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Final Fantasy XVI – Zero Punctuation


This week on Zero Punctuation, Yahtzee reviews Final Fantasy XVI. If you subscribe to The Escapist Patreon or YouTube memberships, you can view next week’s episode, on Dave the Diver, right now!

For more major games Yahtz has reviewed lately, check out System Shock (2023), Diablo IV, Street Fighter 6, Amnesia: The Bunker, The Lord of the Rings: Gollum, The Legend of Zelda: Tears of the Kingdom, and Darkest Dungeon II.

And check out Yahtzee’s other series, Extra Punctuation, where he’s recently talked about the significance of owning your games and the fallacy of “replay value.”

We have a merch store as well: Visit the store for ZP merch.

Zero Punctuation Transcript

Well invert my nipples and call me a minigolf course if it isn’t a Final Fantasy game. Mainline, no less, none of this Crystal Chronicles or Stranger of Paradise twattery, there’s a roman numeral on the end and everything. So who’s the iconic hero to be added to the hall of legends alongside Cloud, Squall, Lightning, and several others not named after weather patterns? It’s Clive. Clive. I don’t know how well my reaction will translate, here. I know Clive is a less common name in the US and downright exotic in Japan but in Britain and Australia it’s just a dude’s name. It’s like calling him Bob. Or Norman. Well, there’s a specific kind of person I associate with the name Clive. The sort of person who talks slowly in a Birmingham accent and corners you in a party to drone on about how he’s going to join the army but when he does he drops out after three days after his mum calls his superior officer and asks them not to shout at him so much. But let’s try not to hold it against the game. Let’s just accept the fact that we’re a Clive, now. And because Final Fantasy XVI has an epic story spanning decades of time we get to see Clive in both the larval pretty anime sword boy and glarey anime sword man phases of his Pokemon evolution track.

About the author

Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.