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Unrecord Dev Releases More Footage to Convince You Its Photorealistic FPS Isn’t Fake

Unrecord developer Drama releases more gameplay footage to demonstrate that its photorealistic body-cam game is not fake.

Unrecord made a stunning debut with its photorealistic body-cam FPS visuals in a gameplay trailer earlier this week, and now developer Drama has chimed in to ward off the critics questioning its authenticity. While Unrecord’s scary-real visuals impressed most who played it, some viewers were more skeptical, going as far as to question whether the video was gameplay or simply digital trickery using live-action footage. In response to accusations that it is fake, Drama co-director Alexandre Spindler took to social media to share behind-the-scenes footage of Unrecord in motion.

The video shows gameplay running in Unreal Engine, with the user able to freely fly around the same environment shown in the demo players saw previously. It’s all-new gameplay that shows more of Unrecord’s free-aiming mechanics and glistening environments, and it is undoubtedly convincing. You can see the Unrecord gameplay in the video below.

Not all critics have been convinced, however. Although it would be difficult to fake, it’s completely possible that this new in-engine Unrecord footage is still fabricated. Chiming in to support Drama, however, is Twitter user Carlos Martínez, who noticed that the demo specifically uses assets that can be found in the Unreal Engine marketplace. Spindler has gone as far as to credit the environment asset’s creator, MacKenzie Shirk, in a post on Reddit. It undeniably aids in Drama’s case and makes Unrecord look even more impressive.

Unrecord is only set to come to PC for now and currently has no release date. It will surely only terrify more players as development continues, so stay tuned for any updates.

About the author

Michael Cripe
Michael joined The Escapist team back in 2019 as a news reporter but has been covering games, movies, TV, and music since 2015. Most of his time is spent on the news team, but you’ll definitely see his name pop up in the opinion and interview sections from time to time. From the most obscure indie games to the industry’s AAA juggernauts, there’s nothing Michael isn’t interested in digging into. The vast majority of Michael’s work can be found at The Escapist, but his bachelor’s degree in Multimedia Journalism has led him to other sites like OnlySP, Gameranx, and Kansas City’s The Pitch. When he’s not writing, Michael is probably playing Super Mario Sunshine, Dead Space, or The Binding of Isaac. If you’d like to connect and talk about the latest in pop-culture, you can follow Michael on Twitter (@MikeCripe), Instagram (mike_cripe), or LinkedIn if that’s your thing, I guess.