit way of catching them. Specially if they are just a bunch of polygons on a videogame. | |
Oh god if they announced Battlefield 2143 I may just go and buy a better computer, or at the least just throw all my money at DICE. | |
a) Peacetime laws no matter from which country gets trumphed by the international code of war (in daily speech "The Geneva COnvention") during war. b) Realistically. Apart from Truly Black Operations (like the SAS Sniper Op depicted in CoD 4), which of these doesn't happen during an already ongoing war? | |
So what exactly are "mock reviews"? I am imagining the following scene: CEO enters the PR office, smiling like a child on Christmas Morning, with the gold master copy of MoH: Warfighter, and tells their people to critique the game, like a critic would. "Don't hold back," he says still grinning joyfully, "be as honest as you can." The PR people look at each other. All air seems to have been sucked out of the room. What remains is pure tension. The head of PR loosens his tie as he puts the CD into the game machine and installs the code. They play. For an hour or so. Then they are once again met by the CEO's face in happy expectation. Should they tell him? The truth would clearly break his heart (if it's even made of a material capable of such a feat), and even worse: it would get them all fired, if not worse. Unhireable, that's the word. With a deep breath and a short prayer, he hands the CEO the sheet labeled "MOCK REVIEW: MEDAL OF HONOR WARFIGHTER". It reads: "10/10 - a must play!" Whistling happily, the CEO thanks the department and gets on with his work. Until the true reviews come in... | |
They have, it'll be in a similar vein to BF1943 on XBL though, but still should be worth a look. I am a huge fan of 2142, easily the most fun of all the BF games, Titan battles especially, so dynamic. A full 2142 sequel would be awesome, but I think we'll have to make do with a 1943 style re-vamp. | |
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What on earth is that even supposed to say? Even Captain Obvious makes more useful statements.