Scorn review Zero Punctuation Yahtzee Croshaw Ebb Software horror puzzle game FPS

Scorn – Zero Punctuation

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This week in Zero Punctuation, Yahtzee reviews Scorn.

For more major games Yahtz has reviewed lately, check out Prodeus, Return to Monkey Island, Splatoon 3 and Serial Cleaners, Soul Hackers 2, The Mortuary Assistant, Saints Row, and Elden Ring.

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Transcript

It’s October, the tenth month whose name means the eighth month because a couple of Roman emperors thought rubbing their nasty little stubs was more important than living in a world that made any cocking sense, and nobody said they couldn’t, and when you think about it isn’t that basically where all the problems started. October is the month traditionally associated with spooky things and horror. Not sure why, like most American traditions it was probably something to do with wanting to have a piss-up while victimising native people. But if you do feel guilty about the pilgrim fathers displacing the native skeletons or whatever the fuck Halloween’s about, perhaps you could assuage that guilt by playing Scorn, a horror game that’s really disgusting and unpleasant to play. And, in contrast to, say, Ride to Hell: Retribution, intentionally so. Well, horror’s always intentionally unfun, isn’t it, Yahtz. You love Silent Hill 2 and that’s whatever the opposite of a barrel of laughs is. An umbrella of anguished gasps, I think, reasonable horse. But horror is a complicated spectrum. There is the horror that comes of direct threats to your safety, the horror of lurking implications beneath a relatively peaceful context,


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Author
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.