Pentiment review Zero Punctuation Yahtzee Croshaw Obsidian Entertainment

Pentiment – Zero Punctuation

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This week on Zero Punctuation, Yahtzee reviews Pentiment.

For more major games Yahtz has reviewed lately, check out High on Life, The Callisto Protocol, Marvel’s Midnight Suns, Sonic Frontiers, Gotham Knights, and Elden Ring.

And check out Yahtzee’s other series, Extra Punctuation, where he’s recently talked about an update on his own game, Starstruck Vagabond, and why Prince of Persia: The Sands of Time is his favorite love story.

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Transcript

Oh god, games industry, would it kill you to show a little originality now and again? I’m so sick of playing game after game about journeyman artists in 16th century Bavaria. Why don’t you ever make games about being a soldier in World War 2? Or a space marine with so many LEDs on their armoured pyjamas they look like an alarm going off in a Christmas tree shop? For the benefit of the Youtube commenters, that was sarcasm. Apologies if you already picked up on that with your keen, penetrative insight. That was also sarcasm. Anyway, yes. Pentiment is a point and click adventure game by Obsidian Entertainment, who, after The Outer Worlds succeeded in setting the world of gaming ablaze about as well as a spritzer full of slightly lukewarm water, have apparently decided to make one big last ditch effort to get some use out of their college educations before they go bust. In Pentiment, we play Andreas Maler, an artist serving an apprenticeship in an abbey in small town upper Bavaria who ends up having to investigate the murder of a visiting nobleman because the villagers are all too busy farming and the monks are all too busy knobbing each other and Columbo’s not due to be born for 400 years so your ability to write and be condescending to people make you the closest thing to a detective these reformation-era fuckwits are ever going to get.


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Author
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.